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https://github.com/zed-industries/zed.git
synced 2024-11-07 20:39:04 +03:00
commit
64b899c68c
@ -36,9 +36,9 @@ pub use element::{
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use futures::FutureExt;
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use fuzzy::{StringMatch, StringMatchCandidate};
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use gpui::{
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div, px, AnyElement, AppContext, BackgroundExecutor, Context, Div, Element, EventEmitter,
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FocusHandle, FontStyle, FontWeight, Hsla, Model, Pixels, Render, Styled, Subscription, Task,
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TextStyle, View, ViewContext, VisualContext, WeakView, WindowContext,
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div, px, AnyElement, AppContext, BackgroundExecutor, Context, Div, Element, Entity,
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EventEmitter, FocusHandle, FontStyle, FontWeight, Hsla, Model, Pixels, Render, Styled,
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Subscription, Task, TextStyle, View, ViewContext, VisualContext, WeakView, WindowContext,
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};
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use highlight_matching_bracket::refresh_matching_bracket_highlights;
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use hover_popover::{hide_hover, HoverState};
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@ -9,8 +9,9 @@ use anyhow::Result;
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use collections::{BTreeMap, HashMap};
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use gpui::{
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black, hsla, point, px, relative, size, transparent_black, AnyElement, BorrowWindow, Bounds,
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ContentMask, Corners, Edges, Element, Hsla, Line, Pixels, ShapedGlyph, Size, Style, TextRun,
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TextStyle, TextSystem, ViewContext, WindowContext,
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ContentMask, Corners, DispatchPhase, Edges, Element, ElementId, Hsla, Line, Pixels,
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ScrollWheelEvent, ShapedGlyph, Size, StatefulInteraction, Style, TextRun, TextStyle,
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TextSystem, ViewContext, WindowContext,
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};
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use itertools::Itertools;
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use language::language_settings::ShowWhitespaceSetting;
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@ -464,39 +465,41 @@ impl EditorElement {
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// true
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// }
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// fn scroll(
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// editor: &mut Editor,
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// position: gpui::Point<Pixels>,
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// mut delta: gpui::Point<Pixels>,
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// precise: bool,
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// position_map: &PositionMap,
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// bounds: Bounds<Pixels>,
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// cx: &mut ViewContext<Editor>,
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// ) -> bool {
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// if !bounds.contains_point(position) {
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// return false;
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// }
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fn scroll(
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editor: &mut Editor,
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event: &ScrollWheelEvent,
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position_map: &PositionMap,
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bounds: Bounds<Pixels>,
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cx: &mut ViewContext<Editor>,
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) -> bool {
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if !bounds.contains_point(&event.position) {
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return false;
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}
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// let line_height = position_map.line_height;
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// let max_glyph_width = position_map.em_width;
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let line_height = position_map.line_height;
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let max_glyph_width = position_map.em_width;
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let (delta, axis) = match event.delta {
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gpui::ScrollDelta::Pixels(mut pixels) => {
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//Trackpad
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let axis = position_map.snapshot.ongoing_scroll.filter(&mut pixels);
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(pixels, axis)
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}
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// let axis = if precise {
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// //Trackpad
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// position_map.snapshot.ongoing_scroll.filter(&mut delta)
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// } else {
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// //Not trackpad
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// delta *= point(max_glyph_width, line_height);
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// None //Resets ongoing scroll
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// };
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gpui::ScrollDelta::Lines(lines) => {
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//Not trackpad
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let pixels = point(lines.x * max_glyph_width, lines.y * line_height);
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(pixels, None)
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}
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};
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// let scroll_position = position_map.snapshot.scroll_position();
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// let x = (scroll_position.x * max_glyph_width - delta.x) / max_glyph_width;
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// let y = (scroll_position.y * line_height - delta.y) / line_height;
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// let scroll_position = point(x, y).clamp(gpui::Point::<Pixels>::zero(), position_map.scroll_max);
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// editor.scroll(scroll_position, axis, cx);
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let scroll_position = position_map.snapshot.scroll_position();
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let x = f32::from((scroll_position.x * max_glyph_width - delta.x) / max_glyph_width);
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let y = f32::from((scroll_position.y * line_height - delta.y) / line_height);
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let scroll_position = point(x, y).clamp(&point(0., 0.), &position_map.scroll_max);
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editor.scroll(scroll_position, axis, cx);
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// true
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// }
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true
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}
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fn paint_background(
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&self,
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@ -774,6 +777,7 @@ impl EditorElement {
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let line_end_overshoot = 0.15 * layout.position_map.line_height;
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let whitespace_setting = editor.buffer.read(cx).settings_at(0, cx).show_whitespaces;
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cx.with_content_mask(ContentMask { bounds }, |cx| {
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// todo!("cursor region")
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// cx.scene().push_cursor_region(CursorRegion {
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// bounds,
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@ -883,8 +887,8 @@ impl EditorElement {
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let cursor_column = cursor_position.column() as usize;
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let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
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let mut block_width =
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cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
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let mut block_width = cursor_row_layout.x_for_index(cursor_column + 1)
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- cursor_character_x;
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if block_width == Pixels::ZERO {
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block_width = layout.position_map.em_width;
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}
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@ -951,7 +955,7 @@ impl EditorElement {
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)
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}
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cx.stack(9999, |cx| {
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cx.stack(0, |cx| {
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for cursor in cursors {
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cursor.paint(content_origin, cx);
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}
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@ -1065,6 +1069,7 @@ impl EditorElement {
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// cx.scene().pop_stacking_context();
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// }
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})
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}
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fn scrollbar_left(&self, bounds: &Bounds<Pixels>) -> Pixels {
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@ -2573,6 +2578,20 @@ impl Element<Editor> for EditorElement {
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cx: &mut gpui::ViewContext<Editor>,
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) {
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let layout = self.compute_layout(editor, cx, bounds);
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cx.on_mouse_event({
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let position_map = layout.position_map.clone();
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move |editor, event: &ScrollWheelEvent, phase, cx| {
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if phase != DispatchPhase::Bubble {
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return;
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}
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if Self::scroll(editor, event, &position_map, bounds, cx) {
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cx.stop_propagation();
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}
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}
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});
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cx.with_content_mask(ContentMask { bounds }, |cx| {
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let gutter_bounds = Bounds {
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origin: bounds.origin,
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@ -1,4 +1,6 @@
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use gpui::AppContext;
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use super::Axis;
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use crate::Editor;
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use gpui::{AppContext, Point, ViewContext};
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// actions!(
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// editor,
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@ -42,7 +44,7 @@ pub fn init(cx: &mut AppContext) {
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// });
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}
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// impl Editor {
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impl Editor {
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// pub fn next_screen(&mut self, _: &NextScreen, cx: &mut ViewContext<Editor>) -> Option<()> {
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// if self.take_rename(true, cx).is_some() {
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// return None;
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@ -60,15 +62,15 @@ pub fn init(cx: &mut AppContext) {
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// Some(())
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// }
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// pub fn scroll(
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// &mut self,
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// scroll_position: Vector2F,
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// axis: Option<Axis>,
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// cx: &mut ViewContext<Self>,
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// ) {
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// self.scroll_manager.update_ongoing_scroll(axis);
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// self.set_scroll_position(scroll_position, cx);
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// }
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pub fn scroll(
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&mut self,
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scroll_position: Point<f32>,
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axis: Option<Axis>,
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cx: &mut ViewContext<Self>,
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) {
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self.scroll_manager.update_ongoing_scroll(axis);
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self.set_scroll_position(scroll_position, cx);
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}
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// fn scroll_cursor_top(editor: &mut Editor, _: &ScrollCursorTop, cx: &mut ViewContext<Editor>) {
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// let snapshot = editor.snapshot(cx).display_snapshot;
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@ -145,4 +147,4 @@ pub fn init(cx: &mut AppContext) {
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// cx,
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// )
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// }
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// }
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}
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@ -124,6 +124,10 @@ where
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},
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}
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}
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pub fn clamp(&self, min: &Self, max: &Self) -> Self {
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self.max(min).min(max)
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}
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}
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impl<T: Clone + Default + Debug> Clone for Point<T> {
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