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https://github.com/zed-industries/zed.git
synced 2024-11-08 07:35:01 +03:00
Insert random delays when sending and receiving websocket messages in tests
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
This commit is contained in:
parent
d241ab6370
commit
2b8685c1a2
@ -94,7 +94,7 @@ impl FakeServer {
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Err(EstablishConnectionError::Unauthorized)?
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}
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let (client_conn, server_conn, _) = Connection::in_memory();
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let (client_conn, server_conn, _) = Connection::in_memory(cx.background());
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let (connection_id, io, incoming) = self.peer.add_connection(server_conn).await;
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cx.background().spawn(io).detach();
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*self.incoming.lock() = Some(incoming);
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@ -5,7 +5,7 @@ use collections::HashMap;
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use parking_lot::Mutex;
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use postage::{barrier, prelude::Stream as _};
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use rand::prelude::*;
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use smol::{channel, prelude::*, Executor, Timer};
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use smol::{channel, future::yield_now, prelude::*, Executor, Timer};
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use std::{
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any::Any,
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fmt::{self, Debug, Display},
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@ -528,6 +528,17 @@ impl Background {
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task.await;
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}
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}
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pub async fn simulate_random_delay(&self) {
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match self {
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Self::Deterministic { executor, .. } => {
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if executor.state.lock().rng.gen_range(0..100) < 20 {
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yield_now().await;
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}
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}
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_ => panic!("this method can only be called on a deterministic executor"),
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}
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}
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}
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pub struct Scope<'a> {
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@ -8,7 +8,7 @@ version = "0.1.0"
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path = "src/rpc.rs"
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[features]
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test-support = []
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test-support = ["gpui"]
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[dependencies]
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anyhow = "1.0"
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@ -25,6 +25,7 @@ rsa = "0.4"
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serde = { version = "1", features = ["derive"] }
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smol-timeout = "0.6"
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zstd = "0.9"
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gpui = { path = "../gpui", features = ["test-support"], optional = true }
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[build-dependencies]
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prost-build = "0.8"
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@ -34,12 +34,14 @@ impl Connection {
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}
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#[cfg(any(test, feature = "test-support"))]
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pub fn in_memory() -> (Self, Self, postage::watch::Sender<Option<()>>) {
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pub fn in_memory(
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executor: std::sync::Arc<gpui::executor::Background>,
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) -> (Self, Self, postage::watch::Sender<Option<()>>) {
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let (kill_tx, mut kill_rx) = postage::watch::channel_with(None);
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postage::stream::Stream::try_recv(&mut kill_rx).unwrap();
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let (a_tx, a_rx) = Self::channel(kill_rx.clone());
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let (b_tx, b_rx) = Self::channel(kill_rx);
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let (a_tx, a_rx) = Self::channel(kill_rx.clone(), executor.clone());
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let (b_tx, b_rx) = Self::channel(kill_rx, executor);
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(
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Self { tx: a_tx, rx: b_rx },
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Self { tx: b_tx, rx: a_rx },
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@ -50,11 +52,12 @@ impl Connection {
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#[cfg(any(test, feature = "test-support"))]
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fn channel(
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kill_rx: postage::watch::Receiver<Option<()>>,
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executor: std::sync::Arc<gpui::executor::Background>,
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) -> (
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Box<dyn Send + Unpin + futures::Sink<WebSocketMessage, Error = WebSocketError>>,
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Box<dyn Send + Unpin + futures::Stream<Item = Result<WebSocketMessage, WebSocketError>>>,
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) {
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use futures::{future, SinkExt as _};
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use futures::SinkExt as _;
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use io::{Error, ErrorKind};
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let (tx, rx) = mpsc::unbounded::<WebSocketMessage>();
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@ -62,26 +65,39 @@ impl Connection {
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.sink_map_err(|e| WebSocketError::from(Error::new(ErrorKind::Other, e)))
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.with({
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let kill_rx = kill_rx.clone();
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let executor = executor.clone();
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move |msg| {
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if kill_rx.borrow().is_none() {
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future::ready(Ok(msg))
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} else {
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future::ready(Err(Error::new(ErrorKind::Other, "connection killed").into()))
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}
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let kill_rx = kill_rx.clone();
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let executor = executor.clone();
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Box::pin(async move {
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executor.simulate_random_delay().await;
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if kill_rx.borrow().is_none() {
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Ok(msg)
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} else {
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Err(Error::new(ErrorKind::Other, "connection killed").into())
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}
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})
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}
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});
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let rx = rx.then(move |msg| {
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let executor = executor.clone();
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Box::pin(async move {
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executor.simulate_random_delay().await;
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msg
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})
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});
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let rx = KillableReceiver { kill_rx, rx };
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(Box::new(tx), Box::new(rx))
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}
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}
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struct KillableReceiver {
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rx: mpsc::UnboundedReceiver<WebSocketMessage>,
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struct KillableReceiver<S> {
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rx: S,
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kill_rx: postage::watch::Receiver<Option<()>>,
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}
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impl Stream for KillableReceiver {
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impl<S: Unpin + Stream<Item = WebSocketMessage>> Stream for KillableReceiver<S> {
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type Item = Result<WebSocketMessage, WebSocketError>;
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fn poll_next(
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@ -353,12 +353,14 @@ mod tests {
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let client1 = Peer::new();
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let client2 = Peer::new();
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let (client1_to_server_conn, server_to_client_1_conn, _) = Connection::in_memory();
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let (client1_to_server_conn, server_to_client_1_conn, _) =
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Connection::in_memory(cx.background());
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let (client1_conn_id, io_task1, client1_incoming) =
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client1.add_connection(client1_to_server_conn).await;
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let (_, io_task2, server_incoming1) = server.add_connection(server_to_client_1_conn).await;
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let (client2_to_server_conn, server_to_client_2_conn, _) = Connection::in_memory();
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let (client2_to_server_conn, server_to_client_2_conn, _) =
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Connection::in_memory(cx.background());
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let (client2_conn_id, io_task3, client2_incoming) =
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client2.add_connection(client2_to_server_conn).await;
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let (_, io_task4, server_incoming2) = server.add_connection(server_to_client_2_conn).await;
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@ -489,7 +491,8 @@ mod tests {
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let server = Peer::new();
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let client = Peer::new();
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let (client_to_server_conn, server_to_client_conn, _) = Connection::in_memory();
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let (client_to_server_conn, server_to_client_conn, _) =
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Connection::in_memory(cx.background());
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let (client_to_server_conn_id, io_task1, mut client_incoming) =
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client.add_connection(client_to_server_conn).await;
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let (server_to_client_conn_id, io_task2, mut server_incoming) =
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@ -589,7 +592,7 @@ mod tests {
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async fn test_disconnect(cx: TestAppContext) {
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let executor = cx.foreground();
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let (client_conn, mut server_conn, _) = Connection::in_memory();
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let (client_conn, mut server_conn, _) = Connection::in_memory(cx.background());
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let client = Peer::new();
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let (connection_id, io_handler, mut incoming) = client.add_connection(client_conn).await;
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@ -623,7 +626,7 @@ mod tests {
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#[gpui::test(iterations = 10)]
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async fn test_io_error(cx: TestAppContext) {
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let executor = cx.foreground();
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let (client_conn, mut server_conn, _) = Connection::in_memory();
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let (client_conn, mut server_conn, _) = Connection::in_memory(cx.background());
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let client = Peer::new();
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let (connection_id, io_handler, mut incoming) = client.add_connection(client_conn).await;
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@ -3242,7 +3242,8 @@ mod tests {
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"server is forbidding connections"
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)))
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} else {
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let (client_conn, server_conn, kill_conn) = Connection::in_memory();
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let (client_conn, server_conn, kill_conn) =
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Connection::in_memory(cx.background());
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connection_killers.lock().insert(user_id, kill_conn);
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cx.background()
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.spawn(server.handle_connection(
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