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mirror of https://github.com/wez/wezterm.git synced 2024-09-11 14:25:57 +03:00
A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust
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Wez Furlong 79bf022f68 move font code into main source
Initially I wanted to make the font code separate from
the main wterm executable in the hope that it would be
reusable.  However, we do need to be able to reach in
to both the font implementation and the SDL texture
implementation in order to capture the glyph data
into textures, so let's just embrace it all being
in the same crate.
2018-01-16 23:32:23 -08:00
src move font code into main source 2018-01-16 23:32:23 -08:00
.gitignore Add fontconfig support to locate fonts 2018-01-15 17:32:31 -08:00
.rustfmt.toml populate GlyphInfo.text only in debug builds 2018-01-16 23:01:55 -08:00
Cargo.toml move font code into main source 2018-01-16 23:32:23 -08:00
README.md kick things off with a readme 2017-12-07 08:20:29 -08:00

Wez's Term

What?

Here's what I'm shooting for:

  • A terminal escape sequence parser
  • A differential screen protocol
  • Textual and GUI rendering of the screen protocol

This would manifest as a common core that could run as both a textual terminal multiplexer and a gui terminal emulator, where the GUI part could automatically provide a native UI around the remotely multiplexed terminal session.