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mirror of https://github.com/wez/wezterm.git synced 2024-12-25 14:22:37 +03:00
wezterm/wezterm-gui
Wez Furlong 887152a13d Improve UX when we run out of texture space
Rather than leaving the frame un-rendered, this commit arranges
to make one last pass but with all image quad assignments skipped.

This should at least make a reasonable effort at displaying text
on the screen.

refs: https://github.com/wez/wezterm/issues/879
2021-08-01 11:29:50 -07:00
..
src Improve UX when we run out of texture space 2021-08-01 11:29:50 -07:00
build.rs deps: windows 0.9 -> 0.11 2021-06-16 08:29:09 -07:00
Cargo.toml deps: upgrade open 1.4 -> 2.0 2021-07-26 08:15:02 -07:00