Unify Story/StoryContainers (#17114)

Unify the various Story containers, and use gpui default colors over the
custom `StoryColors`.

Release Notes:

- N/A
This commit is contained in:
Nate Butler 2024-08-29 17:27:01 -04:00 committed by GitHub
parent 449e744c14
commit 3d175f685f
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GPG Key ID: B5690EEEBB952194
9 changed files with 356 additions and 510 deletions

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@ -1,5 +1,5 @@
use gpui::prelude::*;
use story::{StoryContainer, StoryItem, StorySection};
use story::{Story, StoryItem, StorySection};
use ui::prelude::*;
use crate::notifications::collab_notification::CollabNotification;
@ -10,41 +10,39 @@ impl Render for CollabNotificationStory {
fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
let window_container = |width, height| div().w(px(width)).h(px(height));
StoryContainer::new(
"CollabNotification Story",
"crates/collab_ui/src/notifications/stories/collab_notification.rs",
)
.child(
StorySection::new().child(StoryItem::new(
"Incoming Call Notification",
window_container(400., 72.).child(
CollabNotification::new(
"https://avatars.githubusercontent.com/u/1486634?v=4",
Button::new("accept", "Accept"),
Button::new("decline", "Decline"),
)
.child(
v_flex()
.overflow_hidden()
.child(Label::new("maxdeviant is sharing a project in Zed")),
Story::container()
.child(Story::title_for::<CollabNotification>())
.child(
StorySection::new().child(StoryItem::new(
"Incoming Call Notification",
window_container(400., 72.).child(
CollabNotification::new(
"https://avatars.githubusercontent.com/u/1486634?v=4",
Button::new("accept", "Accept"),
Button::new("decline", "Decline"),
)
.child(
v_flex()
.overflow_hidden()
.child(Label::new("maxdeviant is sharing a project in Zed")),
),
),
),
)),
)
.child(
StorySection::new().child(StoryItem::new(
"Project Shared Notification",
window_container(400., 72.).child(
CollabNotification::new(
"https://avatars.githubusercontent.com/u/1714999?v=4",
Button::new("open", "Open"),
Button::new("dismiss", "Dismiss"),
)
.child(Label::new("iamnbutler"))
.child(Label::new("is sharing a project in Zed:"))
.child(Label::new("zed")),
),
)),
)
)),
)
.child(
StorySection::new().child(StoryItem::new(
"Project Shared Notification",
window_container(400., 72.).child(
CollabNotification::new(
"https://avatars.githubusercontent.com/u/1714999?v=4",
Button::new("open", "Open"),
Button::new("dismiss", "Dismiss"),
)
.child(Label::new("iamnbutler"))
.child(Label::new("is sharing a project in Zed:"))
.child(Label::new("zed")),
),
)),
)
}
}

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@ -1,123 +1,16 @@
use gpui::{
div, hsla, prelude::*, px, rems, AnyElement, Div, ElementId, Hsla, SharedString, WindowContext,
div, prelude::*, px, rems, AnyElement, DefaultColor, DefaultColors, Div, SharedString,
WindowContext,
};
use itertools::Itertools;
use smallvec::SmallVec;
use std::path::PathBuf;
use std::sync::atomic::{AtomicUsize, Ordering};
use std::time::{SystemTime, UNIX_EPOCH};
static COUNTER: AtomicUsize = AtomicUsize::new(0);
pub fn reasonably_unique_id() -> String {
let now = SystemTime::now();
let timestamp = now.duration_since(UNIX_EPOCH).unwrap();
let cnt = COUNTER.fetch_add(1, Ordering::Relaxed);
let id = format!("{}_{}", timestamp.as_nanos(), cnt);
id
}
pub struct StoryColor {
pub primary: Hsla,
pub secondary: Hsla,
pub border: Hsla,
pub background: Hsla,
pub card_background: Hsla,
pub divider: Hsla,
pub link: Hsla,
}
impl StoryColor {
pub fn new() -> Self {
Self {
primary: hsla(216. / 360., 11. / 100., 0. / 100., 1.),
secondary: hsla(216. / 360., 11. / 100., 16. / 100., 1.),
border: hsla(216. / 360., 11. / 100., 91. / 100., 1.),
background: hsla(0. / 360., 0. / 100., 1., 1.),
card_background: hsla(0. / 360., 0. / 100., 96. / 100., 1.),
divider: hsla(216. / 360., 11. / 100., 86. / 100., 1.),
link: hsla(206. / 360., 1., 50. / 100., 1.),
}
}
}
pub fn story_color() -> StoryColor {
StoryColor::new()
}
#[derive(IntoElement)]
pub struct StoryContainer {
title: SharedString,
relative_path: &'static str,
children: SmallVec<[AnyElement; 2]>,
}
impl StoryContainer {
pub fn new(title: impl Into<SharedString>, relative_path: &'static str) -> Self {
Self {
title: title.into(),
relative_path,
children: SmallVec::new(),
}
}
}
impl ParentElement for StoryContainer {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.children.extend(elements)
}
}
impl RenderOnce for StoryContainer {
fn render(self, _cx: &mut WindowContext) -> impl IntoElement {
div()
.size_full()
.flex()
.flex_col()
.id("story_container")
.bg(story_color().background)
.child(
div()
.flex()
.flex_none()
.w_full()
.justify_between()
.p_2()
.bg(story_color().background)
.border_b_1()
.border_color(story_color().border)
.child(Story::title(self.title))
.child(
div()
.text_xs()
.text_color(story_color().primary)
.child(Story::open_story_link(self.relative_path)),
),
)
.child(
div()
.w_full()
.h_px()
.flex_1()
.id("story_body")
.overflow_x_hidden()
.overflow_y_scroll()
.flex()
.flex_col()
.pb_4()
.children(self.children),
)
}
}
pub struct Story {}
impl Story {
pub fn container() -> gpui::Stateful<Div> {
let colors = DefaultColors::light();
div()
.id("story_container")
.overflow_y_scroll()
@ -125,70 +18,16 @@ impl Story {
.min_h_full()
.flex()
.flex_col()
.bg(story_color().background)
}
// TODO: Move all stories to container2, then rename
pub fn container2<T>(relative_path: &'static str) -> Div {
div().size_full().child(
div()
.size_full()
.id("story_container")
.overflow_y_scroll()
.flex()
.flex_col()
.flex_none()
.child(
div()
.flex()
.justify_between()
.p_2()
.border_b_1()
.border_color(story_color().border)
.child(Story::title_for::<T>())
.child(
div()
.text_xs()
.text_color(story_color().primary)
.child(Story::open_story_link(relative_path)),
),
)
.child(
div()
.w_full()
.min_h_full()
.flex()
.flex_col()
.bg(story_color().background),
),
)
}
pub fn open_story_link(relative_path: &'static str) -> impl Element {
let path = PathBuf::from_iter([relative_path]);
div()
.flex()
.gap_2()
.text_xs()
.text_color(story_color().primary)
.id(SharedString::from(format!("id_{}", relative_path)))
.on_click({
let path = path.clone();
move |_event, _cx| {
let path = format!("{}:0:0", path.to_string_lossy());
std::process::Command::new("zed").arg(path).spawn().ok();
}
})
.children(vec![div().child(Story::link("Open in Zed →"))])
.text_color(DefaultColor::Text.hsla(&colors))
.bg(DefaultColor::Background.hsla(&colors))
}
pub fn title(title: impl Into<SharedString>) -> impl Element {
let colors = DefaultColors::light();
div()
.text_xs()
.text_color(story_color().primary)
.text_color(DefaultColor::Text.hsla(&colors))
.child(title.into())
}
@ -197,59 +36,66 @@ impl Story {
}
pub fn section() -> Div {
let colors = DefaultColors::light();
div()
.p_4()
.m_4()
.border_1()
.border_color(story_color().border)
.border_color(DefaultColor::Separator.hsla(&colors))
}
pub fn section_title() -> Div {
div().text_lg().text_color(story_color().primary)
let colors = DefaultColors::light();
div().text_lg().text_color(DefaultColor::Text.hsla(&colors))
}
pub fn group() -> Div {
div().my_2().bg(story_color().background)
let colors = DefaultColors::light();
div().my_2().bg(DefaultColor::Container.hsla(&colors))
}
pub fn code_block(code: impl Into<SharedString>) -> Div {
let colors = DefaultColors::light();
div()
.size_full()
.p_2()
.max_w(rems(36.))
.bg(gpui::black())
.bg(DefaultColor::Container.hsla(&colors))
.rounded_md()
.text_sm()
.text_color(gpui::white())
.text_color(DefaultColor::Text.hsla(&colors))
.overflow_hidden()
.child(code.into())
}
pub fn divider() -> Div {
div().my_2().h(px(1.)).bg(story_color().divider)
}
let colors = DefaultColors::light();
pub fn link(link: impl Into<SharedString>) -> impl Element {
div()
.id(ElementId::from(SharedString::from(reasonably_unique_id())))
.text_xs()
.text_color(story_color().link)
.cursor(gpui::CursorStyle::PointingHand)
.child(link.into())
.my_2()
.h(px(1.))
.bg(DefaultColor::Separator.hsla(&colors))
}
pub fn description(description: impl Into<SharedString>) -> impl Element {
let colors = DefaultColors::light();
div()
.text_sm()
.text_color(story_color().secondary)
.text_color(DefaultColor::Text.hsla(&colors))
.min_w_96()
.child(description.into())
}
pub fn label(label: impl Into<SharedString>) -> impl Element {
let colors = DefaultColors::light();
div()
.text_xs()
.text_color(story_color().primary)
.text_color(DefaultColor::Text.hsla(&colors))
.child(label.into())
}
@ -290,6 +136,8 @@ impl StoryItem {
impl RenderOnce for StoryItem {
fn render(self, _cx: &mut WindowContext) -> impl IntoElement {
let colors = DefaultColors::light();
div()
.my_2()
.flex()
@ -304,9 +152,9 @@ impl RenderOnce for StoryItem {
.child(
div()
.rounded_md()
.bg(story_color().card_background)
.bg(DefaultColor::Background.hsla(&colors))
.border_1()
.border_color(story_color().border)
.border_color(DefaultColor::Border.hsla(&colors))
.py_1()
.px_2()
.overflow_hidden()

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@ -15,98 +15,106 @@ impl TextStory {
impl Render for TextStory {
fn render(&mut self, cx: &mut gpui::ViewContext<Self>) -> impl IntoElement {
StoryContainer::new("Text Story", "crates/storybook/src/stories/text.rs")
.children(
vec![
StorySection::new()
.child(
StoryItem::new("Default", div().bg(gpui::blue()).child("Hello World!"))
Story::container()
.child(Story::title("Text"))
.children(vec![
StorySection::new()
.child(
StoryItem::new("Default", div().bg(gpui::blue()).child("Hello World!"))
.usage(indoc! {r##"
div()
.child("Hello World!")
"##
}),
)
.child(
StoryItem::new(
"Wrapping Text",
div().max_w_96().child(concat!(
"The quick brown fox jumps over the lazy dog. ",
"Meanwhile, the lazy dog decided it was time for a change. ",
"He started daily workout routines, ate healthier and became the fastest dog in town.",
)),
)
.description("Set a width or max-width to enable text wrapping.")
.usage(indoc! {r##"
div()
.child("Hello World!")
.max_w_96()
.child("Some text that you want to wrap.")
"##
}),
)
.child(
StoryItem::new("Wrapping Text",
div().max_w_96()
.child(
concat!(
"The quick brown fox jumps over the lazy dog. ",
)
.child(
StoryItem::new(
"tbd",
div().flex().w_96().child(
div().overflow_hidden().child(concat!(
"flex-row. width 96. overflow-hidden. The quick brown fox jumps over the lazy dog. ",
"Meanwhile, the lazy dog decided it was time for a change. ",
"He started daily workout routines, ate healthier and became the fastest dog in town.",
)
)
)),
),
),
)
.description("Set a width or max-width to enable text wrapping.")
.usage(indoc! {r##"
div()
.max_w_96()
.child("Some text that you want to wrap.")
"##
})
)
.child(
StoryItem::new("tbd",
div().flex().w_96().child(div().overflow_hidden().child(concat!(
"flex-row. width 96. overflow-hidden. The quick brown fox jumps over the lazy dog. ",
"Meanwhile, the lazy dog decided it was time for a change. ",
"He started daily workout routines, ate healthier and became the fastest dog in town.",
)))
)
)
.child(
StoryItem::new("Text in Horizontal Flex",
div().flex().w_96().bg(red()).child(concat!(
"flex-row. width 96. The quick brown fox jumps over the lazy dog. ",
"Meanwhile, the lazy dog decided it was time for a change. ",
"He started daily workout routines, ate healthier and became the fastest dog in town.",
))
)
.usage(indoc! {r##"
// NOTE: When rendering text in a horizontal flex container,
// Taffy will not pass width constraints down from the parent.
// To fix this, render text in a parent with overflow: hidden
.child(
StoryItem::new(
"Text in Horizontal Flex",
div().flex().w_96().bg(red()).child(concat!(
"flex-row. width 96. The quick brown fox jumps over the lazy dog. ",
"Meanwhile, the lazy dog decided it was time for a change. ",
"He started daily workout routines, ate healthier and became the fastest dog in town.",
)),
)
.usage(indoc! {r##"
// NOTE: When rendering text in a horizontal flex container,
// Taffy will not pass width constraints down from the parent.
// To fix this, render text in a parent with overflow: hidden
div()
.max_w_96()
.child("Some text that you want to wrap.")
"##
})
)
.child(
StoryItem::new("Interactive Text",
InteractiveText::new(
"interactive",
StyledText::new("Hello world, how is it going?").with_highlights(&cx.text_style(), [
(6..11, HighlightStyle {
background_color: Some(green()),
..Default::default()
}),
]),
)
.on_click(vec![2..4, 1..3, 7..9], |range_ix, _cx| {
println!("Clicked range {range_ix}");
})
div()
.max_w_96()
.child("Some text that you want to wrap.")
"##
}),
)
.usage(indoc! {r##"
InteractiveText::new(
"interactive",
StyledText::new("Hello world, how is it going?").with_highlights(&cx.text_style(), [
(6..11, HighlightStyle {
background_color: Some(green()),
..Default::default()
}),
]),
.child(
StoryItem::new(
"Interactive Text",
InteractiveText::new(
"interactive",
StyledText::new("Hello world, how is it going?").with_highlights(
&cx.text_style(),
[
(
6..11,
HighlightStyle {
background_color: Some(green()),
..Default::default()
},
),
],
),
)
.on_click(vec![2..4, 1..3, 7..9], |range_ix, _cx| {
println!("Clicked range {range_ix}");
}),
)
.on_click(vec![2..4, 1..3, 7..9], |range_ix, _cx| {
println!("Clicked range {range_ix}");
})
"##
})
)
]
).into_element()
.usage(indoc! {r##"
InteractiveText::new(
"interactive",
StyledText::new("Hello world, how is it going?").with_highlights(&cx.text_style(), [
(6..11, HighlightStyle {
background_color: Some(green()),
..Default::default()
}),
]),
)
.on_click(vec![2..4, 1..3, 7..9], |range_ix, _cx| {
println!("Clicked range {range_ix}");
})
"##
}),
),
])
.into_element()
}
}

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@ -1,5 +1,5 @@
use gpui::Render;
use story::{StoryContainer, StoryItem, StorySection};
use story::{Story, StoryItem, StorySection};
use ui::prelude::*;
@ -9,13 +9,11 @@ pub struct ApplicationMenuStory;
impl Render for ApplicationMenuStory {
fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
StoryContainer::new(
"ApplicationMenu Story",
"crates/title_bar/src/stories/application_menu.rs",
)
.child(StorySection::new().child(StoryItem::new(
"Application Menu",
h_flex().child(ApplicationMenu::new()),
)))
Story::container()
.child(Story::title_for::<ApplicationMenu>())
.child(StorySection::new().child(StoryItem::new(
"Application Menu",
h_flex().child(ApplicationMenu::new()),
)))
}
}

View File

@ -1,5 +1,5 @@
use gpui::Render;
use story::{StoryContainer, StoryItem, StorySection};
use story::{Story, StoryItem, StorySection};
use crate::{prelude::*, AudioStatus, Availability, AvatarAvailabilityIndicator};
use crate::{Avatar, AvatarAudioStatusIndicator};
@ -8,7 +8,8 @@ pub struct AvatarStory;
impl Render for AvatarStory {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
StoryContainer::new("Avatar", "crates/ui/src/components/stories/avatar.rs")
Story::container()
.child(Story::title_for::<Avatar>())
.child(
StorySection::new()
.child(StoryItem::new(

View File

@ -1,5 +1,5 @@
use gpui::Render;
use story::{StoryContainer, StoryItem, StorySection};
use story::{Story, StoryItem, StorySection};
use crate::{prelude::*, IconButtonShape, Tooltip};
use crate::{IconButton, IconName};
@ -111,38 +111,36 @@ impl Render for IconButtonStory {
selected_with_tooltip_button,
];
StoryContainer::new(
"Icon Button",
"crates/ui/src/components/stories/icon_button.rs",
)
.child(StorySection::new().children(buttons))
.child(
StorySection::new().child(StoryItem::new(
"Square",
h_flex()
.gap_2()
.child(
IconButton::new("square-medium", IconName::Close)
.shape(IconButtonShape::Square)
.icon_size(IconSize::Medium),
)
.child(
IconButton::new("square-small", IconName::Close)
.shape(IconButtonShape::Square)
.icon_size(IconSize::Small),
)
.child(
IconButton::new("square-xsmall", IconName::Close)
.shape(IconButtonShape::Square)
.icon_size(IconSize::XSmall),
)
.child(
IconButton::new("square-indicator", IconName::Close)
.shape(IconButtonShape::Square)
.icon_size(IconSize::Indicator),
),
)),
)
.into_element()
Story::container()
.child(Story::title_for::<IconButton>())
.child(StorySection::new().children(buttons))
.child(
StorySection::new().child(StoryItem::new(
"Square",
h_flex()
.gap_2()
.child(
IconButton::new("square-medium", IconName::Close)
.shape(IconButtonShape::Square)
.icon_size(IconSize::Medium),
)
.child(
IconButton::new("square-small", IconName::Close)
.shape(IconButtonShape::Square)
.icon_size(IconSize::Small),
)
.child(
IconButton::new("square-xsmall", IconName::Close)
.shape(IconButtonShape::Square)
.icon_size(IconSize::XSmall),
)
.child(
IconButton::new("square-indicator", IconName::Close)
.shape(IconButtonShape::Square)
.icon_size(IconSize::Indicator),
),
)),
)
.into_element()
}
}

View File

@ -1,7 +1,7 @@
use gpui::NoAction;
use gpui::Render;
use itertools::Itertools;
use story::{Story, StoryContainer};
use story::Story;
use crate::{prelude::*, KeyBinding};
@ -15,28 +15,23 @@ impl Render for KeybindingStory {
fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
let all_modifier_permutations = ["ctrl", "alt", "cmd", "shift"].into_iter().permutations(2);
StoryContainer::new(
"KeyBinding",
"crates/ui/src/components/stories/keybinding.rs",
)
.child(Story::label("Single Key"))
.child(KeyBinding::new(binding("Z")))
.child(Story::label("Single Key with Modifier"))
.child(
div()
.flex()
.gap_3()
.child(KeyBinding::new(binding("ctrl-c")))
.child(KeyBinding::new(binding("alt-c")))
.child(KeyBinding::new(binding("cmd-c")))
.child(KeyBinding::new(binding("shift-c"))),
)
.child(Story::label("Single Key with Modifier (Permuted)"))
.child(
div()
.flex()
.flex_col()
.children(
Story::container()
.child(Story::title_for::<KeyBinding>())
.child(Story::label("Single Key"))
.child(KeyBinding::new(binding("Z")))
.child(Story::label("Single Key with Modifier"))
.child(
div()
.flex()
.gap_3()
.child(KeyBinding::new(binding("ctrl-c")))
.child(KeyBinding::new(binding("alt-c")))
.child(KeyBinding::new(binding("cmd-c")))
.child(KeyBinding::new(binding("shift-c"))),
)
.child(Story::label("Single Key with Modifier (Permuted)"))
.child(
div().flex().flex_col().children(
all_modifier_permutations
.chunks(4)
.into_iter()
@ -50,31 +45,35 @@ impl Render for KeybindingStory {
}))
}),
),
)
.child(Story::label("Single Key with All Modifiers"))
.child(KeyBinding::new(binding("ctrl-alt-cmd-shift-z")))
.child(Story::label("Chord"))
.child(KeyBinding::new(binding("a z")))
.child(Story::label("Chord with Modifier"))
.child(KeyBinding::new(binding("ctrl-a shift-z")))
.child(KeyBinding::new(binding("fn-s")))
.child(Story::label("Single Key with All Modifiers (Linux)"))
.child(
KeyBinding::new(binding("ctrl-alt-cmd-shift-z")).platform_style(PlatformStyle::Linux),
)
.child(Story::label("Chord (Linux)"))
.child(KeyBinding::new(binding("a z")).platform_style(PlatformStyle::Linux))
.child(Story::label("Chord with Modifier (Linux)"))
.child(KeyBinding::new(binding("ctrl-a shift-z")).platform_style(PlatformStyle::Linux))
.child(KeyBinding::new(binding("fn-s")).platform_style(PlatformStyle::Linux))
.child(Story::label("Single Key with All Modifiers (Windows)"))
.child(
KeyBinding::new(binding("ctrl-alt-cmd-shift-z")).platform_style(PlatformStyle::Windows),
)
.child(Story::label("Chord (Windows)"))
.child(KeyBinding::new(binding("a z")).platform_style(PlatformStyle::Windows))
.child(Story::label("Chord with Modifier (Windows)"))
.child(KeyBinding::new(binding("ctrl-a shift-z")).platform_style(PlatformStyle::Windows))
.child(KeyBinding::new(binding("fn-s")).platform_style(PlatformStyle::Windows))
)
.child(Story::label("Single Key with All Modifiers"))
.child(KeyBinding::new(binding("ctrl-alt-cmd-shift-z")))
.child(Story::label("Chord"))
.child(KeyBinding::new(binding("a z")))
.child(Story::label("Chord with Modifier"))
.child(KeyBinding::new(binding("ctrl-a shift-z")))
.child(KeyBinding::new(binding("fn-s")))
.child(Story::label("Single Key with All Modifiers (Linux)"))
.child(
KeyBinding::new(binding("ctrl-alt-cmd-shift-z"))
.platform_style(PlatformStyle::Linux),
)
.child(Story::label("Chord (Linux)"))
.child(KeyBinding::new(binding("a z")).platform_style(PlatformStyle::Linux))
.child(Story::label("Chord with Modifier (Linux)"))
.child(KeyBinding::new(binding("ctrl-a shift-z")).platform_style(PlatformStyle::Linux))
.child(KeyBinding::new(binding("fn-s")).platform_style(PlatformStyle::Linux))
.child(Story::label("Single Key with All Modifiers (Windows)"))
.child(
KeyBinding::new(binding("ctrl-alt-cmd-shift-z"))
.platform_style(PlatformStyle::Windows),
)
.child(Story::label("Chord (Windows)"))
.child(KeyBinding::new(binding("a z")).platform_style(PlatformStyle::Windows))
.child(Story::label("Chord with Modifier (Windows)"))
.child(
KeyBinding::new(binding("ctrl-a shift-z")).platform_style(PlatformStyle::Windows),
)
.child(KeyBinding::new(binding("fn-s")).platform_style(PlatformStyle::Windows))
}
}

View File

@ -1,5 +1,5 @@
use gpui::Render;
use story::{StoryContainer, StoryItem, StorySection};
use story::{Story, StoryItem, StorySection};
use crate::{prelude::*, ToggleButton};
@ -7,89 +7,87 @@ pub struct ToggleButtonStory;
impl Render for ToggleButtonStory {
fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
StoryContainer::new(
"Toggle Button",
"crates/ui/src/components/stories/toggle_button.rs",
)
.child(
StorySection::new().child(
StoryItem::new(
"Default",
ToggleButton::new("default_toggle_button", "Hello"),
)
.description("Displays a toggle button.")
.usage(""),
),
)
.child(
StorySection::new().child(
StoryItem::new(
"Toggle button group",
h_flex()
.child(
ToggleButton::new(1, "Apple")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.first(),
)
.child(
ToggleButton::new(2, "Banana")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.middle(),
)
.child(
ToggleButton::new(3, "Cherry")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.middle(),
)
.child(
ToggleButton::new(4, "Dragonfruit")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.last(),
),
)
.description("Displays a group of toggle buttons.")
.usage(""),
),
)
.child(
StorySection::new().child(
StoryItem::new(
"Toggle button group with selection",
h_flex()
.child(
ToggleButton::new(1, "Apple")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.first(),
)
.child(
ToggleButton::new(2, "Banana")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.selected(true)
.middle(),
)
.child(
ToggleButton::new(3, "Cherry")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.middle(),
)
.child(
ToggleButton::new(4, "Dragonfruit")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.last(),
),
)
.description("Displays a group of toggle buttons.")
.usage(""),
),
)
.into_element()
Story::container()
.child(Story::title_for::<ToggleButton>())
.child(
StorySection::new().child(
StoryItem::new(
"Default",
ToggleButton::new("default_toggle_button", "Hello"),
)
.description("Displays a toggle button.")
.usage(""),
),
)
.child(
StorySection::new().child(
StoryItem::new(
"Toggle button group",
h_flex()
.child(
ToggleButton::new(1, "Apple")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.first(),
)
.child(
ToggleButton::new(2, "Banana")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.middle(),
)
.child(
ToggleButton::new(3, "Cherry")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.middle(),
)
.child(
ToggleButton::new(4, "Dragonfruit")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.last(),
),
)
.description("Displays a group of toggle buttons.")
.usage(""),
),
)
.child(
StorySection::new().child(
StoryItem::new(
"Toggle button group with selection",
h_flex()
.child(
ToggleButton::new(1, "Apple")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.first(),
)
.child(
ToggleButton::new(2, "Banana")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.selected(true)
.middle(),
)
.child(
ToggleButton::new(3, "Cherry")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.middle(),
)
.child(
ToggleButton::new(4, "Dragonfruit")
.style(ButtonStyle::Filled)
.size(ButtonSize::Large)
.last(),
),
)
.description("Displays a group of toggle buttons.")
.usage(""),
),
)
.into_element()
}
}

View File

@ -1,5 +1,5 @@
use gpui::Render;
use story::{StoryContainer, StoryItem, StorySection};
use story::{Story, StoryItem, StorySection};
use crate::{prelude::*, ToolStrip, Tooltip};
@ -7,29 +7,27 @@ pub struct ToolStripStory;
impl Render for ToolStripStory {
fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
StoryContainer::new(
"Tool Strip",
"crates/ui/src/components/stories/tool_strip.rs",
)
.child(
StorySection::new().child(StoryItem::new(
"Vertical Tool Strip",
h_flex().child(
ToolStrip::vertical("tool_strip_example")
.tool(
IconButton::new("example_tool", IconName::AudioOn)
.tooltip(|cx| Tooltip::text("Example tool", cx)),
)
.tool(
IconButton::new("example_tool_2", IconName::MicMute)
.tooltip(|cx| Tooltip::text("Example tool 2", cx)),
)
.tool(
IconButton::new("example_tool_3", IconName::Screen)
.tooltip(|cx| Tooltip::text("Example tool 3", cx)),
),
),
)),
)
Story::container()
.child(Story::title_for::<ToolStrip>())
.child(
StorySection::new().child(StoryItem::new(
"Vertical Tool Strip",
h_flex().child(
ToolStrip::vertical("tool_strip_example")
.tool(
IconButton::new("example_tool", IconName::AudioOn)
.tooltip(|cx| Tooltip::text("Example tool", cx)),
)
.tool(
IconButton::new("example_tool_2", IconName::MicMute)
.tooltip(|cx| Tooltip::text("Example tool 2", cx)),
)
.tool(
IconButton::new("example_tool_3", IconName::Screen)
.tooltip(|cx| Tooltip::text("Example tool 3", cx)),
),
),
)),
)
}
}