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Setup env correctly after upgrading alacritty_terminal
Co-Authored-By: Antonio <antonio@zed.dev>
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parent
0aa1b1f070
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@ -277,7 +277,7 @@ impl TerminalBuilder {
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pub fn new(
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working_directory: Option<PathBuf>,
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shell: Shell,
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mut env: HashMap<String, String>,
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env: HashMap<String, String>,
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blink_settings: Option<TerminalBlink>,
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alternate_scroll: AlternateScroll,
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window: AnyWindowHandle,
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@ -300,17 +300,22 @@ impl TerminalBuilder {
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}
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};
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// First, setup Alacritty's env
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setup_env();
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// Then setup configured environment variables
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for (key, value) in env {
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std::env::set_var(key, value);
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}
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//TODO: Properly set the current locale,
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env.insert("LC_ALL".to_string(), "en_US.UTF-8".to_string());
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env.insert("ZED_TERM".to_string(), true.to_string());
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std::env::set_var("LC_ALL", "en_US.UTF-8");
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std::env::set_var("ZED_TERM", "true");
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let config = Config {
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scrolling_history: 10000,
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..Default::default()
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};
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setup_env();
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//Spawn a task so the Alacritty EventLoop can communicate with us in a view context
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//TODO: Remove with a bounded sender which can be dispatched on &self
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let (events_tx, events_rx) = unbounded();
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