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https://github.com/zed-industries/zed.git
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Take into account multiple scroll deltas within a single frame (#3982)
Release Notes: - Fixed an issue where all but the last scroll event would be dropped if there were multiple within a single frame.
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commit
5b1894a9b1
@ -28,7 +28,7 @@ use gpui::{
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AnchorCorner, AnyElement, AvailableSpace, BorrowWindow, Bounds, ContentMask, Corners,
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CursorStyle, DispatchPhase, Edges, Element, ElementInputHandler, Hsla, InteractiveBounds,
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InteractiveElement, IntoElement, ModifiersChangedEvent, MouseButton, MouseDownEvent,
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MouseMoveEvent, MouseUpEvent, ParentElement, Pixels, ScrollWheelEvent, ShapedLine,
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MouseMoveEvent, MouseUpEvent, ParentElement, Pixels, ScrollDelta, ScrollWheelEvent, ShapedLine,
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SharedString, Size, StackingOrder, StatefulInteractiveElement, Style, Styled, TextRun,
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TextStyle, View, ViewContext, WindowContext,
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};
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@ -581,41 +581,6 @@ impl EditorElement {
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}
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}
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fn scroll(
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editor: &mut Editor,
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event: &ScrollWheelEvent,
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position_map: &PositionMap,
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bounds: &InteractiveBounds,
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cx: &mut ViewContext<Editor>,
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) {
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if !bounds.visibly_contains(&event.position, cx) {
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return;
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}
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let line_height = position_map.line_height;
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let max_glyph_width = position_map.em_width;
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let (delta, axis) = match event.delta {
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gpui::ScrollDelta::Pixels(mut pixels) => {
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//Trackpad
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let axis = position_map.snapshot.ongoing_scroll.filter(&mut pixels);
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(pixels, axis)
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}
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gpui::ScrollDelta::Lines(lines) => {
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//Not trackpad
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let pixels = point(lines.x * max_glyph_width, lines.y * line_height);
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(pixels, None)
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}
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};
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let scroll_position = position_map.snapshot.scroll_position();
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let x = f32::from((scroll_position.x * max_glyph_width - delta.x) / max_glyph_width);
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let y = f32::from((scroll_position.y * line_height - delta.y) / line_height);
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let scroll_position = point(x, y).clamp(&point(0., 0.), &position_map.scroll_max);
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editor.scroll(scroll_position, axis, cx);
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cx.stop_propagation();
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}
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fn paint_background(
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&self,
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gutter_bounds: Bounds<Pixels>,
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@ -2450,6 +2415,64 @@ impl EditorElement {
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)
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}
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fn paint_scroll_wheel_listener(
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&mut self,
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interactive_bounds: &InteractiveBounds,
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layout: &LayoutState,
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cx: &mut WindowContext,
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) {
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cx.on_mouse_event({
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let position_map = layout.position_map.clone();
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let editor = self.editor.clone();
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let interactive_bounds = interactive_bounds.clone();
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let mut delta = ScrollDelta::default();
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move |event: &ScrollWheelEvent, phase, cx| {
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if phase == DispatchPhase::Bubble
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&& interactive_bounds.visibly_contains(&event.position, cx)
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{
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delta = delta.coalesce(event.delta);
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editor.update(cx, |editor, cx| {
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let position = event.position;
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let position_map: &PositionMap = &position_map;
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let bounds = &interactive_bounds;
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if !bounds.visibly_contains(&position, cx) {
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return;
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}
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let line_height = position_map.line_height;
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let max_glyph_width = position_map.em_width;
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let (delta, axis) = match delta {
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gpui::ScrollDelta::Pixels(mut pixels) => {
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//Trackpad
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let axis = position_map.snapshot.ongoing_scroll.filter(&mut pixels);
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(pixels, axis)
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}
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gpui::ScrollDelta::Lines(lines) => {
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//Not trackpad
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let pixels =
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point(lines.x * max_glyph_width, lines.y * line_height);
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(pixels, None)
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}
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};
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let scroll_position = position_map.snapshot.scroll_position();
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let x = f32::from(
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(scroll_position.x * max_glyph_width - delta.x) / max_glyph_width,
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);
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let y =
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f32::from((scroll_position.y * line_height - delta.y) / line_height);
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let scroll_position =
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point(x, y).clamp(&point(0., 0.), &position_map.scroll_max);
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editor.scroll(scroll_position, axis, cx);
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cx.stop_propagation();
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});
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}
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}
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});
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}
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fn paint_mouse_listeners(
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&mut self,
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bounds: Bounds<Pixels>,
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@ -2463,21 +2486,7 @@ impl EditorElement {
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stacking_order: cx.stacking_order().clone(),
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};
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cx.on_mouse_event({
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let position_map = layout.position_map.clone();
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let editor = self.editor.clone();
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let interactive_bounds = interactive_bounds.clone();
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move |event: &ScrollWheelEvent, phase, cx| {
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if phase == DispatchPhase::Bubble
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&& interactive_bounds.visibly_contains(&event.position, cx)
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{
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editor.update(cx, |editor, cx| {
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Self::scroll(editor, event, &position_map, &interactive_bounds, cx)
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});
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}
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}
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});
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self.paint_scroll_wheel_listener(&interactive_bounds, layout, cx);
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cx.on_mouse_event({
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let position_map = layout.position_map.clone();
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@ -178,6 +178,20 @@ impl ScrollDelta {
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ScrollDelta::Lines(delta) => point(line_height * delta.x, line_height * delta.y),
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}
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}
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pub fn coalesce(self, other: ScrollDelta) -> ScrollDelta {
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match (self, other) {
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(ScrollDelta::Pixels(px_a), ScrollDelta::Pixels(px_b)) => {
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ScrollDelta::Pixels(px_a + px_b)
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}
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(ScrollDelta::Lines(lines_a), ScrollDelta::Lines(lines_b)) => {
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ScrollDelta::Lines(lines_a + lines_b)
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}
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_ => other,
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}
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}
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}
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#[derive(Clone, Debug, Default)]
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