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WIP: Add disclosable channels
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parent
29c339e3b4
commit
3178adefde
@ -8,6 +8,7 @@ use client::{
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proto::PeerId, Channel, ChannelEvent, ChannelId, ChannelStore, Client, Contact, User, UserStore,
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};
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use components::DisclosureExt;
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use context_menu::{ContextMenu, ContextMenuItem};
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use db::kvp::KEY_VALUE_STORE;
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use editor::{Cancel, Editor};
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@ -16,7 +17,7 @@ use fuzzy::{match_strings, StringMatchCandidate};
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use gpui::{
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actions,
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elements::{
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Canvas, ChildView, Empty, Flex, Image, Label, List, ListOffset, ListState,
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Canvas, ChildView, Component, Empty, Flex, Image, Label, List, ListOffset, ListState,
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MouseEventHandler, Orientation, OverlayPositionMode, Padding, ParentElement, Stack, Svg,
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},
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geometry::{
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@ -1615,6 +1616,10 @@ impl CollabPanel {
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this.deploy_channel_context_menu(Some(e.position), channel_id, cx);
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})
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.with_cursor_style(CursorStyle::PointingHand)
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.component()
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.styleable()
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.disclosable()
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.into_element()
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.into_any()
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}
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@ -2522,3 +2527,87 @@ fn render_icon_button(style: &IconButton, svg_path: &'static str) -> impl Elemen
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.contained()
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.with_style(style.container)
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}
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mod components {
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use gpui::{
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elements::{Empty, Flex, GeneralComponent, ParentElement, StyleableComponent},
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Action, Element,
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};
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use theme::components::{
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action_button::ActionButton, svg::Svg, ComponentExt, ToggleIconButtonStyle,
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};
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#[derive(Clone)]
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struct DisclosureStyle<S> {
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disclosure: ToggleIconButtonStyle,
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spacing: f32,
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content: S,
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}
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struct Disclosable<C, S> {
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disclosed: bool,
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action: Box<dyn Action>,
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content: C,
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style: S,
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}
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impl Disclosable<(), ()> {
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fn new<C>(disclosed: bool, content: C, action: Box<dyn Action>) -> Disclosable<C, ()> {
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Disclosable {
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disclosed,
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content,
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action,
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style: (),
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}
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}
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}
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impl<C: StyleableComponent> StyleableComponent for Disclosable<C, ()> {
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type Style = DisclosureStyle<C::Style>;
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type Output = Disclosable<C, Self::Style>;
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fn with_style(self, style: Self::Style) -> Self::Output {
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Disclosable {
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disclosed: self.disclosed,
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action: self.action,
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content: self.content,
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style,
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}
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}
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}
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impl<C: StyleableComponent> GeneralComponent for Disclosable<C, DisclosureStyle<C::Style>> {
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fn render<V: gpui::View>(
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self,
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v: &mut V,
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cx: &mut gpui::ViewContext<V>,
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) -> gpui::AnyElement<V> {
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Flex::row()
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.with_child(
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ActionButton::new_dynamic(self.action)
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.with_contents(Svg::new("path"))
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.toggleable(self.disclosed)
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.with_style(self.style.disclosure)
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.element(),
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)
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.with_child(Empty::new().constrained().with_width(self.style.spacing))
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.with_child(self.content.with_style(self.style.content).render(v, cx))
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.align_children_center()
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.into_any()
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}
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}
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pub trait DisclosureExt {
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fn disclosable(self, disclosed: bool, action: Box<dyn Action>) -> Disclosable<Self, ()>
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where
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Self: Sized;
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}
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impl<C: StyleableComponent> DisclosureExt for C {
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fn disclosable(self, disclosed: bool, action: Box<dyn Action>) -> Disclosable<Self, ()> {
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Disclosable::new(disclosed, self, action)
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}
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}
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}
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@ -229,6 +229,13 @@ pub trait Element<V: View>: 'static {
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{
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MouseEventHandler::for_child::<Tag>(self.into_any(), region_id)
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}
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fn component(self) -> ElementAdapter<V>
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where
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Self: Sized,
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{
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ElementAdapter::new(self.into_any())
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}
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}
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pub trait RenderElement {
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@ -50,6 +50,13 @@ pub trait Component<V: View> {
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{
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ComponentAdapter::new(self)
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}
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fn styleable(self) -> StylableComponentAdapter<Self, V>
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where
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Self: Sized,
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{
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StylableComponentAdapter::new(self)
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}
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}
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impl<V: View, C: GeneralComponent> Component<V> for C {
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@ -8,7 +8,9 @@ use gpui::{
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pub use mode::SearchMode;
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use project::search::SearchQuery;
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pub use project_search::{ProjectSearchBar, ProjectSearchView};
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use theme::components::{action_button::ActionButton, ComponentExt, ToggleIconButtonStyle};
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use theme::components::{
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action_button::ActionButton, svg::Svg, ComponentExt, ToggleIconButtonStyle,
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};
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pub mod buffer_search;
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mod history;
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@ -89,15 +91,12 @@ impl SearchOptions {
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tooltip_style: TooltipStyle,
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button_style: ToggleIconButtonStyle,
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) -> AnyElement<V> {
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ActionButton::new_dynamic(
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self.to_toggle_action(),
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format!("Toggle {}", self.label()),
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tooltip_style,
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)
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.with_contents(theme::components::svg::Svg::new(self.icon()))
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.toggleable(active)
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.with_style(button_style)
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.element()
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.into_any()
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ActionButton::new_dynamic(self.to_toggle_action())
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.with_tooltip(format!("Toggle {}", self.label()), tooltip_style)
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.with_contents(Svg::new(self.icon()))
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.toggleable(active)
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.with_style(button_style)
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.element()
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.into_any()
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}
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}
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@ -81,8 +81,7 @@ pub mod action_button {
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pub struct ActionButton<C, S> {
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action: Box<dyn Action>,
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tooltip: Cow<'static, str>,
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tooltip_style: TooltipStyle,
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tooltip: Option<(Cow<'static, str>, TooltipStyle)>,
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tag: TypeTag,
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contents: C,
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style: Interactive<S>,
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@ -99,27 +98,27 @@ pub mod action_button {
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}
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impl ActionButton<(), ()> {
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pub fn new_dynamic(
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action: Box<dyn Action>,
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tooltip: impl Into<Cow<'static, str>>,
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tooltip_style: TooltipStyle,
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) -> Self {
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pub fn new_dynamic(action: Box<dyn Action>) -> Self {
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Self {
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contents: (),
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tag: action.type_tag(),
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style: Interactive::new_blank(),
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tooltip: tooltip.into(),
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tooltip_style,
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tooltip: None,
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action,
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}
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}
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pub fn new<A: Action + Clone>(
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action: A,
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pub fn new<A: Action + Clone>(action: A) -> Self {
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Self::new_dynamic(Box::new(action))
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}
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pub fn with_tooltip(
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mut self,
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tooltip: impl Into<Cow<'static, str>>,
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tooltip_style: TooltipStyle,
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) -> Self {
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Self::new_dynamic(Box::new(action), tooltip, tooltip_style)
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self.tooltip = Some((tooltip.into(), tooltip_style));
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self
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}
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pub fn with_contents<C: StyleableComponent>(self, contents: C) -> ActionButton<C, ()> {
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@ -128,7 +127,6 @@ pub mod action_button {
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tag: self.tag,
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style: self.style,
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tooltip: self.tooltip,
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tooltip_style: self.tooltip_style,
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contents,
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}
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}
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@ -144,7 +142,7 @@ pub mod action_button {
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tag: self.tag,
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contents: self.contents,
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tooltip: self.tooltip,
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tooltip_style: self.tooltip_style,
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style,
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}
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}
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@ -152,7 +150,7 @@ pub mod action_button {
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impl<C: StyleableComponent> GeneralComponent for ActionButton<C, ButtonStyle<C::Style>> {
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fn render<V: View>(self, v: &mut V, cx: &mut gpui::ViewContext<V>) -> gpui::AnyElement<V> {
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MouseEventHandler::new_dynamic(self.tag, 0, cx, |state, cx| {
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let mut button = MouseEventHandler::new_dynamic(self.tag, 0, cx, |state, cx| {
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let style = self.style.style_for(state);
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let mut contents = self
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.contents
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@ -180,15 +178,15 @@ pub mod action_button {
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}
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})
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.with_cursor_style(CursorStyle::PointingHand)
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.with_dynamic_tooltip(
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self.tag,
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0,
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self.tooltip,
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Some(self.action),
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self.tooltip_style,
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cx,
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)
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.into_any()
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.into_any();
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if let Some((tooltip, style)) = self.tooltip {
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button = button
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.with_dynamic_tooltip(self.tag, 0, tooltip, Some(self.action), style, cx)
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.into_any()
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}
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button
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}
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}
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}
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