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We need access to the underlying raw/physical key in order to correctly encode in some modes, so we need the full KeyEvent struct for that. Move the encoder up so it sits alongside the win32 input mode encoder. This should give us better results for both shifted/unshifted and the "base layout" (US english) representations of a number of keys. Note that this is still not 100% technically correct: the unshifted keys require knowledge of the keyboard layout that we don't have at this OS-independent layer. Right now we're assuming a US layout to unshift punctuation, which is not right if you're not using that layout. To resolve that, more work is needed on each OS to be able to extract that information and then to store it in the KeyEvent. refs: https://github.com/wez/wezterm/issues/3479 refs: https://github.com/wez/wezterm/issues/2546 |
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Cargo.toml | ||
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README.md |
Terminal Wizardry
This is a rust crate that provides a number of support functions for applications interested in either displaying data to a terminal or in building a terminal emulator.
It is currently in active development and subject to fairly wild sweeping changes.
Included functionality:
Surface
models a terminal display and its componentCell
s- Terminal attributes are aware of modern features such as True Color, Hyperlinks and will also support sixel and iterm style terminal graphics display.
Surface
s include a log ofChange
s and an API for consuming and applying deltas. This is a powerful building block for synchronizing screen instances.- Escape sequence parser decodes inscrutable escape sequences and gives them semantic meaning, making the code that uses them clearer. The decoded escapes can be re-encoded, allowing applications to start with the semantic meaning and emit the appropriate escape sequence without embedding obscure binary bytes.
Capabilities
allows probing for terminal capabilities that may not be included in the system terminfo database, and overriding them in an embedding application.Terminal
trait provides an abstraction over unix style ttys and Windows style console APIs.Change
s fromSurface
can be rendered toTerminal
s.Terminal
s allow decoding mouse and keyboard inputs in both blocking or non-blocking mode.Widget
trait allows composition of UI elements at a higher level.LineEditor
implements shell-like line editing functionality.
Windows Support
Termwiz understands how to work with both the legacy console APIs and the new PTY and virtual terminal features available in Windows 10, allowing for true color terminal applications on Windows 10.