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https://github.com/zed-industries/zed.git
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Restore scroll position and selections when cancelling go-to-line
But preserve the line when confirming.
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parent
8c0541b455
commit
1e49b56626
@ -534,7 +534,7 @@ impl Editor {
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cx.notify();
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}
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fn set_scroll_position(&mut self, scroll_position: Vector2F, cx: &mut ViewContext<Self>) {
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pub fn set_scroll_position(&mut self, scroll_position: Vector2F, cx: &mut ViewContext<Self>) {
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let map = self.display_map.update(cx, |map, cx| map.snapshot(cx));
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let scroll_top_buffer_offset =
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DisplayPoint::new(scroll_position.y() as u32, 0).to_offset(&map, Bias::Right);
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@ -555,6 +555,11 @@ impl Editor {
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cx.notify();
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}
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pub fn scroll_position(&self, cx: &mut ViewContext<Self>) -> Vector2F {
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let display_map = self.display_map.update(cx, |map, cx| map.snapshot(cx));
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compute_scroll_position(&display_map, self.scroll_position, &self.scroll_top_anchor)
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}
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pub fn clamp_scroll_left(&mut self, max: f32) -> bool {
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if max < self.scroll_position.x() {
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self.scroll_position.set_x(max);
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@ -3029,7 +3034,7 @@ impl Editor {
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.unwrap()
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}
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fn update_selections<T>(
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pub fn update_selections<T>(
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&mut self,
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mut selections: Vec<Selection<T>>,
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autoscroll: Option<Autoscroll>,
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@ -1,26 +1,35 @@
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use buffer::{Bias, Point};
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use buffer::{Bias, Point, Selection};
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use editor::{Autoscroll, Editor, EditorSettings};
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use gpui::{
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action, elements::*, keymap::Binding, Entity, MutableAppContext, RenderContext, View,
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ViewContext, ViewHandle,
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action, elements::*, geometry::vector::Vector2F, keymap::Binding, Entity, MutableAppContext,
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RenderContext, View, ViewContext, ViewHandle,
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};
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use postage::watch;
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use workspace::{Settings, Workspace};
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action!(Toggle);
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action!(Confirm);
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pub fn init(cx: &mut MutableAppContext) {
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cx.add_bindings([
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Binding::new("ctrl-g", Toggle, Some("Editor")),
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Binding::new("escape", Toggle, Some("GoToLine")),
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Binding::new("enter", Confirm, Some("GoToLine")),
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]);
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cx.add_action(GoToLine::toggle);
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cx.add_action(GoToLine::confirm);
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}
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pub struct GoToLine {
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settings: watch::Receiver<Settings>,
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line_editor: ViewHandle<Editor>,
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active_editor: ViewHandle<Editor>,
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restore_state: Option<RestoreState>,
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}
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struct RestoreState {
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scroll_position: Vector2F,
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selections: Vec<Selection<usize>>,
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}
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pub enum Event {
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@ -50,10 +59,19 @@ impl GoToLine {
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});
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cx.subscribe(&line_editor, Self::on_line_editor_event)
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.detach();
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let restore_state = active_editor.update(cx, |editor, cx| {
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Some(RestoreState {
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scroll_position: editor.scroll_position(cx),
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selections: editor.selections::<usize>(cx).collect(),
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})
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});
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Self {
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settings: settings.clone(),
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line_editor,
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active_editor,
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restore_state,
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}
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}
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@ -71,6 +89,11 @@ impl GoToLine {
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});
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}
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fn confirm(&mut self, _: &Confirm, cx: &mut ViewContext<Self>) {
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self.restore_state.take();
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cx.emit(Event::Dismissed);
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}
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fn on_event(
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workspace: &mut Workspace,
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_: ViewHandle<Self>,
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@ -119,8 +142,13 @@ impl Entity for GoToLine {
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type Event = Event;
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fn release(&mut self, cx: &mut MutableAppContext) {
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self.active_editor.update(cx, |editor, _| {
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let restore_state = self.restore_state.take();
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self.active_editor.update(cx, |editor, cx| {
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editor.set_highlighted_row(None);
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if let Some(restore_state) = restore_state {
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editor.set_scroll_position(restore_state.scroll_position, cx);
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editor.update_selections(restore_state.selections, None, cx);
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}
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})
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}
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}
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