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The opengl based render first clears the window to the background color and then renders the cells over the top. on macOS I noticed a weird lighter strip to the bottom and right of the window and ran it down to the initial clear: our colors are SRGB rather than plain RGB and the discrepancy from rendering SRGB as RGB results in the color being made a brighter shade. This was less noticeable for black backgrounds. |
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.. | ||
async.rs | ||
basic_opengl.rs | ||
basic.rs |