ui: Remove old settings components (#15347)

This PR removes the old settings components, as they've been adapted
into other components for the settings UI.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2024-07-27 14:12:32 -04:00 committed by GitHub
parent cb07e02ce9
commit 26aec4ba99
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GPG Key ID: B5690EEEBB952194
5 changed files with 0 additions and 589 deletions

View File

@ -32,7 +32,6 @@ pub enum ComponentStory {
OverflowScroll,
Picker,
Scroll,
Setting,
Tab,
TabBar,
Text,
@ -66,7 +65,6 @@ impl ComponentStory {
Self::ListItem => cx.new_view(|_| ui::ListItemStory).into(),
Self::OverflowScroll => cx.new_view(|_| crate::stories::OverflowScrollStory).into(),
Self::Scroll => ScrollStory::view(cx).into(),
Self::Setting => cx.new_view(|cx| ui::SettingStory::init(cx)).into(),
Self::Text => TextStory::view(cx).into(),
Self::Tab => cx.new_view(|_| ui::TabStory).into(),
Self::TabBar => cx.new_view(|_| ui::TabBarStory).into(),

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@ -17,7 +17,6 @@ mod popover;
mod popover_menu;
mod radio;
mod right_click_menu;
mod setting;
mod settings_container;
mod settings_group;
mod stack;
@ -48,7 +47,6 @@ pub use popover::*;
pub use popover_menu::*;
pub use radio::*;
pub use right_click_menu::*;
pub use setting::*;
pub use settings_container::*;
pub use settings_group::*;
pub use stack::*;

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@ -1,358 +0,0 @@
use crate::{prelude::*, Checkbox, ContextMenu, ListHeader};
use super::DropdownMenu;
#[derive(PartialEq, Clone, Eq, Debug)]
pub enum ToggleType {
Checkbox,
// Switch,
}
impl From<ToggleType> for SettingType {
fn from(toggle_type: ToggleType) -> Self {
SettingType::Toggle(toggle_type)
}
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum InputType {
Text,
Number,
}
impl From<InputType> for SettingType {
fn from(input_type: InputType) -> Self {
SettingType::Input(input_type)
}
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum SecondarySettingType {
Dropdown,
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum SettingType {
Toggle(ToggleType),
ToggleAnd(SecondarySettingType),
Input(InputType),
Dropdown,
Range,
Unsupported,
}
#[derive(Debug, Clone, IntoElement)]
pub struct LegacySettingsGroup {
pub name: String,
settings: Vec<SettingsItem>,
}
impl LegacySettingsGroup {
pub fn new(name: impl Into<String>) -> Self {
Self {
name: name.into(),
settings: Vec::new(),
}
}
pub fn add_setting(mut self, setting: SettingsItem) -> Self {
self.settings.push(setting);
self
}
}
impl RenderOnce for LegacySettingsGroup {
fn render(self, _cx: &mut WindowContext) -> impl IntoElement {
let empty_message = format!("No settings available for {}", self.name);
let header = ListHeader::new(self.name);
let settings = self.settings.clone().into_iter();
v_flex()
.p_1()
.gap_2()
.child(header)
.when(self.settings.len() == 0, |this| {
this.child(Label::new(empty_message))
})
.children(settings)
}
}
#[derive(Debug, Clone, PartialEq)]
pub enum SettingLayout {
Stacked,
AutoWidth,
FullLine,
FullLineJustified,
}
#[derive(Debug, Clone, PartialEq)]
pub struct SettingId(pub SharedString);
impl From<SettingId> for ElementId {
fn from(id: SettingId) -> Self {
ElementId::Name(id.0)
}
}
impl From<&str> for SettingId {
fn from(id: &str) -> Self {
Self(id.to_string().into())
}
}
impl From<SharedString> for SettingId {
fn from(id: SharedString) -> Self {
Self(id)
}
}
#[derive(Debug, Clone, PartialEq)]
pub struct SettingValue(pub SharedString);
impl From<SharedString> for SettingValue {
fn from(value: SharedString) -> Self {
Self(value)
}
}
impl From<String> for SettingValue {
fn from(value: String) -> Self {
Self(value.into())
}
}
impl From<bool> for SettingValue {
fn from(value: bool) -> Self {
Self(value.to_string().into())
}
}
impl From<SettingValue> for bool {
fn from(value: SettingValue) -> Self {
value.0 == "true"
}
}
#[derive(Debug, Clone, IntoElement)]
pub struct SettingsItem {
pub id: SettingId,
current_value: Option<SettingValue>,
disabled: bool,
hide_label: bool,
icon: Option<IconName>,
layout: SettingLayout,
name: SharedString,
// possible_values: Option<Vec<SettingValue>>,
setting_type: SettingType,
toggled: Option<bool>,
}
impl SettingsItem {
pub fn new(
id: impl Into<SettingId>,
name: SharedString,
setting_type: SettingType,
current_value: Option<SettingValue>,
) -> Self {
let toggled = match setting_type {
SettingType::Toggle(_) | SettingType::ToggleAnd(_) => Some(false),
_ => None,
};
Self {
id: id.into(),
current_value,
disabled: false,
hide_label: false,
icon: None,
layout: SettingLayout::FullLine,
name,
// possible_values: None,
setting_type,
toggled,
}
}
pub fn layout(mut self, layout: SettingLayout) -> Self {
self.layout = layout;
self
}
pub fn toggled(mut self, toggled: bool) -> Self {
self.toggled = Some(toggled);
self
}
// pub fn hide_label(mut self, hide_label: bool) -> Self {
// self.hide_label = hide_label;
// self
// }
pub fn icon(mut self, icon: IconName) -> Self {
self.icon = Some(icon);
self
}
// pub fn disabled(mut self, disabled: bool) -> Self {
// self.disabled = disabled;
// self
// }
}
impl RenderOnce for SettingsItem {
fn render(self, cx: &mut WindowContext) -> impl IntoElement {
let id: ElementId = self.id.clone().into();
// When the setting is disabled or toggled off, we don't want any secondary elements to be interactable
let _secondary_element_disabled = self.disabled || self.toggled == Some(false);
let full_width = match self.layout {
SettingLayout::FullLine | SettingLayout::FullLineJustified => true,
_ => false,
};
let hide_label = self.hide_label || self.icon.is_some();
let justified = match (self.layout.clone(), self.setting_type.clone()) {
(_, SettingType::ToggleAnd(_)) => true,
(SettingLayout::FullLineJustified, _) => true,
_ => false,
};
let (setting_type, current_value) = (self.setting_type.clone(), self.current_value.clone());
let current_string = if let Some(current_value) = current_value.clone() {
Some(current_value.0)
} else {
None
};
let toggleable = match setting_type {
SettingType::Toggle(_) => true,
SettingType::ToggleAnd(_) => true,
_ => false,
};
let setting_element = match setting_type {
SettingType::Toggle(_) => None,
SettingType::ToggleAnd(secondary_setting_type) => match secondary_setting_type {
SecondarySettingType::Dropdown => Some(
DropdownMenu::new(
id.clone(),
current_string.unwrap_or_default(),
ContextMenu::build(cx, |menu, _cx| menu),
)
.into_any_element(),
),
},
SettingType::Input(input_type) => match input_type {
InputType::Text => Some(div().child("text").into_any_element()),
InputType::Number => Some(div().child("number").into_any_element()),
},
SettingType::Dropdown => Some(
DropdownMenu::new(
id.clone(),
current_string.unwrap_or_default(),
ContextMenu::build(cx, |menu, _cx| menu),
)
.full_width(true)
.into_any_element(),
),
SettingType::Range => Some(div().child("range").into_any_element()),
SettingType::Unsupported => None,
};
let checkbox = Checkbox::new(
ElementId::Name(format!("toggle-{}", self.id.0).to_string().into()),
self.toggled.into(),
)
.disabled(self.disabled);
let toggle_element = match (toggleable, self.setting_type.clone()) {
(true, SettingType::Toggle(toggle_type)) => match toggle_type {
ToggleType::Checkbox => Some(checkbox.into_any_element()),
},
(true, SettingType::ToggleAnd(_)) => Some(checkbox.into_any_element()),
(_, _) => None,
};
let item = if self.layout == SettingLayout::Stacked {
v_flex()
} else {
h_flex()
};
item.id(id)
.gap_2()
.w_full()
.when_some(self.icon, |this, icon| {
this.child(div().px_0p5().child(Icon::new(icon).color(Color::Muted)))
})
.children(toggle_element)
.children(if hide_label {
None
} else {
Some(Label::new(self.name.clone()))
})
.when(justified, |this| this.child(div().flex_1().size_full()))
.child(
h_flex()
.when(full_width, |this| this.w_full())
.when(self.layout == SettingLayout::FullLineJustified, |this| {
this.justify_end()
})
.children(setting_element),
)
// help flex along when full width is disabled
//
// this probably isn't needed, but fighting with flex to
// get this right without inspection tools will be a pain
.when(!full_width, |this| this.child(div().size_full().flex_1()))
}
}
pub struct LegacySettingsMenu {
name: SharedString,
groups: Vec<LegacySettingsGroup>,
}
impl LegacySettingsMenu {
pub fn new(name: impl Into<SharedString>) -> Self {
Self {
name: name.into(),
groups: Vec::new(),
}
}
pub fn add_group(mut self, group: LegacySettingsGroup) -> Self {
self.groups.push(group);
self
}
}
impl Render for LegacySettingsMenu {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
let is_empty = self.groups.is_empty();
v_flex()
.id(ElementId::Name(self.name.clone()))
.elevation_2(cx)
.min_w_56()
.max_w_96()
.max_h_2_3()
.px_2()
.map(|el| {
if is_empty {
el.py_1()
} else {
el.pt_0().pb_1()
}
})
.gap_1()
.when(is_empty, |this| {
this.child(Label::new("No settings found").color(Color::Muted))
})
.children(self.groups.clone())
}
}

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@ -10,7 +10,6 @@ mod label;
mod list;
mod list_header;
mod list_item;
mod setting;
mod tab;
mod tab_bar;
mod toggle_button;
@ -28,7 +27,6 @@ pub use label::*;
pub use list::*;
pub use list_header::*;
pub use list_item::*;
pub use setting::*;
pub use tab::*;
pub use tab_bar::*;
pub use toggle_button::*;

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@ -1,225 +0,0 @@
use gpui::View;
use crate::prelude::*;
use crate::{
LegacySettingsGroup, LegacySettingsMenu, SecondarySettingType, SettingLayout, SettingType,
SettingsItem, ToggleType,
};
pub struct SettingStory {
menus: Vec<(SharedString, View<LegacySettingsMenu>)>,
}
impl SettingStory {
pub fn new() -> Self {
Self { menus: Vec::new() }
}
pub fn init(cx: &mut ViewContext<Self>) -> Self {
let mut story = Self::new();
story.empty_menu(cx);
story.editor_example(cx);
story.menu_single_group(cx);
story
}
}
impl SettingStory {
pub fn empty_menu(&mut self, cx: &mut ViewContext<Self>) {
let menu = cx.new_view(|_cx| LegacySettingsMenu::new("Empty Menu"));
self.menus.push(("Empty Menu".into(), menu));
}
pub fn menu_single_group(&mut self, cx: &mut ViewContext<Self>) {
let theme_setting = SettingsItem::new(
"theme-setting",
"Theme".into(),
SettingType::Dropdown,
Some(cx.theme().name.clone().into()),
)
.layout(SettingLayout::Stacked);
let high_contrast_setting = SettingsItem::new(
"theme-contrast",
"Use high contrast theme".into(),
SettingType::Toggle(ToggleType::Checkbox),
None,
)
.toggled(false);
let appearance_setting = SettingsItem::new(
"switch-appearance",
"Match system appearance".into(),
SettingType::ToggleAnd(SecondarySettingType::Dropdown),
Some("When Dark".to_string().into()),
)
.layout(SettingLayout::FullLineJustified);
let group = LegacySettingsGroup::new("Appearance")
.add_setting(theme_setting)
.add_setting(appearance_setting)
.add_setting(high_contrast_setting);
let menu = cx.new_view(|_cx| LegacySettingsMenu::new("Appearance").add_group(group));
self.menus.push(("Single Group".into(), menu));
}
pub fn editor_example(&mut self, cx: &mut ViewContext<Self>) {
let font_group = LegacySettingsGroup::new("Font")
.add_setting(
SettingsItem::new(
"font-family",
"Font".into(),
SettingType::Dropdown,
Some("Berkeley Mono".to_string().into()),
)
.icon(IconName::Font)
.layout(SettingLayout::AutoWidth),
)
.add_setting(
SettingsItem::new(
"font-weight",
"Font Weight".into(),
SettingType::Dropdown,
Some("400".to_string().into()),
)
.icon(IconName::FontWeight)
.layout(SettingLayout::AutoWidth),
)
.add_setting(
SettingsItem::new(
"font-size",
"Font Size".into(),
SettingType::Dropdown,
Some("14".to_string().into()),
)
.icon(IconName::FontSize)
.layout(SettingLayout::AutoWidth),
)
.add_setting(
SettingsItem::new(
"line-height",
"Line Height".into(),
SettingType::Dropdown,
Some("1.35".to_string().into()),
)
.icon(IconName::LineHeight)
.layout(SettingLayout::AutoWidth),
)
.add_setting(
SettingsItem::new(
"enable-ligatures",
"Enable Ligatures".into(),
SettingType::Toggle(ToggleType::Checkbox),
None,
)
.toggled(true),
);
let editor_group = LegacySettingsGroup::new("Editor")
.add_setting(
SettingsItem::new(
"show-indent-guides",
"Indent Guides".into(),
SettingType::Toggle(ToggleType::Checkbox),
None,
)
.toggled(true),
)
.add_setting(
SettingsItem::new(
"show-git-blame",
"Git Blame".into(),
SettingType::Toggle(ToggleType::Checkbox),
None,
)
.toggled(false),
);
let gutter_group = LegacySettingsGroup::new("Gutter")
.add_setting(
SettingsItem::new(
"enable-git-hunks",
"Show Git Hunks".into(),
SettingType::Toggle(ToggleType::Checkbox),
None,
)
.toggled(true),
)
.add_setting(
SettingsItem::new(
"show-line-numbers",
"Line Numbers".into(),
SettingType::ToggleAnd(SecondarySettingType::Dropdown),
Some("Ascending".to_string().into()),
)
.toggled(true)
.layout(SettingLayout::FullLineJustified),
);
let scrollbar_group = LegacySettingsGroup::new("Scrollbar")
.add_setting(
SettingsItem::new(
"scrollbar-visibility",
"Show scrollbar when:".into(),
SettingType::Dropdown,
Some("Always Visible".to_string().into()),
)
.layout(SettingLayout::AutoWidth)
.icon(IconName::Visible),
)
.add_setting(
SettingsItem::new(
"show-diagnostic-markers",
"Diagnostic Markers".into(),
SettingType::Toggle(ToggleType::Checkbox),
None,
)
.toggled(true),
)
.add_setting(
SettingsItem::new(
"show-git-markers",
"Git Status Markers".into(),
SettingType::Toggle(ToggleType::Checkbox),
None,
)
.toggled(false),
)
.add_setting(
SettingsItem::new(
"show-selection-markers",
"Selection & Match Markers".into(),
SettingType::Toggle(ToggleType::Checkbox),
None,
)
.toggled(true),
);
let menu = cx.new_view(|_cx| {
LegacySettingsMenu::new("Editor")
.add_group(font_group)
.add_group(editor_group)
.add_group(gutter_group)
.add_group(scrollbar_group)
});
self.menus.push(("Editor Example".into(), menu));
}
}
impl Render for SettingStory {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
div()
.bg(cx.theme().colors().background)
.text_color(cx.theme().colors().text)
.children(self.menus.iter().map(|(name, menu)| {
v_flex()
.p_2()
.gap_2()
.child(Headline::new(name.clone()).size(HeadlineSize::Medium))
.child(menu.clone())
}))
}
}