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mirror of https://github.com/wez/wezterm.git synced 2024-09-19 18:57:59 +03:00
wezterm/ci/generate-docs.py

261 lines
8.3 KiB
Python

#!/usr/bin/env python3
import sys
import os
import glob
import re
import subprocess
class Page(object):
def __init__(self, title, filename, children=None):
self.title = title
self.filename = filename
self.children = children or []
def render(self, output, depth=0):
indent = " " * depth
bullet = "- " if depth > 0 else ""
output.write(f"{indent}{bullet}[{self.title}]({self.filename})\n")
for kid in self.children:
kid.render(output, depth + 1)
# autogenerate an index page from the contents of a directory
class Gen(object):
def __init__(self, title, dirname, index=None):
self.title = title
self.dirname = dirname
self.index = index
def render(self, output, depth=0):
print(self.dirname)
names = sorted(glob.glob(f"{self.dirname}/*.md"))
children = []
for filename in names:
title = os.path.basename(filename).rsplit(".", 1)[0]
if title == "index":
continue
children.append(Page(title, filename))
index_filename = f"{self.dirname}/index.md"
index_page = Page(self.title, index_filename, children=children)
index_page.render(output, depth)
with open(f"{self.dirname}/index.md", "w") as idx:
if self.index:
idx.write(self.index)
idx.write("\n\n")
for page in children:
idx.write(f" - [{page.title}]({page.title}.md)\n")
def image_dimensions(filename):
try:
out = subprocess.check_output(["identify", filename])
fields = out.split()
while fields[0] != b"PNG":
fields = fields[1:]
return [int(x) for x in fields[1].split(b"x")]
except FileNotFoundError:
return [100, 100]
class GenColorScheme(object):
def __init__(self, title, dirname, index=None):
self.title = title
self.dirname = dirname
self.index = index
def render(self, output, depth=0):
names = sorted(glob.glob(f"{self.dirname}/*"))
children = []
for scheme_prefix in names:
title = os.path.basename(scheme_prefix).rsplit(".", 1)[0]
if title == "index":
continue
scheme_filename = f"{scheme_prefix}/index.md"
children.append(Page(title, scheme_filename))
with open(scheme_filename, "w") as idx:
images = sorted(glob.glob(f"{scheme_prefix}/*.png"))
for img in images:
width, height = image_dimensions(img)
img = os.path.basename(img)
title = os.path.basename(img).rsplit(".", 1)[0]
idx.write(f"# {title}\n")
idx.write(
f'<img width="{width}" height="{height}" src="{img}" alt="{title}">\n\n'
)
idx.write("To use this scheme, add this to your config:\n")
idx.write(
f"""
```lua
return {{
color_scheme = "{title}",
}}
```
"""
)
index_filename = f"{self.dirname}/index.md"
index_page = Page(self.title, index_filename, children=children)
index_page.render(output, depth)
with open(f"{self.dirname}/index.md", "w") as idx:
idx.write("Color schemes listed by first letter\n\n")
for page in children:
upper = page.title.upper()
idx.write(f" - [{upper}]({page.title}/index.md)\n")
TOC = [
Page(
"wezterm",
"index.md",
children=[
Page(
"Install",
"installation.md",
children=[
Page("Windows", "install/windows.md"),
Page("macOS", "install/macos.md"),
Page("Linux", "install/linux.md"),
Page("Build from source", "install/source.md"),
],
),
Page("Features", "features.md"),
Page("Change Log", "changelog.md"),
Page(
"Configuration",
"config/files.md",
children=[
Page("Launching Programs", "config/launch.md"),
Page("Fonts", "config/fonts.md"),
Page("Font Shaping", "config/font-shaping.md"),
Page("Misc", "config/misc.md"),
Page("Key & Mouse Binding", "config/keys.md"),
Page("Colors & Appearance", "config/appearance.md"),
],
),
Page("Scrollback", "scrollback.md"),
Page("Copy Mode", "copymode.md"),
Page("Hyperlinks", "hyperlinks.md"),
Page("Shell Integration", "shell-integration.md"),
Page("iTerm Image Protocol", "imgcat.md"),
Page("SSH", "ssh.md"),
Page("Serial Ports & Arduino", "serial.md"),
Page("Mulitplexing", "multiplexing.md"),
Page("Escape Sequences", "escape-sequences.md"),
Page("F.A.Q.", "faq.md"),
Page("Getting Help", "help.md"),
Page("Contributing", "contributing.md"),
GenColorScheme("Color Schemes", "colorschemes"),
Page(
"Lua Reference",
"config/lua/general.md",
children=[
Gen(
"module: wezterm",
"config/lua/wezterm",
index="""
# `require wezterm`
The wezterm module is the primary module that exposes wezterm configuration
and control to your config file.
You will typically place:
```lua
local wezterm = require 'wezterm';
```
at the top of your configuration file to enable it.
## Available functions, constants
""",
),
Gen(
"struct: Config",
"config/lua/config",
index="""
# `Config` struct
The `return` statement at the end of your `wezterm.lua` file returns
a table that is interpreted as the internal `Config` struct type.
This section documents the various available fields in the config
struct.
At the time of writing, it is not a complete list!
""",
),
Gen(
"enum: KeyAssignment",
"config/lua/keyassignment",
index="""
# `KeyAssignment` enumeration
A `KeyAssignment` represents a pre-defined function that can be applied
to control the Window, Tab, Pane state typically when a key or mouse event
is triggered.
Internally, in the underlying Rust code, `KeyAssignment` is an enum
type with a variant for each possible action known to wezterm. In Lua,
enums get represented as a table with a single key corresponding to
the variant name.
In most cases the [`wezterm.action`](../wezterm/action.md) function is
used to create an instance of `KeyAssignment` and make it a bit more
clear and convenient.
## Available Key Assignments
""",
),
Page("object: SpawnCommand", "config/lua/SpawnCommand.md"),
Gen(
"object: Pane",
"config/lua/pane",
index="""
# `Pane` object
A Pane object cannot be created in lua code; it is typically passed to your
code via an event callback. A Pane object is a handle to a live instance of a
Pane that is known to the wezterm process. A Pane object tracks the psuedo
terminal (or real serial terminal) and associated process(es) and the parsed
screen and scrollback.
A Pane object can be used to send input to the associated processes and
introspect the state of the terminal emulation for that pane.
## Available methods
""",
),
Gen(
"object: Window",
"config/lua/window",
index="""
# `Window` object
A Window object cannot be created in lua code; it is typically passed to
your code via an event callback. A Window object is a handle to a GUI
TermWindow running in the wezterm process.
## Available methods
""",
),
],
),
],
)
]
os.chdir("docs")
with open("SUMMARY.md", "w") as f:
for page in TOC:
page.render(f)