mirror of
https://github.com/wez/wezterm.git
synced 2024-09-11 14:25:57 +03:00
39 lines
1.2 KiB
Rust
39 lines
1.2 KiB
Rust
fn main() {
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println!("cargo:rerun-if-changed=build.rs");
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#[cfg(windows)]
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{
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use std::io::Write;
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use std::path::Path;
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let repo_dir = std::env::current_dir()
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.ok()
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.and_then(|cwd| cwd.parent().map(|p| p.to_path_buf()))
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.unwrap();
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let windows_dir = repo_dir.join("assets").join("windows");
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let rcfile_name = Path::new(&std::env::var_os("OUT_DIR").unwrap()).join("resource.rc");
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let mut rcfile = std::fs::File::create(&rcfile_name).unwrap();
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write!(
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rcfile,
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r#"
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#include <winres.h>
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1 RT_MANIFEST "{win}\\console.manifest"
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"#,
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win = windows_dir.display().to_string().replace("\\", "\\\\"),
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)
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.unwrap();
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drop(rcfile);
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// Obtain MSVC environment so that the rc compiler can find the right headers.
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// https://github.com/nabijaczleweli/rust-embed-resource/issues/11#issuecomment-603655972
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let target = std::env::var("TARGET").unwrap();
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if let Some(tool) = cc::windows_registry::find_tool(target.as_str(), "cl.exe") {
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for (key, value) in tool.env() {
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std::env::set_var(key, value);
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}
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}
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embed_resource::compile(rcfile_name);
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}
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}
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