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vim: Add multicursor shortcuts (#3032)
Adding a few bindings to bring first class feeling multiselect to zed's vim emulation. gn and gN are similar to similar vim bindings, ga is similar to gA (and I doubt we need vim's real ga), g> and g< are just made up. Release Notes: - vim: `g n` / `g N` to select next/previous - vim: `g >` / `g <` to skip current selection and select next/previous - vim: `g a` to select all
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commit
42df5ef45e
@ -126,6 +126,21 @@
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"g shift-t": "pane::ActivatePrevItem",
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"g d": "editor::GoToDefinition",
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"g shift-d": "editor::GoToTypeDefinition",
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"g n": "vim::SelectNext",
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"g shift-n": "vim::SelectPrevious",
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"g >": [
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"editor::SelectNext",
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{
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"replace_newest": true
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}
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],
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"g <": [
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"editor::SelectPrevious",
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{
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"replace_newest": true
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}
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],
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"g a": "editor::SelectAllMatches",
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"g s": "outline::Toggle",
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"g shift-s": "project_symbols::Toggle",
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"g .": "editor::ToggleCodeActions", // zed specific
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@ -1,3 +1,4 @@
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use anyhow::Result;
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use std::{cmp, sync::Arc};
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use collections::HashMap;
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@ -28,6 +29,8 @@ actions!(
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VisualDelete,
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VisualYank,
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OtherEnd,
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SelectNext,
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SelectPrevious,
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]
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);
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@ -46,6 +49,9 @@ pub fn init(cx: &mut AppContext) {
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cx.add_action(other_end);
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cx.add_action(delete);
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cx.add_action(yank);
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cx.add_action(select_next);
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cx.add_action(select_previous);
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}
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pub fn visual_motion(motion: Motion, times: Option<usize>, cx: &mut WindowContext) {
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@ -384,6 +390,50 @@ pub(crate) fn visual_replace(text: Arc<str>, cx: &mut WindowContext) {
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});
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}
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pub fn select_next(
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_: &mut Workspace,
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_: &SelectNext,
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cx: &mut ViewContext<Workspace>,
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) -> Result<()> {
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Vim::update(cx, |vim, cx| {
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let count =
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vim.take_count(cx)
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.unwrap_or_else(|| if vim.state().mode.is_visual() { 1 } else { 2 });
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vim.update_active_editor(cx, |editor, cx| {
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for _ in 0..count {
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match editor.select_next(&Default::default(), cx) {
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Err(a) => return Err(a),
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_ => {}
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}
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}
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Ok(())
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})
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})
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.unwrap_or(Ok(()))
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}
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pub fn select_previous(
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_: &mut Workspace,
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_: &SelectPrevious,
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cx: &mut ViewContext<Workspace>,
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) -> Result<()> {
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Vim::update(cx, |vim, cx| {
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let count =
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vim.take_count(cx)
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.unwrap_or_else(|| if vim.state().mode.is_visual() { 1 } else { 2 });
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vim.update_active_editor(cx, |editor, cx| {
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for _ in 0..count {
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match editor.select_previous(&Default::default(), cx) {
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Err(a) => return Err(a),
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_ => {}
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}
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}
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Ok(())
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})
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})
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.unwrap_or(Ok(()))
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}
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#[cfg(test)]
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mod test {
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use indoc::indoc;
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