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A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust
609f9358eb
https://emersion.fr/blog/2018/wayland-rendering-loop/ suggests that it is best practice to do this so that the compositor doesn't cause an application to block forever if the window is moved to an off-screen state. That article also suggests using the frame callback to schedule paints; this commit has that code included, but I've left it disabled because it causes us to repaint at the monitor refresh rate which is often more frequently than we would anyway; in our problem scenario we're painting once per second and we just want to make sure that that doesn't block. So hopefully this makes the sway/scratchpad experience better! refs: https://github.com/wez/wezterm/issues/884 |
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.cargo | ||
.github | ||
assets | ||
async_ossl | ||
base91 | ||
bintree | ||
ci | ||
codec | ||
color-types | ||
config | ||
deps | ||
docs | ||
env-bootstrap | ||
filedescriptor | ||
licenses | ||
luahelper | ||
mux | ||
promise | ||
pty | ||
rangeset | ||
ratelim | ||
strip-ansi-escapes | ||
tabout | ||
term | ||
termwiz | ||
test-data | ||
tmux-cc | ||
umask | ||
vtparse | ||
wezterm | ||
wezterm-client | ||
wezterm-font | ||
wezterm-gui | ||
wezterm-gui-subcommands | ||
wezterm-input-types | ||
wezterm-mux-server | ||
wezterm-mux-server-impl | ||
wezterm-ssh | ||
wezterm-toast-notification | ||
window | ||
.cirrus.yml | ||
.gitignore | ||
.gitmodules | ||
.rustfmt.toml | ||
Cargo.lock | ||
Cargo.toml | ||
CONTRIBUTING.md | ||
get-deps | ||
LICENSE.md | ||
README.md | ||
wt-record | ||
wt-replay |
Wez's Terminal
A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust
User facing docs and guide at: https://wezfurlong.org/wezterm/
Screenshot of wezterm on macOS, running vim
Installation
https://wezfurlong.org/wezterm/installation.html
Getting help
This is a spare time project, so please bear with me. There are a couple of channels for support:
- You can use the GitHub issue tracker to see if someone else has a similar issue, or to file a new one.
- Start or join a thread in our GitHub Discussions; if you have general questions or want to chat with other wezterm users, you're welcome here!
- There is a Matrix room via Element.io for (potentially!) real time discussions.
The GitHub Discussions and Element/Gitter rooms are better suited for questions than bug reports, but don't be afraid to use whichever you are most comfortable using and we'll work it out.