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https://github.com/zed-industries/zed.git
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Do not blink the cursor if Zed window is focused away
co-authored-by: Max <max@zed.dev>
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parent
dd577074f2
commit
100870aa9c
@ -37,10 +37,7 @@ impl BlinkManager {
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}
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pub fn pause_blinking(&mut self, cx: &mut ModelContext<Self>) {
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if !self.visible {
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self.visible = true;
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cx.notify();
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}
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self.show_cursor(cx);
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let epoch = self.next_blink_epoch();
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let interval = self.blink_interval;
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@ -82,7 +79,13 @@ impl BlinkManager {
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})
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.detach();
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}
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} else if !self.visible {
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} else {
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self.show_cursor(cx);
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}
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}
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pub fn show_cursor(&mut self, cx: &mut ModelContext<'_, BlinkManager>) {
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if !self.visible {
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self.visible = true;
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cx.notify();
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}
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@ -1454,6 +1454,16 @@ impl Editor {
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cx.observe(&display_map, Self::on_display_map_changed),
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cx.observe(&blink_manager, |_, _, cx| cx.notify()),
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cx.observe_global::<SettingsStore, _>(Self::settings_changed),
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cx.observe_window_activation(|editor, active, cx| {
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editor.blink_manager.update(cx, |blink_manager, cx| {
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if active {
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blink_manager.enable(cx);
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} else {
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blink_manager.show_cursor(cx);
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blink_manager.disable(cx);
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}
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});
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}),
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],
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};
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