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Fix broken character (#9992)
This is extremely minor but I couldn't help it. ![broken-character](https://github.com/zed-industries/zed/assets/28818/1b598b53-2a6a-4fd7-8857-a43e682db35e) Release Notes: - N/A
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# Contexts
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# Contexts
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GPUI makes extensive use of *context parameters*, typically named `cx` and positioned at the end of the parameter list, unless they're before a final function parameter. A context reference provides access to application state and services.
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GPUI makes extensive use of _context parameters_, typically named `cx` and positioned at the end of the parameter list, unless they're before a final function parameter. A context reference provides access to application state and services.
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There are multiple kinds of contexts, and contexts implement the `Deref` trait so that a function taking `&mut AppContext` could be passed a `&mut WindowContext` or `&mut ViewContext` instead.
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There are multiple kinds of contexts, and contexts implement the `Deref` trait so that a function taking `&mut AppContext` could be passed a `&mut WindowContext` or `&mut ViewContext` instead.
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@ -30,7 +30,7 @@ Available when you create or update a `Model<T>`. It derefs to an `AppContext`,
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## `ViewContext<V>`
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## `ViewContext<V>`
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Available when you create or update a `View<V>`. It derefs to a `WindowContext`, but also contains methods specific to the particular view, such as the ability to notify change observers or emit events.
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Available when you create or update a `View<V>`. It derefs to a `WindowContext`, but also contains methods specific to the particular view, such as the ability to notify change observers or emit events.
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## `AsyncAppContext` and `AsyncWindowContext`
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## `AsyncAppContext` and `AsyncWindowContext`
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