Add storybook3

This commit is contained in:
Conrad Irwin 2023-11-16 19:39:59 -07:00
parent 074a221e0f
commit 547888942f
6 changed files with 105 additions and 2 deletions

11
Cargo.lock generated
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@ -8802,6 +8802,17 @@ dependencies = [
"util", "util",
] ]
[[package]]
name = "storybook3"
version = "0.1.0"
dependencies = [
"anyhow",
"gpui2",
"settings2",
"theme2",
"ui2",
]
[[package]] [[package]]
name = "stringprep" name = "stringprep"
version = "0.1.4" version = "0.1.4"

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@ -95,6 +95,7 @@ members = [
"crates/sqlez_macros", "crates/sqlez_macros",
"crates/rich_text", "crates/rich_text",
"crates/storybook2", "crates/storybook2",
"crates/storybook3",
"crates/sum_tree", "crates/sum_tree",
"crates/terminal", "crates/terminal",
"crates/terminal2", "crates/terminal2",

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@ -66,7 +66,6 @@ fn main() {
story_selector.unwrap_or(StorySelector::Component(ComponentStory::Workspace)); story_selector.unwrap_or(StorySelector::Component(ComponentStory::Workspace));
let theme_registry = cx.global::<ThemeRegistry>(); let theme_registry = cx.global::<ThemeRegistry>();
let mut theme_settings = ThemeSettings::get_global(cx).clone(); let mut theme_settings = ThemeSettings::get_global(cx).clone();
theme_settings.active_theme = theme_registry.get(&theme_name).unwrap(); theme_settings.active_theme = theme_registry.get(&theme_name).unwrap();
ThemeSettings::override_global(theme_settings, cx); ThemeSettings::override_global(theme_settings, cx);
@ -114,6 +113,7 @@ impl Render for StoryWrapper {
.flex() .flex()
.flex_col() .flex_col()
.size_full() .size_full()
.font("Zed Mono")
.child(self.story.clone()) .child(self.story.clone())
} }
} }

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@ -0,0 +1,17 @@
[package]
name = "storybook3"
version = "0.1.0"
edition = "2021"
publish = false
[[bin]]
name = "storybook"
path = "src/storybook3.rs"
[dependencies]
anyhow.workspace = true
gpui = { package = "gpui2", path = "../gpui2" }
ui = { package = "ui2", path = "../ui2", features = ["stories"] }
theme = { package = "theme2", path = "../theme2", features = ["stories"] }
settings = { package = "settings2", path = "../settings2"}

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@ -0,0 +1,75 @@
use anyhow::Result;
use gpui::AssetSource;
use gpui::{
div, hsla, px, size, AnyView, Bounds, Div, Render, ViewContext, VisualContext, WindowBounds,
WindowOptions,
};
use settings::{default_settings, Settings, SettingsStore};
use std::borrow::Cow;
use std::sync::Arc;
use theme::ThemeSettings;
use ui::{prelude::*, ContextMenuStory};
struct Assets;
impl AssetSource for Assets {
fn load(&self, _path: &str) -> Result<Cow<[u8]>> {
todo!();
}
fn list(&self, _path: &str) -> Result<Vec<SharedString>> {
Ok(vec![])
}
}
fn main() {
let asset_source = Arc::new(Assets);
gpui::App::production(asset_source).run(move |cx| {
let mut store = SettingsStore::default();
store
.set_default_settings(default_settings().as_ref(), cx)
.unwrap();
cx.set_global(store);
ui::settings::init(cx);
theme::init(cx);
cx.open_window(
WindowOptions {
bounds: WindowBounds::Fixed(Bounds {
origin: Default::default(),
size: size(px(1500.), px(780.)).into(),
}),
..Default::default()
},
move |cx| {
let ui_font_size = ThemeSettings::get_global(cx).ui_font_size;
cx.set_rem_size(ui_font_size);
cx.build_view(|cx| TestView {
story: cx.build_view(|_| ContextMenuStory).into(),
})
},
);
cx.activate(true);
})
}
struct TestView {
story: AnyView,
}
impl Render for TestView {
type Element = Div<Self>;
fn render(&mut self, _cx: &mut ViewContext<Self>) -> Self::Element {
div()
.p(px(10.))
.bg(hsla(1., 1., 1., 0.))
.flex()
.flex_col()
.size_full()
.font("Helvetica")
.child(self.story.clone())
}
}

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@ -12,7 +12,6 @@ impl Story {
.flex_col() .flex_col()
.pt_2() .pt_2()
.px_4() .px_4()
.font("Zed Mono")
.bg(cx.theme().colors().background) .bg(cx.theme().colors().background)
} }