zed/crates/assistant_tooling/README.md

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# Assistant Tooling
Bringing Language Model tool calling to GPUI.
This unlocks:
- **Structured Extraction** of model responses
- **Validation** of model inputs
- **Execution** of chosen tools
## Overview
Language Models can produce structured outputs that are perfect for calling functions. The most famous of these is OpenAI's tool calling. When making a chat completion you can pass a list of tools available to the model. The model will choose `0..n` tools to help them complete a user's task. It's up to _you_ to create the tools that the model can call.
> **User**: "Hey I need help with implementing a collapsible panel in GPUI"
>
> **Assistant**: "Sure, I can help with that. Let me see what I can find."
>
> `tool_calls: ["name": "query_codebase", arguments: "{ 'query': 'GPUI collapsible panel' }"]`
>
> `result: "['crates/gpui/src/panel.rs:12: impl Panel { ... }', 'crates/gpui/src/panel.rs:20: impl Panel { ... }']"`
>
> **Assistant**: "Here are some excerpts from the GPUI codebase that might help you."
This library is designed to facilitate this interaction mode by allowing you to go from `struct` to `tool` with two simple traits, `LanguageModelTool` and `ToolView`.
## Using the Tool Registry
```rust
let mut tool_registry = ToolRegistry::new();
tool_registry
.register(WeatherTool { api_client },
})
.unwrap(); // You can only register one tool per name
let completion = cx.update(|cx| {
CompletionProvider::get(cx).complete(
model_name,
messages,
Vec::new(),
1.0,
// The definitions get passed directly to OpenAI when you want
// the model to be able to call your tool
tool_registry.definitions(),
)
});
let mut stream = completion?.await?;
let mut message = AssistantMessage::new();
while let Some(delta) = stream.next().await {
// As messages stream in, you'll get both assistant content
if let Some(content) = &delta.content {
message
.body
.update(cx, |message, cx| message.append(&content, cx));
}
// And tool calls!
for tool_call_delta in delta.tool_calls {
let index = tool_call_delta.index as usize;
if index >= message.tool_calls.len() {
message.tool_calls.resize_with(index + 1, Default::default);
}
let tool_call = &mut message.tool_calls[index];
// Build up an ID
if let Some(id) = &tool_call_delta.id {
tool_call.id.push_str(id);
}
tool_registry.update_tool_call(
tool_call,
tool_call_delta.name.as_deref(),
tool_call_delta.arguments.as_deref(),
cx,
);
}
}
```
Once the stream of tokens is complete, you can exexute the tool call by calling `tool_registry.execute_tool_call(tool_call, cx)`, which returns a `Task<Result<()>>`.
As the tokens stream in and tool calls are executed, your `ToolView` will get updates. Render each tool call by passing that `tool_call` in to `tool_registry.render_tool_call(tool_call, cx)`. The final message for the model can be pulled by calling `self.tool_registry.content_for_tool_call( tool_call, &mut project_context, cx, )`.