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mirror of https://github.com/wez/wezterm.git synced 2024-12-26 14:54:16 +03:00
wezterm/wezterm-gui/src
Wez Furlong e165cdf210 Consolidate shader logic
Now that we have a single pass, we don't need to "include" snippets,
and that makes the shaders a lot easier to follow.

refs: #986
2021-07-31 07:34:14 -07:00
..
overlay plumb appearance change event -> reload on macos 2021-07-18 00:01:53 -07:00
scripting plumb appearance change event -> reload on macos 2021-07-18 00:01:53 -07:00
termwindow reduce to a single draw call 2021-07-31 00:23:16 -07:00
cache.rs instrument cache hit rates, fix duration histograms 2021-07-07 17:21:18 -07:00
frontend.rs mux client: connect all mux panes in window to clipboard when attaching 2021-05-31 08:40:19 -07:00
glyph-frag.glsl Consolidate shader logic 2021-07-31 07:34:14 -07:00
glyph-vertex.glsl Consolidate shader logic 2021-07-31 07:34:14 -07:00
glyphcache.rs Rename cell_* to dot_area_* for clarity 2021-07-08 09:30:27 -07:00
main.rs tidy up cwd vs. home dir on Windows 2021-07-18 14:57:33 -07:00
markdown.rs avoid excess capacity when dealing with iterm2 image protocol 2021-03-13 08:10:48 -08:00
quad.rs reduce to a single draw call 2021-07-31 00:23:16 -07:00
renderstate.rs Consolidate shader logic 2021-07-31 07:34:14 -07:00
scrollbar.rs refactor: pull gui sources up one level 2021-02-28 00:11:17 -08:00
selection.rs fix panic when double-click-selection drags across line boundary 2021-05-09 08:17:56 -07:00
shapecache.rs remove cluster from GlyphPosition 2021-07-09 22:46:16 -07:00
stats.rs instrument cache hit rates, fix duration histograms 2021-07-07 17:21:18 -07:00
tabbar.rs termwiz: parse and encode kitty image protocol 2021-07-28 09:04:37 -07:00
update.rs instrument cache hit rates, fix duration histograms 2021-07-07 17:21:18 -07:00
utilsprites.rs reduce to a single draw call 2021-07-31 00:23:16 -07:00