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A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust
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Wez Furlong 8f1f1a65ea window: handle opengl context loss on windows.
With this commit, we now survive a reinstall or upgrade of the nvidia
drivers on my Windows sytem without crashing.

This commit allows notifying the application of the context loss
so the application can either try to reinit opengl or open a new
window as a replacement and init opengl there.

I've not had success at reinitializing opengl after a driver upgrade;
it seems to be persistently stuck in a state where it fails to allocate
a vertex buffer.

SO, the state we have now is that we try to reinit opengl on a new
window, and if that fails, leave it set to the software renderer.

This isn't a perfect UX, but it is better than terminating!

refs: https://github.com/wez/wezterm/issues/156
2020-06-16 21:17:48 -07:00
.cargo build static on windows for static openssl linkage 2020-02-02 13:03:07 -08:00
.github make it a bit easier to consume wt-record 2020-06-12 08:51:15 -07:00
assets wezterm: generate version info resource at build time 2020-05-25 12:36:29 -07:00
base91 dyn everywhere 2019-06-08 21:28:11 -07:00
ci ci: fix sed usage when updating homebrew 2020-06-08 11:09:16 -07:00
deps try to target older macos releases 2020-01-27 00:12:47 -08:00
docs docs: fix config link 2020-06-16 16:07:39 -07:00
filedescriptor filedescriptor: drop unused thiserror dep 2020-06-13 09:55:18 -07:00
promise promise: add tokio_spawn helper 2020-01-20 07:55:51 -08:00
pty pty: remove dead code 2020-06-05 07:33:23 -07:00
rangeset mux: reintroduce server side state to gate pushes 2020-01-10 08:56:27 -08:00
src window: handle opengl context loss on windows. 2020-06-16 21:17:48 -07:00
tabout vtparse: fix DCS parsing 2020-06-09 09:03:08 -07:00
term window: handle opengl context loss on windows. 2020-06-16 21:17:48 -07:00
termwiz maybe fixup windows build for num/num_traits changes 2020-06-13 12:05:47 -07:00
vtparse vtparse: fix doc link 2020-06-13 08:00:43 -07:00
window window: handle opengl context loss on windows. 2020-06-16 21:17:48 -07:00
.gitignore ci: add automation to update the wezterm-bin AUR at tag time 2020-06-07 12:19:41 -07:00
.gitmodules fix CI: savannah is down, use a github mirror for freetype 2019-11-24 13:28:02 -08:00
.rustfmt.toml Make rustfmt happy about "async move" 2020-01-20 13:58:21 -08:00
build.rs really fixup the windows build 2020-05-25 16:48:49 -07:00
Cargo.lock wezterm: remove unused failure deps, bump lazy_static 2020-06-16 17:27:06 -07:00
Cargo.toml wezterm: remove unused failure deps, bump lazy_static 2020-06-16 17:27:06 -07:00
CONTRIBUTING.md Add get-deps script for installing dependencies 2018-02-25 09:24:56 -08:00
get-deps wezterm: teach get-deps about Arch 2020-06-07 10:57:41 -07:00
install.sh refine deploy scripts/config 2019-03-24 00:26:53 -07:00
LICENSE.md flesh out some details prior to pushing to github 2018-02-06 21:32:40 -08:00
README.md ci: remove old badges from readme 2020-02-12 13:21:57 -08:00
wt-record make it a bit easier to consume wt-record 2020-06-12 08:51:15 -07:00
wt-replay update record/play scripts for macos 2019-03-22 20:41:50 -07:00

Wez's Terminal

A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust

User facing home page at: https://wezfurlong.org/wezterm/

Screenshot

Screenshot of wezterm on macOS, running vim

Installation

https://wezfurlong.org/wezterm/installation.html

Getting help

This is a spare time project, so please bear with me. There are two channels for support:

The Gitter/Matrix room is probably better suited to questions than it is to bug reports, but don't be afraid to use whichever you are most comfortable using and we'll work it out.