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Encode rem values derived from pixels using rems_from_px
(#9367)
This PR adds a new `rems_from_px` helper function that can be used to compute rem values based on a pixel value. This is something we do fairly commonly, where we want to express a size that is a given pixel size at the base rem size (e.g., "14px when the rem size is 16px"). `rems_from_px` helps make the intent more explicit, as well as prevent the base rem size from being duplicated everywhere. Note: Ideally we would want `rems_from_px` to be `const`, but that depends on https://github.com/rust-lang/rust/issues/57241. Release Notes: - N/A
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@ -86,7 +86,7 @@ impl Render for Breadcrumbs {
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),
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None => element
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// Match the height of the `ButtonLike` in the other arm.
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.h(rems(22. / 16.))
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.h(rems_from_px(22.))
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.child(breadcrumbs_stack),
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}
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}
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@ -174,7 +174,7 @@ impl Render for ChannelModal {
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.child(
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h_flex()
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.w_full()
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.h(rems(22. / 16.))
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.h(rems_from_px(22.))
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.justify_between()
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.line_height(rems(1.25))
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.child(CheckboxWithLabel::new(
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@ -521,7 +521,7 @@ impl ExtensionsPage {
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.gap_2()
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.border_1()
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.border_color(editor_border)
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.min_w(rems(384. / 16.))
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.min_w(rems_from_px(384.))
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.rounded_lg()
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.child(Icon::new(IconName::MagnifyingGlass))
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.child(self.render_text_input(&self.query_editor, cx)),
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@ -37,8 +37,8 @@ impl RenderOnce for AvatarAudioStatusIndicator {
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div()
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.absolute()
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.bottom(rems(-3. / 16.))
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.right(rems(-6. / 16.))
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.bottom(rems_from_px(-3.))
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.right(rems_from_px(-6.))
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.w(width_in_px + padding_x)
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.h(icon_size.rems())
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.child(
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@ -1,5 +1,5 @@
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use gpui::{relative, DefiniteLength, MouseButton};
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use gpui::{rems, transparent_black, AnyElement, AnyView, ClickEvent, Hsla, Rems};
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use gpui::{transparent_black, AnyElement, AnyView, ClickEvent, Hsla, Rems};
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use smallvec::SmallVec;
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use crate::prelude::*;
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@ -278,10 +278,10 @@ pub enum ButtonSize {
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impl ButtonSize {
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fn height(self) -> Rems {
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match self {
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ButtonSize::Large => rems(32. / 16.),
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ButtonSize::Default => rems(22. / 16.),
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ButtonSize::Compact => rems(18. / 16.),
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ButtonSize::None => rems(16. / 16.),
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ButtonSize::Large => rems_from_px(32.),
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ButtonSize::Default => rems_from_px(22.),
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ButtonSize::Compact => rems_from_px(18.),
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ButtonSize::None => rems_from_px(16.),
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}
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}
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}
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@ -1,4 +1,4 @@
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use gpui::{rems, svg, IntoElement, Rems};
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use gpui::{svg, IntoElement, Rems};
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use strum::EnumIter;
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use crate::prelude::*;
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@ -15,10 +15,10 @@ pub enum IconSize {
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impl IconSize {
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pub fn rems(self) -> Rems {
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match self {
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IconSize::Indicator => rems(10. / 16.),
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IconSize::XSmall => rems(12. / 16.),
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IconSize::Small => rems(14. / 16.),
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IconSize::Medium => rems(16. / 16.),
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IconSize::Indicator => rems_from_px(10.),
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IconSize::XSmall => rems_from_px(12.),
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IconSize::Small => rems_from_px(14.),
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IconSize::Medium => rems_from_px(16.),
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}
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}
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}
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@ -1,5 +1,5 @@
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use crate::{h_flex, prelude::*, Icon, IconName, IconSize};
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use gpui::{relative, rems, Action, FocusHandle, IntoElement, Keystroke};
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use gpui::{relative, Action, FocusHandle, IntoElement, Keystroke};
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/// The way a [`KeyBinding`] should be displayed.
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#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
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@ -158,12 +158,15 @@ impl RenderOnce for Key {
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.py_0()
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.map(|this| {
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if single_char {
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this.w(rems(14. / 16.)).flex().flex_none().justify_center()
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this.w(rems_from_px(14.))
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.flex()
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.flex_none()
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.justify_center()
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} else {
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this.px_0p5()
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}
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})
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.h(rems(14. / 16.))
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.h(rems_from_px(14.))
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.text_ui()
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.line_height(relative(1.))
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.text_color(cx.theme().colors().text_muted)
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@ -184,7 +187,7 @@ pub struct KeyIcon {
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impl RenderOnce for KeyIcon {
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fn render(self, _cx: &mut WindowContext) -> impl IntoElement {
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div().w(rems(14. / 16.)).child(
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div().w(rems_from_px(14.)).child(
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Icon::new(self.icon)
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.size(IconSize::Small)
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.color(Color::Muted),
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@ -1,13 +1,13 @@
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use std::{cell::RefCell, rc::Rc};
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use gpui::{
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div, overlay, point, prelude::FluentBuilder, px, rems, AnchorCorner, AnyElement, Bounds,
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div, overlay, point, prelude::FluentBuilder, px, AnchorCorner, AnyElement, Bounds,
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DismissEvent, DispatchPhase, Element, ElementContext, ElementId, HitboxId, InteractiveElement,
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IntoElement, LayoutId, ManagedView, MouseDownEvent, ParentElement, Pixels, Point, View,
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VisualContext, WindowContext,
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};
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use crate::{Clickable, Selectable};
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use crate::prelude::*;
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pub trait PopoverTrigger: IntoElement + Clickable + Selectable + 'static {}
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@ -102,7 +102,7 @@ impl<M: ManagedView> PopoverMenu<M> {
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fn resolved_offset(&self, cx: &WindowContext) -> Point<Pixels> {
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self.offset.unwrap_or_else(|| {
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// Default offset = 4px padding + 1px border
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let offset = rems(5. / 16.) * cx.rem_size();
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let offset = rems_from_px(5.) * cx.rem_size();
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match self.anchor {
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AnchorCorner::TopRight | AnchorCorner::BottomRight => point(offset, px(0.)),
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AnchorCorner::TopLeft | AnchorCorner::BottomLeft => point(-offset, px(0.)),
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@ -1,7 +1,9 @@
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use crate::prelude::*;
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use std::cmp::Ordering;
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use gpui::{AnyElement, IntoElement, Stateful};
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use smallvec::SmallVec;
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use std::cmp::Ordering;
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use crate::{prelude::*, BASE_REM_SIZE_IN_PX};
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/// The position of a [`Tab`] within a list of tabs.
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#[derive(Debug, PartialEq, Eq, Clone, Copy)]
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@ -51,9 +53,9 @@ impl Tab {
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}
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}
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pub const CONTAINER_HEIGHT_IN_REMS: f32 = 29. / 16.;
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pub const CONTAINER_HEIGHT_IN_REMS: f32 = 29. / BASE_REM_SIZE_IN_PX;
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const CONTENT_HEIGHT_IN_REMS: f32 = 28. / 16.;
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const CONTENT_HEIGHT_IN_REMS: f32 = 28. / BASE_REM_SIZE_IN_PX;
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pub fn position(mut self, position: TabPosition) -> Self {
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self.position = position;
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@ -90,15 +90,13 @@ impl ParentElement for TabBar {
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impl RenderOnce for TabBar {
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fn render(self, cx: &mut WindowContext) -> impl IntoElement {
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const HEIGHT_IN_REMS: f32 = 29. / 16.;
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div()
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.id(self.id)
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.group("tab_bar")
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.flex()
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.flex_none()
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.w_full()
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.h(rems(HEIGHT_IN_REMS))
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.h(rems_from_px(29.))
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.bg(cx.theme().colors().tab_bar_background)
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.when(!self.start_children.is_empty(), |this| {
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this.child(
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@ -11,7 +11,7 @@ pub use crate::clickable::*;
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pub use crate::disableable::*;
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pub use crate::fixed::*;
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pub use crate::selectable::*;
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pub use crate::styles::{vh, vw};
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pub use crate::styles::{rems_from_px, vh, vw};
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pub use crate::visible_on_hover::*;
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pub use crate::{h_flex, v_flex};
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pub use crate::{Button, ButtonSize, ButtonStyle, IconButton, SelectableButton};
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@ -4,6 +4,8 @@ use gpui::{
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use settings::Settings;
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use theme::{ActiveTheme, ThemeSettings};
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use crate::rems_from_px;
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#[derive(Debug, Default, Clone)]
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pub enum UiTextSize {
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/// The default size for UI text.
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@ -38,10 +40,10 @@ pub enum UiTextSize {
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impl UiTextSize {
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pub fn rems(self) -> Rems {
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match self {
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Self::Large => rems(16. / 16.),
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Self::Default => rems(14. / 16.),
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Self::Small => rems(12. / 16.),
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Self::XSmall => rems(10. / 16.),
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Self::Large => rems_from_px(16.),
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Self::Default => rems_from_px(14.),
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Self::Small => rems_from_px(12.),
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Self::XSmall => rems_from_px(10.),
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}
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}
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}
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@ -1,4 +1,18 @@
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use gpui::{Length, WindowContext};
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use gpui::{rems, Length, Rems, WindowContext};
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/// The base size of a rem, in pixels.
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pub(crate) const BASE_REM_SIZE_IN_PX: f32 = 16.;
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/// Returns a rem value derived from the provided pixel value and the base rem size (16px).
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///
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/// This can be used to compute rem values relative to pixel sizes, without
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/// needing to hard-code the rem value.
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///
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/// For instance, instead of writing `rems(0.875)` you can write `rems_from_px(14.)`
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#[inline(always)]
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pub fn rems_from_px(px: f32) -> Rems {
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rems(px / BASE_REM_SIZE_IN_PX)
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}
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/// Returns a [`Length`] corresponding to the specified percentage of the viewport's width.
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///
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