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gpui: Don't impl IntoElement on () (#8555)
Although it's kinda cute, rust makes it too easy to accidentally return () from a function. /cc @nathansobo Release Notes: - N/A
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@ -1,9 +1,9 @@
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use crate::{
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Action, AnyElement, AnyView, AnyWindowHandle, AppCell, AppContext, AsyncAppContext,
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AvailableSpace, BackgroundExecutor, Bounds, ClipboardItem, Context, Entity, EventEmitter,
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ForegroundExecutor, Global, InputEvent, Keystroke, Model, ModelContext, Modifiers,
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ModifiersChangedEvent, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent, Pixels,
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Platform, Point, Render, Result, Size, Task, TestDispatcher, TestPlatform, TestWindow,
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AvailableSpace, BackgroundExecutor, Bounds, ClipboardItem, Context, Empty, Entity,
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EventEmitter, ForegroundExecutor, Global, InputEvent, Keystroke, Model, ModelContext,
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Modifiers, ModifiersChangedEvent, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent,
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Pixels, Platform, Point, Render, Result, Size, Task, TestDispatcher, TestPlatform, TestWindow,
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TextSystem, View, ViewContext, VisualContext, WindowContext, WindowHandle, WindowOptions,
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};
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use anyhow::{anyhow, bail};
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@ -177,7 +177,7 @@ impl TestAppContext {
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/// Adds a new window with no content.
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pub fn add_empty_window(&mut self) -> &mut VisualTestContext {
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let mut cx = self.app.borrow_mut();
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let window = cx.open_window(WindowOptions::default(), |cx| cx.new_view(|_| ()));
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let window = cx.open_window(WindowOptions::default(), |cx| cx.new_view(|_| Empty));
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drop(cx);
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let cx = VisualTestContext::from_window(*window.deref(), self).as_mut();
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cx.run_until_parked();
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@ -132,8 +132,10 @@ pub trait Render: 'static + Sized {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement;
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}
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impl Render for () {
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fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {}
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impl Render for Empty {
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fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
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Empty
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}
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}
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/// You can derive [`IntoElement`] on any type that implements this trait.
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@ -514,9 +516,9 @@ impl IntoElement for AnyElement {
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}
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/// The empty element, which renders nothing.
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pub type Empty = ();
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pub struct Empty;
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impl IntoElement for () {
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impl IntoElement for Empty {
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type Element = Self;
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fn element_id(&self) -> Option<ElementId> {
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@ -528,7 +530,7 @@ impl IntoElement for () {
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}
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}
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impl Element for () {
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impl Element for Empty {
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type State = ();
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fn request_layout(
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@ -1,5 +1,6 @@
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use crate::{
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point, seal::Sealed, IntoElement, Keystroke, Modifiers, Pixels, Point, Render, ViewContext,
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point, seal::Sealed, Empty, IntoElement, Keystroke, Modifiers, Pixels, Point, Render,
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ViewContext,
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};
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use smallvec::SmallVec;
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use std::{any::Any, fmt::Debug, ops::Deref, path::PathBuf};
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@ -343,7 +344,8 @@ impl ExternalPaths {
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impl Render for ExternalPaths {
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fn render(&mut self, _: &mut ViewContext<Self>) -> impl IntoElement {
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// Intentionally left empty because the platform will render icons for the dragged files
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// the platform will render icons for the dragged files
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Empty
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}
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}
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@ -12,7 +12,7 @@ pub fn derive_render(input: TokenStream) -> TokenStream {
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#where_clause
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{
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fn render(&mut self, _cx: &mut gpui::ViewContext<Self>) -> impl gpui::Element {
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()
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gpui::Empty
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}
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}
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};
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@ -1477,7 +1477,7 @@ mod tests {
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buffer_text,
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)
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});
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let window = cx.add_window(|_| ());
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let window = cx.add_window(|_| gpui::Empty);
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let editor = window.build_view(cx, |cx| Editor::for_buffer(buffer.clone(), None, cx));
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