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Introduce Expanded element
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
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parent
1f762e482d
commit
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@ -4,6 +4,7 @@ mod constrained_box;
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mod container;
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mod empty;
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mod event_handler;
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mod expanded;
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mod flex;
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mod hook;
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mod image;
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@ -16,6 +17,7 @@ mod svg;
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mod text;
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mod uniform_list;
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use self::expanded::Expanded;
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pub use self::{
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align::*, canvas::*, constrained_box::*, container::*, empty::*, event_handler::*, flex::*,
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hook::*, image::*, label::*, list::*, mouse_event_handler::*, overlay::*, stack::*, svg::*,
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@ -130,6 +132,13 @@ pub trait Element {
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Container::new(self.boxed())
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}
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fn expanded(self) -> Expanded
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where
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Self: 'static + Sized,
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{
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Expanded::new(self.boxed())
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}
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fn flexible(self, flex: f32, expanded: bool) -> Flexible
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where
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Self: 'static + Sized,
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90
crates/gpui/src/elements/expanded.rs
Normal file
90
crates/gpui/src/elements/expanded.rs
Normal file
@ -0,0 +1,90 @@
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use crate::{
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geometry::{rect::RectF, vector::Vector2F},
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json, DebugContext, Element, ElementBox, Event, EventContext, LayoutContext, PaintContext,
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SizeConstraint,
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};
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use serde_json::json;
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pub struct Expanded {
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child: ElementBox,
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full_width: bool,
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full_height: bool,
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}
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impl Expanded {
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pub fn new(child: ElementBox) -> Self {
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Self {
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child,
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full_width: true,
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full_height: true,
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}
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}
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pub fn to_full_width(mut self) -> Self {
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self.full_width = true;
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self.full_height = false;
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self
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}
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pub fn to_full_height(mut self) -> Self {
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self.full_width = false;
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self.full_height = true;
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self
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}
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}
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impl Element for Expanded {
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type LayoutState = ();
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type PaintState = ();
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fn layout(
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&mut self,
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mut constraint: SizeConstraint,
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cx: &mut LayoutContext,
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) -> (Vector2F, Self::LayoutState) {
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if self.full_width {
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constraint.min.set_x(constraint.max.x());
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}
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if self.full_height {
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constraint.min.set_y(constraint.max.y());
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}
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let size = self.child.layout(constraint, cx);
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(size, ())
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}
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fn paint(
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&mut self,
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bounds: RectF,
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visible_bounds: RectF,
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_: &mut Self::LayoutState,
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cx: &mut PaintContext,
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) -> Self::PaintState {
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self.child.paint(bounds.origin(), visible_bounds, cx);
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}
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fn dispatch_event(
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&mut self,
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event: &Event,
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_: RectF,
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_: &mut Self::LayoutState,
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_: &mut Self::PaintState,
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cx: &mut EventContext,
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) -> bool {
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self.child.dispatch_event(event, cx)
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}
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fn debug(
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&self,
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_: RectF,
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_: &Self::LayoutState,
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_: &Self::PaintState,
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cx: &DebugContext,
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) -> json::Value {
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json!({
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"type": "Expanded",
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"full_width": self.full_width,
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"full_height": self.full_height,
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"child": self.child.debug(cx)
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})
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}
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}
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