mirror of
https://github.com/zed-industries/zed.git
synced 2024-11-07 20:39:04 +03:00
Merge pull request #2482 from zed-industries/add-hunks-to-scrollbar
Add diff hunks to the scroll bar
This commit is contained in:
commit
1c9a7a7ad8
@ -1022,15 +1022,16 @@ impl EditorElement {
|
||||
let mut first_row_y_offset = 0.0;
|
||||
|
||||
// Impose a minimum height on the scrollbar thumb
|
||||
let row_height = height / max_row;
|
||||
let min_thumb_height =
|
||||
style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size);
|
||||
let thumb_height = (row_range.end - row_range.start) * height / max_row;
|
||||
let thumb_height = (row_range.end - row_range.start) * row_height;
|
||||
if thumb_height < min_thumb_height {
|
||||
first_row_y_offset = (min_thumb_height - thumb_height) / 2.0;
|
||||
height -= min_thumb_height - thumb_height;
|
||||
}
|
||||
|
||||
let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * height / max_row };
|
||||
let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * row_height };
|
||||
|
||||
let thumb_top = y_for_row(row_range.start) - first_row_y_offset;
|
||||
let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset;
|
||||
@ -1044,6 +1045,50 @@ impl EditorElement {
|
||||
background: style.track.background_color,
|
||||
..Default::default()
|
||||
});
|
||||
|
||||
let diff_style = cx.global::<Settings>().theme.editor.diff.clone();
|
||||
for hunk in layout
|
||||
.position_map
|
||||
.snapshot
|
||||
.buffer_snapshot
|
||||
.git_diff_hunks_in_range(0..(max_row.floor() as u32), false)
|
||||
{
|
||||
let start_y = y_for_row(hunk.buffer_range.start as f32);
|
||||
let mut end_y = if hunk.buffer_range.start == hunk.buffer_range.end {
|
||||
y_for_row((hunk.buffer_range.end + 1) as f32)
|
||||
} else {
|
||||
y_for_row((hunk.buffer_range.end) as f32)
|
||||
};
|
||||
|
||||
if end_y - start_y < 1. {
|
||||
end_y = start_y + 1.;
|
||||
}
|
||||
let bounds = RectF::from_points(vec2f(left, start_y), vec2f(right, end_y));
|
||||
|
||||
let color = match hunk.status() {
|
||||
DiffHunkStatus::Added => diff_style.inserted,
|
||||
DiffHunkStatus::Modified => diff_style.modified,
|
||||
DiffHunkStatus::Removed => diff_style.deleted,
|
||||
};
|
||||
|
||||
let border = Border {
|
||||
width: 1.,
|
||||
color: style.thumb.border.color,
|
||||
overlay: false,
|
||||
top: false,
|
||||
right: true,
|
||||
bottom: false,
|
||||
left: true,
|
||||
};
|
||||
|
||||
scene.push_quad(Quad {
|
||||
bounds,
|
||||
background: Some(color),
|
||||
border,
|
||||
corner_radius: style.thumb.corner_radius,
|
||||
})
|
||||
}
|
||||
|
||||
scene.push_quad(Quad {
|
||||
bounds: thumb_bounds,
|
||||
border: style.thumb.border,
|
||||
|
Loading…
Reference in New Issue
Block a user