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Ignore invisible layers for mouse events
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@ -890,10 +890,11 @@ impl Interactivity {
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});
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}
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if style
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.background
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.as_ref()
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.is_some_and(|fill| fill.color().is_some())
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if style.visibility == Visibility::Visible
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&& style
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.background
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.as_ref()
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.is_some_and(|fill| fill.color().is_some())
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{
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cx.with_z_index(style.z_index.unwrap_or(0), |cx| cx.add_opaque_layer(bounds))
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}
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