mirror of
https://github.com/wez/wezterm.git
synced 2024-11-23 15:04:36 +03:00
23b4876d75
I've noticed this off and on for a while, and thought it was something
fishy with my shell dotfiles.
Tracing through I found that the final byte in the "Face with head
bandage" emoji 🤕 U+1F915 was being interpreted as the MW control
code and causing the vt parser to jump out of the OSC state.
The solution for this is to hook up proper UTF-8 processing in the
same way that it is applied in the ground state.
Since we don't have enough bits to introduce new state values (we're
pretty tightly packed in the 16 bits available), I've introduced a
memory of the state to which the utf8 parser needs to return once
a complete sequence is detected.
387 lines
13 KiB
Rust
387 lines
13 KiB
Rust
// Builds up the transition table for a state machine based on
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// https://vt100.net/emu/dec_ansi_parser
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use std::collections::HashMap;
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use std::io::prelude::*;
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use std::ops::RangeInclusive;
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#[path = "src/enums.rs"]
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mod enums;
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use crate::enums::*;
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type StateMap = HashMap<u8, (Action, State)>;
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fn r(key: u8) -> RangeInclusive<u8> {
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key..=key
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}
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fn insert(map: &mut StateMap, keys: RangeInclusive<u8>, value: (Action, State)) {
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for k in keys {
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map.insert(k, value);
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}
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}
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macro_rules! sparse_table {
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($( $key:expr => ($action:ident, $state:ident) ),* $(,)?) => {
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{
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let mut map = StateMap::new();
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$(
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insert(&mut map, $key, (Action::$action, State::$state));
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)*
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map
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}
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}
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}
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fn apply_anywhere(anywhere: &StateMap, mut map: StateMap) -> StateMap {
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for (k, v) in anywhere {
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map.insert(*k, *v);
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}
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map
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}
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struct Tables {
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transitions: HashMap<State, StateMap>,
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entry: HashMap<State, Action>,
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exit: HashMap<State, Action>,
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}
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fn build_tables() -> Tables {
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let mut transitions = HashMap::new();
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let mut entry = HashMap::new();
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let mut exit = HashMap::new();
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let anywhere = sparse_table! {
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r(0x18) => (Execute, Ground),
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r(0x1a) => (Execute, Ground),
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0x80..=0x8f => (Execute, Ground),
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0x91..=0x97 => (Execute, Ground),
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r(0x99) => (Execute, Ground),
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r(0x9a) => (Execute, Ground),
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r(0x9c) => (None, Ground),
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r(0x1b) => (None, Escape),
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r(0x98) => (None, SosPmApcString),
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r(0x9e) => (None, SosPmApcString),
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r(0x9f) => (None, SosPmApcString),
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r(0x90) => (None, DcsEntry),
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r(0x9d) => (None, OscString),
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r(0x9b) => (None, CsiEntry),
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};
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transitions.insert(
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State::Ground,
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apply_anywhere(
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&anywhere,
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sparse_table! {
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0x00..=0x17 => (Execute, Ground),
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r(0x19) => (Execute, Ground),
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0x1c..=0x1f => (Execute, Ground),
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0x20..=0x7f => (Print, Ground),
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// The following three ranges allow for
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// UTF-8 multibyte sequences to be recognized
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// and emitted as byte sequences in the ground
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// state.
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0xc2..=0xdf => (Utf8, Utf8Sequence),
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0xe0..=0xef => (Utf8, Utf8Sequence),
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0xf0..=0xf4 => (Utf8, Utf8Sequence),
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},
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),
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);
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entry.insert(State::Escape, Action::Clear);
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transitions.insert(
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State::Escape,
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apply_anywhere(
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&anywhere,
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sparse_table! {
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0x00..=0x17 => (Execute, Escape),
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r(0x19) => (Execute, Escape),
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0x1c..=0x1f => (Execute, Escape),
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r(0x7f) => (Ignore, Escape),
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0x20..=0x2f => (Collect, EscapeIntermediate),
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0x30..=0x4f => (EscDispatch, Ground),
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0x51..=0x57 => (EscDispatch, Ground),
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r(0x59) => (EscDispatch, Ground),
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r(0x5a) => (EscDispatch, Ground),
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r(0x5c) => (EscDispatch, Ground),
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0x60..=0x7e => (EscDispatch, Ground),
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r(0x5b) => (None, CsiEntry),
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r(0x5d) => (None, OscString),
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r(0x50) => (None, DcsEntry),
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r(0x58) => (None, SosPmApcString),
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r(0x5e) => (None, SosPmApcString),
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r(0x5f) => (None, SosPmApcString),
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},
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),
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);
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transitions.insert(
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State::EscapeIntermediate,
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apply_anywhere(
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&anywhere,
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sparse_table! {
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0x00..=0x17 => (Execute, EscapeIntermediate),
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r(0x19) => (Execute, EscapeIntermediate),
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0x1c..=0x1f => (Execute, EscapeIntermediate),
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0x20..=0x2f => (Collect, EscapeIntermediate),
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r(0x7f) => (Ignore, EscapeIntermediate),
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0x30..=0x7e => (EscDispatch, Ground),
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},
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),
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);
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entry.insert(State::CsiEntry, Action::Clear);
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transitions.insert(
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State::CsiEntry,
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apply_anywhere(
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&anywhere,
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sparse_table! {
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0x00..=0x17 => (Execute, CsiEntry),
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r(0x19) => (Execute, CsiEntry),
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0x1c..=0x1f => (Execute, CsiEntry),
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r(0x7f) => (Ignore, CsiEntry),
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0x20..=0x2f => (Collect, CsiIntermediate),
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r(0x3a) => (None, CsiIgnore),
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0x30..=0x39 => (Param, CsiParam),
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r(0x3b) => (Param, CsiParam),
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0x3c..=0x3f => (Collect, CsiParam),
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0x40..=0x7e => (CsiDispatch, Ground),
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},
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),
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);
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transitions.insert(
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State::CsiIgnore,
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apply_anywhere(
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&anywhere,
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sparse_table! {
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0x00..=0x17 => (Execute, CsiIgnore),
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r(0x19) => (Execute, CsiIgnore),
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0x1c..=0x1f => (Execute, CsiIgnore),
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0x20..=0x3f => (Ignore, CsiIgnore),
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r(0x7f) => (Ignore, CsiIgnore),
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0x40..=0x7e => (None, Ground),
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},
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),
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);
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transitions.insert(
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State::CsiParam,
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apply_anywhere(
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&anywhere,
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sparse_table! {
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0x00..=0x17 => (Execute, CsiParam),
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r(0x19) => (Execute, CsiParam),
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0x1c..=0x1f => (Execute, CsiParam),
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0x30..=0x39 => (Param, CsiParam),
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r(0x3b) => (Param, CsiParam),
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r(0x7f) => (Ignore, CsiParam),
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r(0x3a) => (None, CsiIgnore),
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0x3c..=0x3f => (None, CsiIgnore),
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0x20..=0x2f => (Collect, CsiIntermediate),
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0x40..=0x7e => (CsiDispatch, Ground),
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},
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),
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);
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transitions.insert(
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State::CsiIntermediate,
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apply_anywhere(
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&anywhere,
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sparse_table! {
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0x00..=0x17 => (Execute, CsiIntermediate),
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r(0x19) => (Execute, CsiIntermediate),
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0x1c..=0x1f => (Execute, CsiIntermediate),
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0x20..=0x2f => (Collect, CsiIntermediate),
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r(0x7f) => (Ignore, CsiIntermediate),
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0x30..=0x3f => (None, CsiIgnore),
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0x40..=0x7e => (CsiDispatch, Ground),
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},
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),
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);
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entry.insert(State::DcsEntry, Action::Clear);
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transitions.insert(
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State::DcsEntry,
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apply_anywhere(
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&anywhere,
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sparse_table! {
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0x00..=0x17 => (Ignore, DcsEntry),
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r(0x19) => (Ignore, DcsEntry),
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0x1c..=0x1f => (Ignore, DcsEntry),
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r(0x7f) => (Ignore, DcsEntry),
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r(0x3a) => (None, DcsIgnore),
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0x20..=0x2f => (Collect, DcsIntermediate),
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0x30..=0x39 => (Param, DcsParam),
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r(0x3b) => (Param, DcsParam),
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0x3c..=0x3f => (Collect, DcsParam),
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0x40..=0x7e => (None, DcsPassthrough),
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},
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),
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);
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transitions.insert(
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State::DcsIntermediate,
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apply_anywhere(
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&anywhere,
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sparse_table! {
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0x00..=0x17 => (Ignore, DcsIntermediate),
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r(0x19) => (Ignore, DcsIntermediate),
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0x1c..=0x1f => (Ignore, DcsIntermediate),
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0x20..=0x2f => (Collect, DcsIntermediate),
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r(0x7f) => (Ignore, DcsIntermediate),
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0x30..=0x3f => (None, DcsIgnore),
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0x40..=0x7e => (None, DcsPassthrough),
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},
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),
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);
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transitions.insert(
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State::DcsIgnore,
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apply_anywhere(
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&anywhere,
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sparse_table! {
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0x00..=0x17 => (Ignore, DcsIgnore),
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r(0x19) => (Ignore, DcsIgnore),
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0x1c..=0x1f => (Ignore, DcsIgnore),
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0x20..=0x7f => (Ignore, DcsIgnore),
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},
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),
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);
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transitions.insert(
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State::DcsParam,
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apply_anywhere(
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&anywhere,
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sparse_table! {
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0x00..=0x17 => (Ignore, DcsParam),
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r(0x19) => (Ignore, DcsParam),
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0x1c..=0x1f => (Ignore, DcsParam),
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0x30..=0x39 => (Param, DcsParam),
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r(0x3b) => (Param, DcsParam),
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r(0x7f) => (Ignore, DcsParam),
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r(0x3a) => (None, DcsIgnore),
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0x3c..=0x3f => (None, DcsIgnore),
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0x20..=0x2f => (Collect, DcsIntermediate),
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0x40..=0x7e => (None, DcsPassthrough),
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},
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),
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);
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entry.insert(State::DcsPassthrough, Action::Hook);
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exit.insert(State::DcsPassthrough, Action::Unhook);
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transitions.insert(
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State::DcsPassthrough,
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apply_anywhere(
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&anywhere,
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sparse_table! {
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0x00..=0x17 => (Put, DcsPassthrough),
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r(0x19) => (Put, DcsPassthrough),
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0x1c..=0x1f => (Put, DcsPassthrough),
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0x20..=0x7e => (Put, DcsPassthrough),
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r(0x7f) => (Ignore, DcsPassthrough),
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},
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),
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);
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transitions.insert(
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State::SosPmApcString,
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apply_anywhere(
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&anywhere,
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sparse_table! {
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0x00..=0x17 => (Ignore, SosPmApcString),
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r(0x19) => (Ignore, SosPmApcString),
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0x1c..=0x1f => (Ignore, SosPmApcString),
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0x20..=0x7f => (Ignore, SosPmApcString),
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},
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),
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);
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entry.insert(State::OscString, Action::OscStart);
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exit.insert(State::OscString, Action::OscEnd);
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transitions.insert(
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State::OscString,
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apply_anywhere(
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&anywhere,
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sparse_table! {
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0x00..=0x06 => (Ignore, OscString),
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// Using BEL in place of ST is a deviation from
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// https://vt100.net/emu/dec_ansi_parser and was
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// introduced AFAICT by xterm
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r(0x07) => (Ignore, Ground),
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0x08..=0x17 => (Ignore, OscString),
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r(0x19) => (Ignore, OscString),
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0x1c..=0x1f => (Ignore, OscString),
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0x20..=0x7f => (OscPut, OscString),
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// This extended range allows for UTF-8 characters
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// to be embedded in OSC parameters. It is not
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// part of the base state machine.
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0xc2..=0xdf => (Utf8, Utf8Sequence),
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0xe0..=0xef => (Utf8, Utf8Sequence),
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0xf0..=0xf4 => (Utf8, Utf8Sequence),
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},
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),
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);
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Tables {
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transitions,
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entry,
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exit,
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}
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}
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fn pack(action: Action, state: State) -> u8 {
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((action as u8) << 4) | (state as u8)
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}
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fn write_tables(dest_path: std::path::PathBuf, tables: &Tables) -> std::io::Result<()> {
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let mut f = std::fs::File::create(&dest_path)?;
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writeln!(f, "static TRANSITIONS: [[u8; 256]; 14] = [")?;
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for state_num in State::Ground as u8..State::Anywhere as u8 {
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let this_state = State::from_u8(state_num);
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writeln!(f, " // State: {:?}", this_state)?;
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write!(f, " [")?;
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let state_transitions = tables.transitions.get(&this_state).unwrap();
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for byte in 0u8..=0xff {
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let (action, state) = state_transitions
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.get(&byte)
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.cloned()
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.unwrap_or((Action::None, this_state));
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if byte % 12 == 0 {
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write!(f, "\n ")?;
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}
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write!(f, " 0x{:02x},", pack(action, state))?;
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}
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writeln!(f, " ],")?;
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}
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writeln!(f, "];")?;
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event_table("ENTRY", &mut f, &tables.entry)?;
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event_table("EXIT", &mut f, &tables.exit)?;
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Ok(())
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}
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fn event_table(
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label: &str,
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f: &mut std::fs::File,
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table: &HashMap<State, Action>,
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) -> std::io::Result<()> {
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writeln!(f, "static {}: [Action; 14] = [", label)?;
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for state_num in State::Ground as u8..State::Anywhere as u8 {
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let this_state = State::from_u8(state_num);
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let action = table.get(&this_state).cloned().unwrap_or(Action::None);
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writeln!(f, " Action::{:?}, // {:?}", action, this_state)?;
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}
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writeln!(f, "];")?;
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Ok(())
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}
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fn main() {
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let out_dir = std::env::var("OUT_DIR").unwrap();
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let dest_path = std::path::Path::new(&out_dir).join("transitions.rs");
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let tables = build_tables();
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write_tables(dest_path, &tables).unwrap();
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}
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