Move back to sorting entries in the depth map as we insert them

This commit is contained in:
Antonio Scandurra 2024-01-11 18:24:07 +01:00
parent 101cedb5f7
commit 11b433dc1c

View File

@ -375,10 +375,14 @@ impl Frame {
// Reuse entries in the depth map that didn't change since the last frame.
for (order, view_id, bounds) in prev_frame.depth_map.drain(..) {
if self.reused_views.contains(&view_id) {
self.depth_map.push((order, view_id, bounds));
match self
.depth_map
.binary_search_by(|(level, _, _)| order.cmp(level))
{
Ok(i) | Err(i) => self.depth_map.insert(i, (order, view_id, bounds)),
}
}
}
self.depth_map.sort_by(|a, b| a.0.cmp(&b.0));
// Retain element states for views that didn't change since the last frame.
for (element_id, state) in prev_frame.element_states.drain() {
@ -1052,10 +1056,10 @@ impl<'a> WindowContext<'a> {
pub fn add_opaque_layer(&mut self, bounds: Bounds<Pixels>) {
let stacking_order = self.window.next_frame.z_index_stack.clone();
let view_id = self.parent_view_id();
self.window
.next_frame
.depth_map
.push((stacking_order, view_id, bounds));
let depth_map = &mut self.window.next_frame.depth_map;
match depth_map.binary_search_by(|(level, _, _)| stacking_order.cmp(level)) {
Ok(i) | Err(i) => depth_map.insert(i, (stacking_order, view_id, bounds)),
}
}
/// Returns true if there is no opaque layer containing the given point