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Remove incorrect venv base directory used (#9661)
Follow-up of https://github.com/zed-industries/zed/pull/8444 Release Notes: - N/A
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@ -39,11 +39,9 @@ impl Project {
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// Alacritty uses parent project's working directory when no working directory is provided
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// https://github.com/alacritty/alacritty/blob/fd1a3cc79192d1d03839f0fd8c72e1f8d0fce42e/extra/man/alacritty.5.scd?plain=1#L47-L52
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let current_directory = std::env::current_dir().ok();
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let venv_base_directory = working_directory
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.as_deref()
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.or(current_directory.as_deref())
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.unwrap_or_else(|| Path::new("")); // if everything fails, use relative path
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.unwrap_or_else(|| Path::new(""));
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let (spawn_task, shell) = if let Some(spawn_task) = spawn_task {
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env.extend(spawn_task.env);
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