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Add some context to assert
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551fd9ba7e
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@ -18,7 +18,7 @@ use smallvec::SmallVec;
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use std::{ffi::c_void, mem, ptr, sync::Arc};
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const SHADERS_METALLIB: &[u8] = include_bytes!(concat!(env!("OUT_DIR"), "/shaders.metallib"));
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const INSTANCE_BUFFER_SIZE: usize = 8192 * 1024; // This is an arbitrary decision. There's probably a more optimal value. []
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const INSTANCE_BUFFER_SIZE: usize = 8192 * 1024; // This is an arbitrary decision. There's probably a more optimal value.
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pub(crate) struct MetalRenderer {
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layer: metal::MetalLayer,
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@ -337,10 +337,7 @@ impl MetalRenderer {
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for (texture_id, vertices) in vertices_by_texture_id {
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align_offset(offset);
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let next_offset = *offset + vertices.len() * mem::size_of::<PathVertex<ScaledPixels>>();
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assert!(
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next_offset <= INSTANCE_BUFFER_SIZE,
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"instance buffer exhausted"
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);
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self.assert_instance_buffer_bounds(next_offset, vertices.len(), "Path Vertexes");
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let render_pass_descriptor = metal::RenderPassDescriptor::new();
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let color_attachment = render_pass_descriptor
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@ -431,10 +428,7 @@ impl MetalRenderer {
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let buffer_contents = unsafe { (self.instances.contents() as *mut u8).add(*offset) };
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let next_offset = *offset + shadow_bytes_len;
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assert!(
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next_offset <= INSTANCE_BUFFER_SIZE,
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"instance buffer exhausted"
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);
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self.assert_instance_buffer_bounds(next_offset, shadows.len(), "Shadows");
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unsafe {
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ptr::copy_nonoverlapping(
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@ -492,10 +486,8 @@ impl MetalRenderer {
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let buffer_contents = unsafe { (self.instances.contents() as *mut u8).add(*offset) };
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let next_offset = *offset + quad_bytes_len;
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assert!(
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next_offset <= INSTANCE_BUFFER_SIZE,
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"instance buffer exhausted"
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);
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self.assert_instance_buffer_bounds(next_offset, quads.len(), "Quads");
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unsafe {
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ptr::copy_nonoverlapping(quads.as_ptr() as *const u8, buffer_contents, quad_bytes_len);
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}
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@ -587,30 +579,18 @@ impl MetalRenderer {
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command_encoder
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.set_fragment_texture(SpriteInputIndex::AtlasTexture as u64, Some(&texture));
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// hypothesis: sprites.as_ptr() does something bogus sometimes?
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//
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let sprite_bytes_len = mem::size_of::<MonochromeSprite>() * sprites.len();
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let next_offset = *offset + sprite_bytes_len;
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assert!(
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next_offset <= INSTANCE_BUFFER_SIZE,
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"instance buffer exhausted"
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);
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self.assert_instance_buffer_bounds(next_offset, sprites.len(), "Path Sprites");
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let buffer_contents =
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unsafe { (self.instances.contents() as *mut u8).add(*offset) };
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// buffer_contents.len() < spite_bytes_len must be out of range.
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// PANIC HERE!
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let next_offset = *offset + sprite_bytes_len;
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assert!(
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next_offset <= INSTANCE_BUFFER_SIZE,
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"instance buffer exhausted"
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);
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unsafe {
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ptr::copy_nonoverlapping(
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sprites.as_ptr() as *const u8, //src
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buffer_contents, //dest
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sprite_bytes_len, // count
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sprites.as_ptr() as *const u8,
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buffer_contents,
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sprite_bytes_len,
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);
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}
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@ -672,10 +652,7 @@ impl MetalRenderer {
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}
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let next_offset = *offset + quad_bytes_len;
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assert!(
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next_offset <= INSTANCE_BUFFER_SIZE,
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"instance buffer exhausted"
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);
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self.assert_instance_buffer_bounds(next_offset, underlines.len(), "Underlines");
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command_encoder.draw_primitives_instanced(
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metal::MTLPrimitiveType::Triangle,
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@ -736,10 +713,7 @@ impl MetalRenderer {
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let buffer_contents = unsafe { (self.instances.contents() as *mut u8).add(*offset) };
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let next_offset = *offset + sprite_bytes_len;
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assert!(
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next_offset <= INSTANCE_BUFFER_SIZE,
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"instance buffer exhausted"
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);
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self.assert_instance_buffer_bounds(next_offset, sprites.len(), "Monoschrome Sprites");
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unsafe {
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ptr::copy_nonoverlapping(
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@ -808,10 +782,8 @@ impl MetalRenderer {
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let buffer_contents = unsafe { (self.instances.contents() as *mut u8).add(*offset) };
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let next_offset = *offset + sprite_bytes_len;
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assert!(
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next_offset <= INSTANCE_BUFFER_SIZE,
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"instance buffer exhausted"
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);
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self.assert_instance_buffer_bounds(next_offset, sprites.len(), "Polychrome Sprites");
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unsafe {
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ptr::copy_nonoverlapping(
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sprites.as_ptr() as *const u8,
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@ -886,10 +858,7 @@ impl MetalRenderer {
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align_offset(offset);
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let next_offset = *offset + mem::size_of::<Surface>();
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assert!(
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next_offset <= INSTANCE_BUFFER_SIZE,
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"instance buffer exhausted"
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);
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self.assert_instance_buffer_bounds(next_offset, 1, "Surface");
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command_encoder.set_vertex_buffer(
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SurfaceInputIndex::Surfaces as u64,
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@ -926,6 +895,15 @@ impl MetalRenderer {
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*offset = next_offset;
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}
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}
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fn assert_instance_buffer_bounds(&self, next_offset: usize, count: usize, item: &'static str) {
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assert!(
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next_offset <= INSTANCE_BUFFER_SIZE,
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"instance buffer exhausted attempting to copy {} of {}",
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count,
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item
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);
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}
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}
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fn build_pipeline_state(
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