ui2: Do not enable 'stories' feature by default.

This cuts down LLVM IR size from 3 million lines to 700k in debug build.
This then leads to ~3s compile time in debug build (without incremental on ui itself), as opposed to 10.5s on main.
This commit is contained in:
Piotr Osiewicz 2023-11-19 11:41:29 +01:00
parent 9d8184670a
commit 31336b0b7d
4 changed files with 11 additions and 11 deletions

View File

@ -18,5 +18,5 @@ theme2 = { path = "../theme2" }
rand = "0.8"
[features]
default = ["stories"]
default = []
stories = ["dep:itertools"]

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@ -1,6 +1,6 @@
use std::sync::Arc;
use gpui::{div, DefiniteLength, Hsla, MouseButton, StatefulInteractiveComponent, WindowContext};
use gpui::{DefiniteLength, Hsla, MouseButton, StatefulInteractiveComponent, WindowContext};
use crate::prelude::*;
use crate::{h_stack, Icon, IconButton, IconElement, Label, LineHeightStyle, TextColor};

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@ -80,18 +80,12 @@ pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
use super::*;
use crate::Story;
use gpui::{actions, Div, Render};
pub use crate::KeyBinding;
use crate::{binding, Story};
use gpui::{Div, Render};
use itertools::Itertools;
pub struct KeybindingStory;
actions!(NoAction);
pub fn binding(key: &str) -> gpui::KeyBinding {
gpui::KeyBinding::new(key, NoAction {}, None)
}
impl Render for KeybindingStory {
type Element = Div<Self>;

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@ -24,6 +24,7 @@ mod to_extract;
pub mod utils;
pub use components::*;
use gpui::actions;
pub use prelude::*;
pub use static_data::*;
pub use styled_ext::*;
@ -42,3 +43,8 @@ pub use crate::settings::*;
mod story;
#[cfg(feature = "stories")]
pub use story::*;
actions!(NoAction);
pub fn binding(key: &str) -> gpui::KeyBinding {
gpui::KeyBinding::new(key, NoAction {}, None)
}