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build(cmake): use built-in FindSQLite3 module
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@ -1,49 +0,0 @@
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# FindSQLite
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# ----------
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#
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# Finds SQLite headers and libraries.
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#
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# SQLite_FOUND - True if SQLite is found.
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# SQLite_INCLUDE_DIR - Path to SQLite header files.
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# SQLite_LIBRARY - SQLite library to link to.
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# SQLite_VERSION_STRING - The version of SQLite found.
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# A simple fallback to pkg-config.
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if(NOT WIN32)
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find_package(PkgConfig QUIET)
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pkg_search_module(PC_SQLITE QUIET sqlite3)
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endif()
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find_path(SQLite_INCLUDE_DIR NAMES sqlite3.h
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PATHS
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${PC_SQLITE_INCLUDEDIR}
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${PC_SQLITE_INCLUDE_DIRS}
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)
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find_library(SQLite_LIBRARY NAMES sqlite3
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PATHS
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${PC_SQLITE_LIBDIR}
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${PC_SQLITE_LIBRARY_DIRS}
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)
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if(PC_SQLITE_VERSION)
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set(SQLite_VERSION_STRING ${PC_SQLITE_VERSION})
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elseif(SQLite_INCLUDE_DIR AND EXISTS "${SQLite_INCLUDE_DIR}/sqlite3.h")
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# Parse sqlite3.h for the version macro:
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# #define SQLITE_VERSION "3.20.1"
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set(_SQLite_VERSION_REGEX "^#define[ \t]+SQLITE_VERSION[ \t]+\"([0-9]+)\\.([0-9]+)\\.([0-9]+)\".*$")
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file(STRINGS "${SQLite_INCLUDE_DIR}/sqlite3.h" _SQLite_VERSION_MACRO LIMIT_COUNT 1 REGEX "${_SQLite_VERSION_REGEX}")
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if(_SQLite_VERSION_MACRO)
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string(REGEX REPLACE "${_SQLite_VERSION_REGEX}" "\\1.\\2.\\3" SQLite_VERSION_STRING "${_SQLite_VERSION_MACRO}")
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endif()
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unset(_SQLite_VERSION_MACRO)
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unset(_SQLite_VERSION_REGEX)
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endif()
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include(FindPackageHandleStandardArgs)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(SQLite
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REQUIRED_VARS SQLite_LIBRARY SQLite_INCLUDE_DIR
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VERSION_VAR SQLite_VERSION_STRING
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)
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mark_as_advanced(SQLite_INCLUDE_DIR SQLite_LIBRARY)
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@ -12,9 +12,8 @@ add_library(Util STATIC
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find_package(Qt${QT_VERSION_MAJOR} COMPONENTS Core REQUIRED)
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target_link_libraries(Util Qt${QT_VERSION_MAJOR}::Core)
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find_package(SQLite REQUIRED)
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include_directories(${SQLite_INCLUDE_DIR})
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target_link_libraries(Util ${SQLite_LIBRARY})
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find_package(SQLite3 REQUIRED)
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target_link_libraries(Util SQLite::SQLite3)
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# TODO: Do not export SQLite headers.
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target_include_directories(Util PUBLIC ${SQLite_INCLUDE_DIR})
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target_include_directories(Util PUBLIC ${SQLite3_INCLUDE_DIRS})
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