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mirror of https://github.com/wez/wezterm.git synced 2024-09-20 11:17:15 +03:00
wezterm/wezterm-gui
Wez Furlong 89586d658e dynamically allocate quads as needed
This removes the pre-allocated (at resize) number of quads
and replaces it with a dynamic mechanism that tracks how many
quads are needed for a frame and then will re-allocate and
re-render when there weren't enough.

We start with 1024 quads and try to allocate in multiples
of 1024 quads.

refs: #986
2021-07-30 16:59:47 -07:00
..
src dynamically allocate quads as needed 2021-07-30 16:59:47 -07:00
build.rs deps: windows 0.9 -> 0.11 2021-06-16 08:29:09 -07:00
Cargo.toml deps: upgrade open 1.4 -> 2.0 2021-07-26 08:15:02 -07:00