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A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust
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Wez Furlong 67d6e7fd1a window: cache window bitmap between paint calls
Without this, apps that only render invalidated portions of the screen
will render blank areas for the rest of the screen!
2019-09-23 08:03:23 -07:00
.cargo Now with something approximating windows support 2018-07-20 20:39:16 -07:00
assets Embed icon into windows executable and titlebar 2019-03-24 19:08:07 -07:00
base91 dyn everywhere 2019-06-08 21:28:11 -07:00
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deps clippy 2019-07-06 08:18:59 -07:00
docs Bump nokogiri from 1.10.3 to 1.10.4 in /docs 2019-09-15 14:37:47 -07:00
promise potentially make our promise/future crate await compatible 2019-09-15 19:09:08 -07:00
pty more explicit dyn for windows 2019-09-23 06:46:56 -07:00
src fix a couple of warnings 2019-09-22 21:02:02 -07:00
tabout clippy 2019-07-06 08:18:59 -07:00
term replace vte with our own vtparse crate 2019-06-29 16:28:39 -07:00
termwiz fully bump filedescriptor dep 2019-07-23 09:50:48 -07:00
vtparse vtparse: document things 2019-06-29 19:13:45 -07:00
window window: cache window bitmap between paint calls 2019-09-23 08:03:23 -07:00
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CONTRIBUTING.md Add get-deps script for installing dependencies 2018-02-25 09:24:56 -08:00
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Wez's Terminal

A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust

User facing home page at: https://wezfurlong.org/wezterm/

Build Status

Screenshot

Screenshot of wezterm on macOS, running vim

Installation

https://wezfurlong.org/wezterm/installation.html

Getting help

This is a spare time project, so please bear with me. There are two channels for support:

The gitter room is probably better suited to questions than it is to bug reports, but don't be afraid to use whichever you are most comfortable using and we'll work it out.