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https://github.com/zed-industries/zed.git
synced 2024-11-08 07:35:01 +03:00
Fix single column vim selections
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parent
b596b4153f
commit
1c36134cf9
@ -851,7 +851,7 @@ fn test_move_cursor_multibyte(cx: &mut TestAppContext) {
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let view = cx
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.add_window(|cx| {
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let buffer = MultiBuffer::build_simple("ⓐⓑⓒⓓⓔ\nabcde\nαβγδε\n", cx);
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let buffer = MultiBuffer::build_simple("ⓐⓑⓒⓓⓔ\nabcde\nαβγδε", cx);
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build_editor(buffer.clone(), cx)
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})
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.root(cx);
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@ -869,7 +869,7 @@ fn test_move_cursor_multibyte(cx: &mut TestAppContext) {
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true,
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cx,
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);
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assert_eq!(view.display_text(cx), "ⓐⓑ⋯ⓔ\nab⋯e\nαβ⋯ε\n");
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assert_eq!(view.display_text(cx), "ⓐⓑ⋯ⓔ\nab⋯e\nαβ⋯ε");
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view.move_right(&MoveRight, cx);
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assert_eq!(
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@ -934,6 +934,17 @@ fn test_move_cursor_multibyte(cx: &mut TestAppContext) {
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view.selections.display_ranges(cx),
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&[empty_range(1, "ab⋯e".len())]
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);
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view.move_down(&MoveDown, cx);
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assert_eq!(
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view.selections.display_ranges(cx),
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&[empty_range(2, "αβ⋯ε".len())]
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);
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view.move_up(&MoveUp, cx);
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assert_eq!(
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view.selections.display_ranges(cx),
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&[empty_range(1, "ab⋯e".len())]
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);
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view.move_up(&MoveUp, cx);
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assert_eq!(
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view.selections.display_ranges(cx),
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@ -147,7 +147,9 @@ pub fn down_by_rows(
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goal_x = map.x_for_point(point, text_layout_details)
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}
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dbg!(point);
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let mut clipped_point = map.clip_point(point, Bias::Right);
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dbg!(clipped_point);
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if clipped_point.row() > point.row() {
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clipped_point = map.clip_point(point, Bias::Left);
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}
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@ -302,7 +302,11 @@ impl Line {
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prev_x = glyph.position.x();
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}
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}
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prev_index
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if self.width() - x < x - prev_x {
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prev_index + 1
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} else {
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prev_index
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}
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}
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pub fn paint(
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@ -255,8 +255,18 @@ mod test {
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4
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5"})
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.await;
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cx.simulate_shared_keystrokes(["shift-g", "ctrl-v", "g", "g", "g", "ctrl-x"])
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cx.simulate_shared_keystrokes(["shift-g", "ctrl-v", "g", "g"])
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.await;
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cx.assert_shared_state(indoc! {"
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«1ˇ»
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«2ˇ»
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«3ˇ» 2
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«4ˇ»
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«5ˇ»"})
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.await;
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cx.simulate_shared_keystrokes(["g", "ctrl-x"]).await;
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cx.assert_shared_state(indoc! {"
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ˇ0
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0
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@ -169,10 +169,10 @@ pub fn visual_block_motion(
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let is_reversed = tail_x > head_x;
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if was_reversed && !is_reversed {
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tail = movement::left(map, tail);
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tail = movement::saturating_left(map, tail);
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tail_x = map.x_for_point(tail, &text_layout_details);
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} else if !was_reversed && is_reversed {
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tail = movement::right(map, tail);
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tail = movement::saturating_right(map, tail);
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tail_x = map.x_for_point(tail, &text_layout_details);
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}
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if !is_reversed && !preserve_goal {
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@ -180,8 +180,12 @@ pub fn visual_block_motion(
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head_x = map.x_for_point(head, &text_layout_details);
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}
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dbg!(head, head_x, tail, tail_x);
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let positions = if is_reversed {
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head_x..tail_x
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} else if head_x == tail_x {
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map.x_for_point(movement::saturating_left(map, tail), &text_layout_details)..head_x
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} else {
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tail_x..head_x
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};
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@ -9,6 +9,7 @@
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{"Key":"ctrl-v"}
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{"Key":"g"}
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{"Key":"g"}
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{"Get":{"state":"«1ˇ»\n«2ˇ»\n«3ˇ» 2\n«4ˇ»\n«5ˇ»","mode":"VisualBlock"}}
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{"Key":"g"}
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{"Key":"ctrl-x"}
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{"Get":{"state":"ˇ0\n0\n0 2\n0\n0","mode":"Normal"}}
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