Added cursor I-Beam

This commit is contained in:
Mikayla Maki 2022-09-01 11:55:15 -07:00
parent faad24542f
commit 25aae1107b

View File

@ -682,6 +682,11 @@ impl Element for TerminalElement {
//Elements are ephemeral, only at paint time do we know what could be clicked by a mouse
self.attach_mouse_handlers(origin, self.view.id(), visible_bounds, layout.mode, cx);
cx.scene.push_cursor_region(gpui::CursorRegion {
bounds,
style: gpui::CursorStyle::IBeam,
});
cx.paint_layer(clip_bounds, |cx| {
//Start with a background color
cx.scene.push_quad(Quad {