Lazily initialize and destroy the audio handle state on call initiation and end

This commit is contained in:
Mikayla 2023-08-15 23:19:11 -07:00
parent 706227701e
commit 0524abf114
No known key found for this signature in database
2 changed files with 29 additions and 13 deletions

View File

@ -39,29 +39,43 @@ pub struct Audio {
impl Audio {
pub fn new() -> Self {
let (_output_stream, output_handle) = OutputStream::try_default().log_err().unzip();
Self {
_output_stream,
output_handle,
_output_stream: None,
output_handle: None,
}
}
pub fn play_sound(sound: Sound, cx: &AppContext) {
fn ensure_output_exists(&mut self) -> Option<&OutputStreamHandle> {
if self.output_handle.is_none() {
let (_output_stream, output_handle) = OutputStream::try_default().log_err().unzip();
self.output_handle = output_handle;
self._output_stream = _output_stream;
}
self.output_handle.as_ref()
}
pub fn play_sound(sound: Sound, cx: &mut AppContext) {
if !cx.has_global::<Self>() {
return;
}
let this = cx.global::<Self>();
cx.update_global::<Self, _, _>(|this, cx| {
let output_handle = this.ensure_output_exists()?;
let source = SoundRegistry::global(cx).get(sound.file()).log_err()?;
output_handle.play_raw(source).log_err()?;
Some(())
});
}
let Some(output_handle) = this.output_handle.as_ref() else {
pub fn end_call(cx: &mut AppContext) {
if !cx.has_global::<Self>() {
return;
};
}
let Some(source) = SoundRegistry::global(cx).get(sound.file()).log_err() else {
return;
};
output_handle.play_raw(source).log_err();
cx.update_global::<Self, _, _>(|this, _| {
this._output_stream.take();
this.output_handle.take();
});
}
}

View File

@ -5,6 +5,7 @@ pub mod room;
use std::sync::Arc;
use anyhow::{anyhow, Result};
use audio::Audio;
use call_settings::CallSettings;
use client::{
proto, ChannelId, ClickhouseEvent, Client, TelemetrySettings, TypedEnvelope, User, UserStore,
@ -309,6 +310,7 @@ impl ActiveCall {
pub fn hang_up(&mut self, cx: &mut ModelContext<Self>) -> Task<Result<()>> {
cx.notify();
self.report_call_event("hang up", cx);
Audio::end_call(cx);
if let Some((room, _)) = self.room.take() {
room.update(cx, |room, cx| room.leave(cx))
} else {