Fix uniform_list scrolling logic (#3996)

Release Notes:

- Fixed theme selector not showing currently selected theme on open
This commit is contained in:
Kirill Bulatov 2024-01-10 13:58:08 +02:00 committed by GitHub
commit 1d000f1dcc
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 71 additions and 108 deletions

View File

@ -1,7 +1,7 @@
use crate::{
point, px, size, AnyElement, AvailableSpace, BorrowWindow, Bounds, ContentMask, Element,
ElementId, InteractiveElement, InteractiveElementState, Interactivity, IntoElement, LayoutId,
Pixels, Point, Render, Size, StyleRefinement, Styled, View, ViewContext, WindowContext,
Pixels, Render, Size, StyleRefinement, Styled, View, ViewContext, WindowContext,
};
use smallvec::SmallVec;
use std::{cell::RefCell, cmp, ops::Range, rc::Rc};
@ -64,40 +64,19 @@ pub struct UniformList {
}
#[derive(Clone, Default)]
pub struct UniformListScrollHandle(Rc<RefCell<Option<ScrollHandleState>>>);
#[derive(Clone, Debug)]
struct ScrollHandleState {
item_height: Pixels,
list_height: Pixels,
scroll_offset: Rc<RefCell<Point<Pixels>>>,
pub struct UniformListScrollHandle {
deferred_scroll_to_item: Rc<RefCell<Option<usize>>>,
}
impl UniformListScrollHandle {
pub fn new() -> Self {
Self(Rc::new(RefCell::new(None)))
}
pub fn scroll_to_item(&self, ix: usize) {
if let Some(state) = &*self.0.borrow() {
let mut scroll_offset = state.scroll_offset.borrow_mut();
let item_top = state.item_height * ix;
let item_bottom = item_top + state.item_height;
let scroll_top = -scroll_offset.y;
if item_top < scroll_top {
scroll_offset.y = -item_top;
} else if item_bottom > scroll_top + state.list_height {
scroll_offset.y = -(item_bottom - state.list_height);
}
Self {
deferred_scroll_to_item: Rc::new(RefCell::new(None)),
}
}
pub fn scroll_top(&self) -> Pixels {
if let Some(state) = &*self.0.borrow() {
-state.scroll_offset.borrow().y
} else {
Pixels::ZERO
}
pub fn scroll_to_item(&mut self, ix: usize) {
self.deferred_scroll_to_item.replace(Some(ix));
}
}
@ -190,18 +169,14 @@ impl Element for UniformList {
let shared_scroll_offset = element_state
.interactive
.scroll_offset
.get_or_insert_with(|| {
if let Some(scroll_handle) = self.scroll_handle.as_ref() {
if let Some(scroll_handle) = scroll_handle.0.borrow().as_ref() {
return scroll_handle.scroll_offset.clone();
}
}
Rc::default()
})
.get_or_insert_with(|| Rc::default())
.clone();
let item_height = self.measure_item(Some(padded_bounds.size.width), cx).height;
let shared_scroll_to_item = self
.scroll_handle
.as_mut()
.and_then(|handle| handle.deferred_scroll_to_item.take());
self.interactivity.paint(
bounds,
@ -228,12 +203,18 @@ impl Element for UniformList {
scroll_offset.y = min_scroll_offset;
}
if let Some(scroll_handle) = self.scroll_handle.clone() {
scroll_handle.0.borrow_mut().replace(ScrollHandleState {
item_height,
list_height: padded_bounds.size.height,
scroll_offset: shared_scroll_offset,
});
if let Some(ix) = shared_scroll_to_item {
let list_height = padded_bounds.size.height;
let mut updated_scroll_offset = shared_scroll_offset.borrow_mut();
let item_top = item_height * ix;
let item_bottom = item_top + item_height;
let scroll_top = -updated_scroll_offset.y;
if item_top < scroll_top {
updated_scroll_offset.y = -item_top;
} else if item_bottom > scroll_top + list_height {
updated_scroll_offset.y = -(item_bottom - list_height);
}
scroll_offset = *updated_scroll_offset;
}
let first_visible_element_ix =

View File

@ -2,13 +2,12 @@ use editor::{scroll::autoscroll::Autoscroll, Anchor, Editor, ExcerptId};
use gpui::{
actions, canvas, div, rems, uniform_list, AnyElement, AppContext, AvailableSpace, Div,
EventEmitter, FocusHandle, FocusableView, Hsla, InteractiveElement, IntoElement, Model,
MouseButton, MouseDownEvent, MouseMoveEvent, ParentElement, Pixels, Render, Styled,
MouseButton, MouseDownEvent, MouseMoveEvent, ParentElement, Render, Styled,
UniformListScrollHandle, View, ViewContext, VisualContext, WeakView, WindowContext,
};
use language::{Buffer, OwnedSyntaxLayerInfo};
use settings::Settings;
use std::{mem, ops::Range};
use theme::{ActiveTheme, ThemeSettings};
use theme::ActiveTheme;
use tree_sitter::{Node, TreeCursor};
use ui::{h_stack, popover_menu, ButtonLike, Color, ContextMenu, Label, LabelCommon, PopoverMenu};
use workspace::{
@ -34,8 +33,6 @@ pub fn init(cx: &mut AppContext) {
pub struct SyntaxTreeView {
workspace_handle: WeakView<Workspace>,
editor: Option<EditorState>,
mouse_y: Option<Pixels>,
line_height: Option<Pixels>,
list_scroll_handle: UniformListScrollHandle,
selected_descendant_ix: Option<usize>,
hovered_descendant_ix: Option<usize>,
@ -70,8 +67,6 @@ impl SyntaxTreeView {
workspace_handle: workspace_handle.clone(),
list_scroll_handle: UniformListScrollHandle::new(),
editor: None,
mouse_y: None,
line_height: None,
hovered_descendant_ix: None,
selected_descendant_ix: None,
focus_handle: cx.focus_handle(),
@ -208,39 +203,6 @@ impl SyntaxTreeView {
Some(())
}
fn handle_click(&mut self, y: Pixels, cx: &mut ViewContext<SyntaxTreeView>) -> Option<()> {
let line_height = self.line_height?;
let ix = ((self.list_scroll_handle.scroll_top() + y) / line_height) as usize;
self.update_editor_with_range_for_descendant_ix(ix, cx, |editor, mut range, cx| {
// Put the cursor at the beginning of the node.
mem::swap(&mut range.start, &mut range.end);
editor.change_selections(Some(Autoscroll::newest()), cx, |selections| {
selections.select_ranges(vec![range]);
});
});
Some(())
}
fn hover_state_changed(&mut self, cx: &mut ViewContext<SyntaxTreeView>) {
if let Some((y, line_height)) = self.mouse_y.zip(self.line_height) {
let ix = ((self.list_scroll_handle.scroll_top() + y) / line_height) as usize;
if self.hovered_descendant_ix != Some(ix) {
self.hovered_descendant_ix = Some(ix);
self.update_editor_with_range_for_descendant_ix(ix, cx, |editor, range, cx| {
editor.clear_background_highlights::<Self>(cx);
editor.highlight_background::<Self>(
vec![range],
|theme| theme.editor_document_highlight_write_background,
cx,
);
});
cx.notify();
}
}
}
fn update_editor_with_range_for_descendant_ix(
&self,
descendant_ix: usize,
@ -306,15 +268,6 @@ impl SyntaxTreeView {
impl Render for SyntaxTreeView {
fn render(&mut self, cx: &mut gpui::ViewContext<'_, Self>) -> impl IntoElement {
let settings = ThemeSettings::get_global(cx);
let line_height = cx
.text_style()
.line_height_in_pixels(settings.buffer_font_size(cx));
if Some(line_height) != self.line_height {
self.line_height = Some(line_height);
self.hover_state_changed(cx);
}
let mut rendered = div().flex_1();
if let Some(layer) = self
@ -345,12 +298,51 @@ impl Render for SyntaxTreeView {
break;
}
} else {
items.push(Self::render_node(
&cursor,
depth,
Some(descendant_ix) == this.selected_descendant_ix,
cx,
));
items.push(
Self::render_node(
&cursor,
depth,
Some(descendant_ix) == this.selected_descendant_ix,
cx,
)
.on_mouse_down(
MouseButton::Left,
cx.listener(move |tree_view, _: &MouseDownEvent, cx| {
tree_view.update_editor_with_range_for_descendant_ix(
descendant_ix,
cx,
|editor, mut range, cx| {
// Put the cursor at the beginning of the node.
mem::swap(&mut range.start, &mut range.end);
editor.change_selections(
Some(Autoscroll::newest()),
cx,
|selections| {
selections.select_ranges(vec![range]);
},
);
},
);
}),
)
.on_mouse_move(cx.listener(
move |tree_view, _: &MouseMoveEvent, cx| {
if tree_view.hovered_descendant_ix != Some(descendant_ix) {
tree_view.hovered_descendant_ix = Some(descendant_ix);
tree_view.update_editor_with_range_for_descendant_ix(descendant_ix, cx, |editor, range, cx| {
editor.clear_background_highlights::<Self>(cx);
editor.highlight_background::<Self>(
vec![range],
|theme| theme.editor_document_highlight_write_background,
cx,
);
});
cx.notify();
}
},
)),
);
descendant_ix += 1;
if cursor.goto_first_child() {
depth += 1;
@ -364,16 +356,6 @@ impl Render for SyntaxTreeView {
)
.size_full()
.track_scroll(self.list_scroll_handle.clone())
.on_mouse_move(cx.listener(move |tree_view, event: &MouseMoveEvent, cx| {
tree_view.mouse_y = Some(event.position.y);
tree_view.hover_state_changed(cx);
}))
.on_mouse_down(
MouseButton::Left,
cx.listener(move |tree_view, event: &MouseDownEvent, cx| {
tree_view.handle_click(event.position.y, cx);
}),
)
.text_bg(cx.theme().colors().background);
rendered = rendered.child(