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https://github.com/zed-industries/zed.git
synced 2024-11-07 20:39:04 +03:00
Add mouse context menu to editor2
(#3473)
We observed some weird behavior in `ContextMenu`, specifically: - It seems like we don't intercept actions that have been dispatched, which causes the context menu to stay open. - The key bindings for editor actions in the context menu seem to come from Vim Release Notes: - N/A
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commit
134f3eb79f
@ -63,6 +63,7 @@ use language::{
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use lazy_static::lazy_static;
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use link_go_to_definition::{GoToDefinitionLink, InlayHighlight, LinkGoToDefinitionState};
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use lsp::{DiagnosticSeverity, LanguageServerId};
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use mouse_context_menu::MouseContextMenu;
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use movement::TextLayoutDetails;
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use multi_buffer::ToOffsetUtf16;
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pub use multi_buffer::{
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@ -505,8 +506,6 @@ pub struct Editor {
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ime_transaction: Option<TransactionId>,
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active_diagnostics: Option<ActiveDiagnosticGroup>,
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soft_wrap_mode_override: Option<language_settings::SoftWrap>,
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// get_field_editor_theme: Option<Arc<GetFieldEditorTheme>>,
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// override_text_style: Option<Box<OverrideTextStyle>>,
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project: Option<Model<Project>>,
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collaboration_hub: Option<Box<dyn CollaborationHub>>,
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blink_manager: Model<BlinkManager>,
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@ -520,7 +519,7 @@ pub struct Editor {
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inlay_background_highlights: TreeMap<Option<TypeId>, InlayBackgroundHighlight>,
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nav_history: Option<ItemNavHistory>,
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context_menu: RwLock<Option<ContextMenu>>,
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// mouse_context_menu: View<context_menu::ContextMenu>,
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mouse_context_menu: Option<MouseContextMenu>,
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completion_tasks: Vec<(CompletionId, Task<Option<()>>)>,
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next_completion_id: CompletionId,
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available_code_actions: Option<(Model<Buffer>, Arc<[CodeAction]>)>,
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@ -1719,7 +1718,6 @@ impl Editor {
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ime_transaction: Default::default(),
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active_diagnostics: None,
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soft_wrap_mode_override,
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// get_field_editor_theme,
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collaboration_hub: project.clone().map(|project| Box::new(project) as _),
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project,
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blink_manager: blink_manager.clone(),
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@ -1733,8 +1731,7 @@ impl Editor {
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inlay_background_highlights: Default::default(),
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nav_history: None,
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context_menu: RwLock::new(None),
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// mouse_context_menu: cx
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// .add_view(|cx| context_menu::ContextMenu::new(editor_view_id, cx)),
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mouse_context_menu: None,
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completion_tasks: Default::default(),
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next_completion_id: 0,
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next_inlay_id: 0,
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@ -1743,7 +1740,6 @@ impl Editor {
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document_highlights_task: Default::default(),
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pending_rename: Default::default(),
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searchable: true,
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// override_text_style: None,
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cursor_shape: Default::default(),
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autoindent_mode: Some(AutoindentMode::EachLine),
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collapse_matches: false,
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@ -13,6 +13,7 @@ use crate::{
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update_go_to_definition_link, update_inlay_link_and_hover_points, GoToDefinitionTrigger,
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LinkGoToDefinitionState,
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},
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mouse_context_menu,
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scroll::scroll_amount::ScrollAmount,
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CursorShape, DisplayPoint, Editor, EditorMode, EditorSettings, EditorSnapshot, EditorStyle,
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HalfPageDown, HalfPageUp, LineDown, LineUp, MoveDown, OpenExcerpts, PageDown, PageUp, Point,
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@ -22,11 +23,11 @@ use anyhow::Result;
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use collections::{BTreeMap, HashMap};
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use git::diff::DiffHunkStatus;
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use gpui::{
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div, point, px, relative, size, transparent_black, Action, AnyElement, AsyncWindowContext,
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AvailableSpace, BorrowWindow, Bounds, ContentMask, Corners, CursorStyle, DispatchPhase, Edges,
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Element, ElementId, ElementInputHandler, Entity, EntityId, Hsla, InteractiveBounds,
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InteractiveElement, IntoElement, LineLayout, ModifiersChangedEvent, MouseButton,
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MouseDownEvent, MouseMoveEvent, MouseUpEvent, ParentElement, Pixels, RenderOnce,
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div, overlay, point, px, relative, size, transparent_black, Action, AnchorCorner, AnyElement,
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AsyncWindowContext, AvailableSpace, BorrowWindow, Bounds, ContentMask, Corners, CursorStyle,
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DispatchPhase, Edges, Element, ElementId, ElementInputHandler, Entity, EntityId, Hsla,
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InteractiveBounds, InteractiveElement, IntoElement, LineLayout, ModifiersChangedEvent,
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MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent, ParentElement, Pixels, RenderOnce,
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ScrollWheelEvent, ShapedLine, SharedString, Size, StackingOrder, StatefulInteractiveElement,
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Style, Styled, TextRun, TextStyle, View, ViewContext, WeakView, WindowContext, WrappedLine,
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};
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@ -362,7 +363,7 @@ impl EditorElement {
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false
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}
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fn mouse_down(
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fn mouse_left_down(
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editor: &mut Editor,
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event: &MouseDownEvent,
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position_map: &PositionMap,
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@ -415,25 +416,25 @@ impl EditorElement {
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true
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}
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// fn mouse_right_down(
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// editor: &mut Editor,
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// position: gpui::Point<Pixels>,
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// position_map: &PositionMap,
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// text_bounds: Bounds<Pixels>,
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// cx: &mut EventContext<Editor>,
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// ) -> bool {
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// if !text_bounds.contains_point(position) {
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// return false;
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// }
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// let point_for_position = position_map.point_for_position(text_bounds, position);
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// mouse_context_menu::deploy_context_menu(
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// editor,
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// position,
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// point_for_position.previous_valid,
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// cx,
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// );
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// true
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// }
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fn mouse_right_down(
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editor: &mut Editor,
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event: &MouseDownEvent,
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position_map: &PositionMap,
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text_bounds: Bounds<Pixels>,
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cx: &mut ViewContext<Editor>,
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) -> bool {
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if !text_bounds.contains_point(&event.position) {
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return false;
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}
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let point_for_position = position_map.point_for_position(text_bounds, event.position);
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mouse_context_menu::deploy_context_menu(
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editor,
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event.position,
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point_for_position.previous_valid,
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cx,
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);
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true
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}
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fn mouse_up(
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editor: &mut Editor,
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@ -1190,6 +1191,22 @@ impl EditorElement {
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}
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}
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}
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if let Some(mouse_context_menu) =
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self.editor.read(cx).mouse_context_menu.as_ref()
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{
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let element = overlay()
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.position(mouse_context_menu.position)
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.child(mouse_context_menu.context_menu.clone())
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.anchor(AnchorCorner::TopLeft)
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.snap_to_window();
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element.draw(
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gpui::Point::default(),
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size(AvailableSpace::MinContent, AvailableSpace::MinContent),
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cx,
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|_, _| {},
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);
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}
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})
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},
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)
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@ -2337,10 +2354,10 @@ impl EditorElement {
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return;
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}
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let should_cancel = editor.update(cx, |editor, cx| {
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let handled = editor.update(cx, |editor, cx| {
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Self::scroll(editor, event, &position_map, &interactive_bounds, cx)
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});
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if should_cancel {
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if handled {
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cx.stop_propagation();
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}
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}
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@ -2356,19 +2373,25 @@ impl EditorElement {
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return;
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}
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let should_cancel = editor.update(cx, |editor, cx| {
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Self::mouse_down(
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editor,
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event,
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&position_map,
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text_bounds,
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gutter_bounds,
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&stacking_order,
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cx,
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)
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});
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let handled = match event.button {
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MouseButton::Left => editor.update(cx, |editor, cx| {
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Self::mouse_left_down(
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editor,
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event,
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&position_map,
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text_bounds,
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gutter_bounds,
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&stacking_order,
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cx,
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)
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}),
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MouseButton::Right => editor.update(cx, |editor, cx| {
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Self::mouse_right_down(editor, event, &position_map, text_bounds, cx)
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}),
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_ => false,
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};
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if should_cancel {
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if handled {
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cx.stop_propagation()
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}
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}
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@ -2380,7 +2403,7 @@ impl EditorElement {
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let stacking_order = cx.stacking_order().clone();
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move |event: &MouseUpEvent, phase, cx| {
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let should_cancel = editor.update(cx, |editor, cx| {
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let handled = editor.update(cx, |editor, cx| {
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Self::mouse_up(
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editor,
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event,
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@ -2391,26 +2414,11 @@ impl EditorElement {
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)
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});
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if should_cancel {
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if handled {
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cx.stop_propagation()
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}
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}
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});
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//todo!()
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// on_down(MouseButton::Right, {
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// let position_map = layout.position_map.clone();
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// move |event, editor, cx| {
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// if !Self::mouse_right_down(
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// editor,
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// event.position,
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// position_map.as_ref(),
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// text_bounds,
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// cx,
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// ) {
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// cx.propagate_event();
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// }
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// }
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// });
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cx.on_mouse_event({
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let position_map = layout.position_map.clone();
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let editor = self.editor.clone();
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@ -1,5 +1,14 @@
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use crate::{DisplayPoint, Editor, EditorMode, SelectMode};
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use gpui::{Pixels, Point, ViewContext};
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use crate::{
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DisplayPoint, Editor, EditorMode, FindAllReferences, GoToDefinition, GoToTypeDefinition,
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Rename, RevealInFinder, SelectMode, ToggleCodeActions,
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};
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use gpui::{DismissEvent, Pixels, Point, Subscription, View, ViewContext};
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pub struct MouseContextMenu {
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pub(crate) position: Point<Pixels>,
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pub(crate) context_menu: View<ui::ContextMenu>,
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_subscription: Subscription,
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}
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pub fn deploy_context_menu(
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editor: &mut Editor,
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@ -7,50 +16,57 @@ pub fn deploy_context_menu(
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point: DisplayPoint,
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cx: &mut ViewContext<Editor>,
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) {
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todo!();
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if !editor.is_focused(cx) {
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editor.focus(cx);
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}
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// if !editor.focused {
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// cx.focus_self();
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// }
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// Don't show context menu for inline editors
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if editor.mode() != EditorMode::Full {
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return;
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}
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// // Don't show context menu for inline editors
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// if editor.mode() != EditorMode::Full {
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// return;
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// }
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// Don't show the context menu if there isn't a project associated with this editor
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if editor.project.is_none() {
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return;
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}
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// // Don't show the context menu if there isn't a project associated with this editor
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// if editor.project.is_none() {
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// return;
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// }
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// Move the cursor to the clicked location so that dispatched actions make sense
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editor.change_selections(None, cx, |s| {
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s.clear_disjoint();
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s.set_pending_display_range(point..point, SelectMode::Character);
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});
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// // Move the cursor to the clicked location so that dispatched actions make sense
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// editor.change_selections(None, cx, |s| {
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// s.clear_disjoint();
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// s.set_pending_display_range(point..point, SelectMode::Character);
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// });
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let context_menu = ui::ContextMenu::build(cx, |menu, cx| {
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menu.action("Rename Symbol", Box::new(Rename), cx)
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.action("Go to Definition", Box::new(GoToDefinition), cx)
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.action("Go to Type Definition", Box::new(GoToTypeDefinition), cx)
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.action("Find All References", Box::new(FindAllReferences), cx)
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.action(
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"Code Actions",
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Box::new(ToggleCodeActions {
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deployed_from_indicator: false,
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}),
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cx,
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)
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.separator()
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.action("Reveal in Finder", Box::new(RevealInFinder), cx)
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});
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let context_menu_focus = context_menu.focus_handle(cx);
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cx.focus(&context_menu_focus);
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// editor.mouse_context_menu.update(cx, |menu, cx| {
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// menu.show(
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// position,
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// AnchorCorner::TopLeft,
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// vec![
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// ContextMenuItem::action("Rename Symbol", Rename),
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// ContextMenuItem::action("Go to Definition", GoToDefinition),
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// ContextMenuItem::action("Go to Type Definition", GoToTypeDefinition),
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// ContextMenuItem::action("Find All References", FindAllReferences),
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// ContextMenuItem::action(
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// "Code Actions",
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// ToggleCodeActions {
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// deployed_from_indicator: false,
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// },
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// ),
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// ContextMenuItem::Separator,
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// ContextMenuItem::action("Reveal in Finder", RevealInFinder),
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// ],
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// cx,
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// );
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// });
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// cx.notify();
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let _subscription = cx.subscribe(&context_menu, move |this, _, event: &DismissEvent, cx| {
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this.mouse_context_menu.take();
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if context_menu_focus.contains_focused(cx) {
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this.focus(cx);
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}
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});
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editor.mouse_context_menu = Some(MouseContextMenu {
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position,
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context_menu,
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_subscription,
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});
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cx.notify();
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}
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// #[cfg(test)]
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