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79bf022f68
Initially I wanted to make the font code separate from the main wterm executable in the hope that it would be reusable. However, we do need to be able to reach in to both the font implementation and the SDL texture implementation in order to capture the glyph data into textures, so let's just embrace it all being in the same crate.
21 lines
339 B
TOML
21 lines
339 B
TOML
[package]
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authors = ["Wez Furlong <wez@wezfurlong.org>"]
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name = "wterm"
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version = "0.1.0"
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[dependencies]
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failure = "0.1.1"
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freetype = "0.3.0"
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harfbuzz-sys = "0.1.15"
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hexdump = "0.1.0"
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servo-fontconfig = "0.4.0"
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unicode-width = "0.1.4"
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vte = "0.3.2"
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[dependencies.sdl2]
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features = [
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"bundled",
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"static-link",
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]
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version = "0.31.0"
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