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mirror of https://github.com/wez/wezterm.git synced 2024-11-22 22:42:48 +03:00
wezterm/window
Wez Furlong 4ae176dd8a
try scaling down images that don't fit in the texture atlas
When trying to display a 4k image there is a high chance that
we'll run out of texture space and then render with no images
displayed.

This commit changes the binary yes/no allow-images into a a series
of attempts: display at natural size, scale down by 2, 4, then 8,
then give up on images.

While looking at this, I noticed that we had a TOCTOU in the blob lease
stuff in the case where we might very quickly try the handle the same
image in succession, and end up deleting a file out from under a live
lease.

I've put in place a simple bandaid for that, but it's probably worth
revisiting the concurrency model for that.
2023-05-19 08:57:38 -07:00
..
examples add window:keyboard_modifiers() method 2023-04-16 19:53:32 -07:00
src try scaling down images that don't fit in the texture atlas 2023-05-19 08:57:38 -07:00
build.rs macos: handle dead keys without IME 2021-01-31 17:06:30 -08:00
Cargo.toml reimpl and remove clipboard_macos 2023-05-07 11:05:55 -07:00
LICENSE.md Add missing license files 2022-08-17 07:19:12 -07:00