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Add basic VsCodeThemeConverter
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parent
e48332c81f
commit
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@ -4,14 +4,17 @@
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"themes": [
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{
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"name": "Ayu Light",
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"file_name": "ayu-light.json",
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"appearance": "light"
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},
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{
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"name": "Ayu Mirage",
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"file_name": "ayu-mirage.json",
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"appearance": "dark"
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},
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{
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"name": "Ayu Dark",
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"file_name": "ayu-dark.json",
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"appearance": "dark"
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}
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]
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@ -4,6 +4,7 @@
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"themes": [
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{
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"name": "Dracula",
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"file_name": "dracula.json",
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"appearance": "dark"
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}
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]
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@ -1,19 +1,17 @@
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use std::borrow::Cow;
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use std::fs::{self, File};
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use std::path::PathBuf;
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use std::str::FromStr;
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use anyhow::{anyhow, Context, Result};
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use convert_case::Case;
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use gpui::{serde_json, AssetSource, SharedString};
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use gpui::serde_json;
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use log::LevelFilter;
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use rust_embed::RustEmbed;
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use serde::Deserialize;
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use simplelog::SimpleLogger;
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use theme::{
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default_color_scales, Appearance, GitStatusColors, PlayerColors, StatusColors, SyntaxTheme,
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SystemColors, ThemeColors, ThemeColorsRefinement, ThemeFamily, ThemeStyles, ThemeVariant,
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SystemColors, ThemeColors, ThemeFamily, ThemeStyles, ThemeVariant,
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};
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use vscode::VsCodeThemeConverter;
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use crate::vscode::VsCodeTheme;
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@ -30,10 +28,10 @@ pub(crate) fn new_theme_family(name: String, author: String) -> ThemeFamily {
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}
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#[derive(Debug, Deserialize)]
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struct FamilyJson {
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struct FamilyMetadata {
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pub name: String,
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pub author: String,
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pub themes: Vec<ThemeVariantJson>,
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pub themes: Vec<ThemeMetadata>,
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}
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#[derive(Debug, Deserialize)]
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@ -43,28 +41,22 @@ enum ThemeAppearanceJson {
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Dark,
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}
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impl From<ThemeAppearanceJson> for Appearance {
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fn from(value: ThemeAppearanceJson) -> Self {
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match value {
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ThemeAppearanceJson::Light => Self::Light,
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ThemeAppearanceJson::Dark => Self::Dark,
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}
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}
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}
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#[derive(Debug, Deserialize)]
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struct ThemeVariantJson {
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struct ThemeMetadata {
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pub name: String,
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pub file_name: String,
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pub appearance: ThemeAppearanceJson,
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}
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struct ImportedThemeFamily {
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pub id: String,
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pub name: String,
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pub author: String,
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pub url: Option<String>,
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// App should panic if we try to load a theme without a lisence
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pub license: String,
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pub themes: Vec<ImportedThemeVariant>,
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}
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struct ImportedThemeVariant {
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pub id: String,
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pub name: String,
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pub colors: ThemeColorsRefinement,
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}
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// Load a vscode theme from json
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// Load it's LICENSE from the same folder
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// Create a ThemeFamily for the theme
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@ -92,35 +84,25 @@ fn main() -> Result<()> {
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let family_metadata_file = File::open(theme_family_dir.path().join("family.json"))
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.context(format!("no `family.json` found for '{theme_family_slug}'"))?;
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let family_metadata: FamilyJson = serde_json::from_reader(family_metadata_file).context(
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format!("failed to parse `family.json` for '{theme_family_slug}'"),
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)?;
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let family_metadata: FamilyMetadata = serde_json::from_reader(family_metadata_file)
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.context(format!(
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"failed to parse `family.json` for '{theme_family_slug}'"
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))?;
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let mut themes = Vec::new();
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for theme_entry in fs::read_dir(vscode_themes_path.join(theme_family_slug))? {
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let theme_entry = theme_entry?;
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let theme_file_path = theme_entry.path();
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let file_name = theme_file_path
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.file_name()
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.ok_or(anyhow!("no file stem"))
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.map(|file_name| file_name.to_string_lossy())?;
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if !file_name.ends_with(".json") {
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continue;
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}
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if file_name == "family.json" {
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continue;
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}
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for theme_metadata in family_metadata.themes {
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let theme_file_path = theme_family_dir.path().join(&theme_metadata.file_name);
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let theme_file = File::open(&theme_file_path)?;
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let theme: VsCodeTheme = serde_json::from_reader(theme_file)
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let vscode_theme: VsCodeTheme = serde_json::from_reader(theme_file)
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.context(format!("failed to parse theme {theme_file_path:?}"))?;
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let converter = VsCodeThemeConverter::new(vscode_theme, theme_metadata);
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let theme = converter.convert()?;
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themes.push(theme);
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}
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@ -128,22 +110,7 @@ fn main() -> Result<()> {
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id: uuid::Uuid::new_v4().to_string(),
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name: family_metadata.name.into(),
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author: family_metadata.author.into(),
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themes: themes
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.into_iter()
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.map(|theme| ThemeVariant {
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id: uuid::Uuid::new_v4().to_string(),
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name: "".into(),
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appearance: Appearance::Dark,
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styles: ThemeStyles {
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system: SystemColors::default(),
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colors: ThemeColors::default_dark(),
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status: StatusColors::default(),
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git: GitStatusColors::default(),
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player: PlayerColors::default(),
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syntax: SyntaxTheme::default_dark(),
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},
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})
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.collect(),
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themes,
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scales: default_color_scales(),
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};
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@ -152,23 +119,3 @@ fn main() -> Result<()> {
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Ok(())
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}
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#[derive(RustEmbed)]
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#[folder = "../../assets"]
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#[include = "themes/**/*"]
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pub struct Assets;
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impl AssetSource for Assets {
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fn load(&self, path: &str) -> Result<Cow<[u8]>> {
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Self::get(path)
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.map(|f| f.data)
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.ok_or_else(|| anyhow!("could not find asset at path \"{}\"", path))
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}
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fn list(&self, path: &str) -> Result<Vec<SharedString>> {
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Ok(Self::iter()
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.filter(|p| p.starts_with(path))
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.map(SharedString::from)
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.collect())
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}
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}
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@ -1,8 +1,16 @@
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use std::path::{Path, PathBuf};
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use anyhow::Result;
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use gpui::{Hsla, Refineable, Rgba};
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use serde::Deserialize;
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use theme::{default_color_scales, ColorScales, ThemeFamily};
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use theme::{
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default_color_scales, Appearance, ColorScales, GitStatusColors, PlayerColors, StatusColors,
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SyntaxTheme, SystemColors, ThemeColors, ThemeColorsRefinement, ThemeFamily, ThemeStyles,
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ThemeVariant,
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};
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use uuid::Uuid;
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use crate::ThemeMetadata;
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#[derive(Deserialize, Debug)]
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pub struct VsCodeTheme {
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@ -61,6 +69,57 @@ pub(crate) fn new_theme_family_from_vsc(path: &Path) -> Result<ThemeFamily> {
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// Ok(theme_family)
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}
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fn try_parse_color(color: &str) -> Result<Hsla> {
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Ok(Rgba::try_from(color)?.into())
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}
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pub struct VsCodeThemeConverter {
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theme: VsCodeTheme,
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theme_metadata: ThemeMetadata,
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}
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impl VsCodeThemeConverter {
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pub fn new(theme: VsCodeTheme, theme_metadata: ThemeMetadata) -> Self {
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Self {
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theme,
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theme_metadata,
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}
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}
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pub fn convert(self) -> Result<ThemeVariant> {
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let appearance = self.theme_metadata.appearance.into();
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let mut theme_colors = match appearance {
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Appearance::Light => ThemeColors::default_light(),
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Appearance::Dark => ThemeColors::default_dark(),
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};
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let vscode_colors = &self.theme.colors;
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let theme_colors_refinements = ThemeColorsRefinement {
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background: Some(try_parse_color(&vscode_colors.editor)?),
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text: Some(try_parse_color(&vscode_colors.text)?),
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..Default::default()
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};
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theme_colors.refine(&theme_colors_refinements);
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Ok(ThemeVariant {
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id: uuid::Uuid::new_v4().to_string(),
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name: self.theme_metadata.name.into(),
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appearance,
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styles: ThemeStyles {
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system: SystemColors::default(),
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colors: theme_colors,
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status: StatusColors::default(),
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git: GitStatusColors::default(),
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player: PlayerColors::default(),
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syntax: SyntaxTheme::default_dark(),
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},
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})
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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