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Show the correct icon in status bar
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assets/icons/zed_22.svg
Normal file
4
assets/icons/zed_22.svg
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@ -0,0 +1,4 @@
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<svg width="22" height="22" viewBox="0 0 22 22" fill="none" xmlns="http://www.w3.org/2000/svg">
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<path fill-rule="evenodd" clip-rule="evenodd" d="M5 11C5 14.3137 7.68629 17 11 17C14.3137 17 17 14.3137 17 11C17 7.68629 14.3137 5 11 5C7.68629 5 5 7.68629 5 11ZM11 3C6.58172 3 3 6.58172 3 11C3 15.4183 6.58172 19 11 19C15.4183 19 19 15.4183 19 11C19 6.58172 15.4183 3 11 3Z" fill="white"/>
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<path fill-rule="evenodd" clip-rule="evenodd" d="M8.09092 8.09088H14.6364L10.5511 12.4545H12.4546L13.9091 13.9091H7.36365L11.7273 9.54543H9.54547L8.09092 8.09088Z" fill="white"/>
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</svg>
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After Width: | Height: | Size: 571 B |
@ -1,22 +0,0 @@
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<svg width="32" height="32" viewBox="0 0 32 32" fill="none" xmlns="http://www.w3.org/2000/svg">
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<g clip-path="url(#clip0_203_783)">
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<g filter="url(#filter0_d_203_783)">
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<rect x="3.33984" y="3.33984" width="25.3203" height="25.3203" rx="12.6602" fill="#FEFEFE" stroke="#0E1016" stroke-width="3.61719"/>
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<path fill-rule="evenodd" clip-rule="evenodd" d="M10.5742 10.5742L22.7822 10.5742L14.9827 18.7129H18.7129L21.4258 21.4258H9.21777L17.0173 13.2871H13.2871L10.5742 10.5742Z" fill="#0E1016"/>
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</g>
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</g>
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<defs>
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<filter id="filter0_d_203_783" x="1.18007" y="1.53125" width="29.6399" height="29.6399" filterUnits="userSpaceOnUse" color-interpolation-filters="sRGB">
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<feFlood flood-opacity="0" result="BackgroundImageFix"/>
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<feColorMatrix in="SourceAlpha" type="matrix" values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 127 0" result="hardAlpha"/>
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<feOffset dy="0.351183"/>
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<feGaussianBlur stdDeviation="0.175592"/>
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<feColorMatrix type="matrix" values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.3 0"/>
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<feBlend mode="normal" in2="BackgroundImageFix" result="effect1_dropShadow_203_783"/>
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<feBlend mode="normal" in="SourceGraphic" in2="effect1_dropShadow_203_783" result="shape"/>
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</filter>
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<clipPath id="clip0_203_783">
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<rect width="32" height="32" fill="white"/>
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</clipPath>
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</defs>
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</svg>
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Before Width: | Height: | Size: 1.2 KiB |
@ -1,4 +1,4 @@
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use gpui::{color::Color, elements::*, Entity, RenderContext, View};
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use gpui::{elements::*, Entity, RenderContext, View};
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pub struct ContactsStatusItem;
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@ -11,24 +11,8 @@ impl View for ContactsStatusItem {
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"ContactsStatusItem"
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}
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fn render(&mut self, cx: &mut RenderContext<Self>) -> ElementBox {
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MouseEventHandler::new::<Self, _, _>(0, cx, |state, cx| {
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Svg::new("icons/zed_32.svg")
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.with_color(if state.clicked.is_some() {
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Color::red()
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} else {
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Color::blue()
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})
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.boxed()
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})
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.on_down(gpui::MouseButton::Left, |_, _| {})
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.on_down_out(gpui::MouseButton::Left, |_, _| {})
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.on_up(gpui::MouseButton::Left, |_, _| {})
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.on_up_out(gpui::MouseButton::Left, |_, _| {})
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.aligned()
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.contained()
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.with_background_color(Color::green())
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.boxed()
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fn render(&mut self, _: &mut RenderContext<Self>) -> ElementBox {
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Svg::new("icons/zed_22.svg").aligned().boxed()
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}
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}
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