Fix multi-key shortcuts (#4025)

An old fix was ported over from gpui1, and the two fixes could not exist
side-by-side. Delete this code and let the keymap handle it

Release Notes:

- (Added|Fixed|Improved) ...
([#<public_issue_number_if_exists>](https://github.com/zed-industries/community/issues/<public_issue_number_if_exists>)).
This commit is contained in:
Conrad Irwin 2024-01-11 11:36:51 -07:00 committed by GitHub
commit 4d66ade332
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@ -1095,37 +1095,7 @@ extern "C" fn handle_key_event(this: &Object, native_event: id, key_equivalent:
.flatten() .flatten()
.is_some(); .is_some();
if !is_composing { if !is_composing {
// if the IME has changed the key, we'll first emit an event with the character handled = callback(InputEvent::KeyDown(event));
// generated by the IME system; then fallback to the keystroke if that is not
// handled.
// cases that we have working:
// - " on a brazillian layout by typing <quote><space>
// - ctrl-` on a brazillian layout by typing <ctrl-`>
// - $ on a czech QWERTY layout by typing <alt-4>
// - 4 on a czech QWERTY layout by typing <shift-4>
// - ctrl-4 on a czech QWERTY layout by typing <ctrl-alt-4> (or <ctrl-shift-4>)
if ime_text.is_some() && ime_text.as_ref() != Some(&event.keystroke.key) {
let event_with_ime_text = KeyDownEvent {
is_held: false,
keystroke: Keystroke {
// we match ctrl because some use-cases need it.
// we don't match alt because it's often used to generate the optional character
// we don't match shift because we're not here with letters (usually)
// we don't match cmd/fn because they don't seem to use IME
modifiers: Default::default(),
key: ime_text.clone().unwrap(),
ime_key: None,
},
};
handled = callback(InputEvent::KeyDown(event_with_ime_text));
}
if !handled {
// empty key happens when you type a deadkey in input composition.
// (e.g. on a brazillian keyboard typing quote is a deadkey)
if !event.keystroke.key.is_empty() {
handled = callback(InputEvent::KeyDown(event));
}
}
} }
if !handled { if !handled {