mirror of
https://github.com/wez/wezterm.git
synced 2024-12-28 07:55:03 +03:00
111 lines
3.2 KiB
Rust
111 lines
3.2 KiB
Rust
use ::window::*;
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use promise::spawn::spawn;
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use std::rc::Rc;
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use wezterm_font::FontConfiguration;
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struct MyWindow {
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allow_close: bool,
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cursor_pos: Point,
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dims: Dimensions,
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}
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impl Drop for MyWindow {
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fn drop(&mut self) {
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eprintln!("MyWindow dropped");
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}
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}
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async fn spawn_window() -> Result<(), Box<dyn std::error::Error>> {
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let fontconfig = Rc::new(FontConfiguration::new(
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None,
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::window::default_dpi() as usize,
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)?);
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let (win, events) =
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Window::new_window("myclass", "the title", 800, 600, None, fontconfig).await?;
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let mut state = MyWindow {
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allow_close: false,
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cursor_pos: Point::new(100, 200),
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dims: Dimensions {
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pixel_width: 800,
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pixel_height: 600,
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dpi: 0,
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},
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};
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eprintln!("before show");
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win.show().await?;
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let gl = win.enable_opengl().await?;
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eprintln!("window is visible, do loop");
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while let Ok(event) = events.recv().await {
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match dbg!(event) {
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WindowEvent::CloseRequested => {
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eprintln!("can I close?");
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if state.allow_close {
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win.close();
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} else {
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state.allow_close = true;
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}
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}
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WindowEvent::Destroyed => {
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eprintln!("destroy was called!");
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Connection::get().unwrap().terminate_message_loop();
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}
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WindowEvent::Resized {
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dimensions,
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is_full_screen,
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} => {
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eprintln!("resize {:?} is_full_screen={}", dimensions, is_full_screen);
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state.dims = dimensions;
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}
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WindowEvent::MouseEvent(event) => {
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state.cursor_pos = event.coords;
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win.invalidate();
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win.set_cursor(Some(MouseCursor::Arrow));
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if event.kind == MouseEventKind::Press(MousePress::Left) {
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eprintln!("{:?}", event);
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}
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}
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WindowEvent::KeyEvent(key) => {
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eprintln!("{:?}", key);
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win.set_cursor(Some(MouseCursor::Text));
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win.default_key_processing(key);
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}
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WindowEvent::NeedRepaint => {
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if gl.is_context_lost() {
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eprintln!("opengl context was lost; should reinit");
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break;
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}
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let mut frame = glium::Frame::new(
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Rc::clone(&gl),
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(
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state.dims.pixel_width as u32,
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state.dims.pixel_height as u32,
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),
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);
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use glium::Surface;
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frame.clear_color_srgb(0.25, 0.125, 0.375, 1.0);
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win.finish_frame(frame)?;
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}
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WindowEvent::Notification(_) | WindowEvent::FocusChanged(_) => {}
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}
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}
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Ok(())
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}
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fn main() -> anyhow::Result<()> {
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let conn = Connection::init()?;
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spawn(async {
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eprintln!("running this async block");
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dbg!(spawn_window().await).ok();
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eprintln!("end of async block");
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})
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.detach();
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conn.run_message_loop()
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}
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