mirror of
https://github.com/zed-industries/zed.git
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Document party 2 (#4106)
@mikayla-maki and @nathansobo's contributions Release Notes: - N/A
This commit is contained in:
commit
75f8748509
@ -249,7 +249,7 @@ async fn test_basic_following(
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executor.run_until_parked();
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cx_c.cx.update(|_| {});
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weak_workspace_c.assert_dropped();
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weak_workspace_c.assert_released();
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// Clients A and B see that client B is following A, and client C is not present in the followers.
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executor.run_until_parked();
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|
@ -1,3 +1,5 @@
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#![deny(missing_docs)]
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mod async_context;
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mod entity_map;
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mod model_context;
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@ -43,6 +45,9 @@ use util::{
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ResultExt,
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};
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/// The duration for which futures returned from [AppContext::on_app_context] or [ModelContext::on_app_quit] can run before the application fully quits.
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pub const SHUTDOWN_TIMEOUT: Duration = Duration::from_millis(100);
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/// Temporary(?) wrapper around [`RefCell<AppContext>`] to help us debug any double borrows.
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/// Strongly consider removing after stabilization.
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#[doc(hidden)]
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@ -187,6 +192,9 @@ type QuitHandler = Box<dyn FnOnce(&mut AppContext) -> LocalBoxFuture<'static, ()
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type ReleaseListener = Box<dyn FnOnce(&mut dyn Any, &mut AppContext) + 'static>;
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type NewViewListener = Box<dyn FnMut(AnyView, &mut WindowContext) + 'static>;
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/// Contains the state of the full application, and passed as a reference to a variety of callbacks.
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/// Other contexts such as [ModelContext], [WindowContext], and [ViewContext] deref to this type, making it the most general context type.
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/// You need a reference to an `AppContext` to access the state of a [Model].
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pub struct AppContext {
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pub(crate) this: Weak<AppCell>,
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pub(crate) platform: Rc<dyn Platform>,
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@ -312,7 +320,7 @@ impl AppContext {
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let futures = futures::future::join_all(futures);
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if self
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.background_executor
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.block_with_timeout(Duration::from_millis(100), futures)
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.block_with_timeout(SHUTDOWN_TIMEOUT, futures)
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.is_err()
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{
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log::error!("timed out waiting on app_will_quit");
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@ -446,6 +454,7 @@ impl AppContext {
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.collect()
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}
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/// Returns a handle to the window that is currently focused at the platform level, if one exists.
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pub fn active_window(&self) -> Option<AnyWindowHandle> {
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self.platform.active_window()
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}
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@ -474,14 +483,17 @@ impl AppContext {
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self.platform.activate(ignoring_other_apps);
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}
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/// Hide the application at the platform level.
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pub fn hide(&self) {
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self.platform.hide();
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}
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/// Hide other applications at the platform level.
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pub fn hide_other_apps(&self) {
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self.platform.hide_other_apps();
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}
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/// Unhide other applications at the platform level.
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pub fn unhide_other_apps(&self) {
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self.platform.unhide_other_apps();
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}
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@ -521,18 +533,25 @@ impl AppContext {
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self.platform.open_url(url);
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}
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/// Returns the full pathname of the current app bundle.
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/// If the app is not being run from a bundle, returns an error.
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pub fn app_path(&self) -> Result<PathBuf> {
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self.platform.app_path()
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}
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/// Returns the file URL of the executable with the specified name in the application bundle
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pub fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf> {
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self.platform.path_for_auxiliary_executable(name)
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}
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/// Returns the maximum duration in which a second mouse click must occur for an event to be a double-click event.
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pub fn double_click_interval(&self) -> Duration {
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self.platform.double_click_interval()
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}
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/// Displays a platform modal for selecting paths.
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/// When one or more paths are selected, they'll be relayed asynchronously via the returned oneshot channel.
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/// If cancelled, a `None` will be relayed instead.
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pub fn prompt_for_paths(
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&self,
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options: PathPromptOptions,
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@ -540,22 +559,30 @@ impl AppContext {
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self.platform.prompt_for_paths(options)
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}
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/// Displays a platform modal for selecting a new path where a file can be saved.
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/// The provided directory will be used to set the iniital location.
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/// When a path is selected, it is relayed asynchronously via the returned oneshot channel.
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/// If cancelled, a `None` will be relayed instead.
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pub fn prompt_for_new_path(&self, directory: &Path) -> oneshot::Receiver<Option<PathBuf>> {
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self.platform.prompt_for_new_path(directory)
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}
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/// Reveals the specified path at the platform level, such as in Finder on macOS.
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pub fn reveal_path(&self, path: &Path) {
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self.platform.reveal_path(path)
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}
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/// Returns whether the user has configured scrollbars to auto-hide at the platform level.
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pub fn should_auto_hide_scrollbars(&self) -> bool {
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self.platform.should_auto_hide_scrollbars()
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}
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/// Restart the application.
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pub fn restart(&self) {
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self.platform.restart()
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}
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/// Returns the local timezone at the platform level.
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pub fn local_timezone(&self) -> UtcOffset {
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self.platform.local_timezone()
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}
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@ -745,7 +772,7 @@ impl AppContext {
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}
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/// Spawns the future returned by the given function on the thread pool. The closure will be invoked
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/// with AsyncAppContext, which allows the application state to be accessed across await points.
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/// with [AsyncAppContext], which allows the application state to be accessed across await points.
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pub fn spawn<Fut, R>(&self, f: impl FnOnce(AsyncAppContext) -> Fut) -> Task<R>
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where
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Fut: Future<Output = R> + 'static,
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@ -896,6 +923,8 @@ impl AppContext {
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self.globals_by_type.insert(global_type, lease.global);
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}
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/// Arrange for the given function to be invoked whenever a view of the specified type is created.
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/// The function will be passed a mutable reference to the view along with an appropriate context.
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pub fn observe_new_views<V: 'static>(
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&mut self,
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on_new: impl 'static + Fn(&mut V, &mut ViewContext<V>),
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@ -915,6 +944,8 @@ impl AppContext {
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subscription
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}
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/// Observe the release of a model or view. The callback is invoked after the model or view
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/// has no more strong references but before it has been dropped.
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pub fn observe_release<E, T>(
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&mut self,
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handle: &E,
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@ -935,6 +966,9 @@ impl AppContext {
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subscription
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}
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/// Register a callback to be invoked when a keystroke is received by the application
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/// in any window. Note that this fires after all other action and event mechansims have resolved
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/// and that this API will not be invoked if the event's propogation is stopped.
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pub fn observe_keystrokes(
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&mut self,
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f: impl FnMut(&KeystrokeEvent, &mut WindowContext) + 'static,
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@ -958,6 +992,7 @@ impl AppContext {
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self.pending_effects.push_back(Effect::Refresh);
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}
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/// Clear all key bindings in the app.
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pub fn clear_key_bindings(&mut self) {
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self.keymap.lock().clear();
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self.pending_effects.push_back(Effect::Refresh);
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@ -992,6 +1027,7 @@ impl AppContext {
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self.propagate_event = true;
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}
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/// Build an action from some arbitrary data, typically a keymap entry.
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pub fn build_action(
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&self,
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name: &str,
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@ -1000,10 +1036,16 @@ impl AppContext {
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self.actions.build_action(name, data)
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}
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/// Get a list of all action names that have been registered.
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/// in the application. Note that registration only allows for
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/// actions to be built dynamically, and is unrelated to binding
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/// actions in the element tree.
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pub fn all_action_names(&self) -> &[SharedString] {
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self.actions.all_action_names()
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}
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/// Register a callback to be invoked when the application is about to quit.
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/// It is not possible to cancel the quit event at this point.
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pub fn on_app_quit<Fut>(
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&mut self,
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mut on_quit: impl FnMut(&mut AppContext) -> Fut + 'static,
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@ -1039,6 +1081,8 @@ impl AppContext {
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}
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}
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/// Checks if the given action is bound in the current context, as defined by the app's current focus,
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/// the bindings in the element tree, and any global action listeners.
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pub fn is_action_available(&mut self, action: &dyn Action) -> bool {
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if let Some(window) = self.active_window() {
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if let Ok(window_action_available) =
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@ -1052,10 +1096,13 @@ impl AppContext {
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.contains_key(&action.as_any().type_id())
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}
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/// Set the menu bar for this application. This will replace any existing menu bar.
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pub fn set_menus(&mut self, menus: Vec<Menu>) {
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self.platform.set_menus(menus, &self.keymap.lock());
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}
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/// Dispatch an action to the currently active window or global action handler
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/// See [action::Action] for more information on how actions work
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pub fn dispatch_action(&mut self, action: &dyn Action) {
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if let Some(active_window) = self.active_window() {
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active_window
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@ -1110,6 +1157,7 @@ impl AppContext {
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}
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}
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/// Is there currently something being dragged?
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pub fn has_active_drag(&self) -> bool {
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self.active_drag.is_some()
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}
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@ -1262,8 +1310,14 @@ impl<G: 'static> DerefMut for GlobalLease<G> {
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/// Contains state associated with an active drag operation, started by dragging an element
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/// within the window or by dragging into the app from the underlying platform.
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pub struct AnyDrag {
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/// The view used to render this drag
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pub view: AnyView,
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/// The value of the dragged item, to be dropped
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pub value: Box<dyn Any>,
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/// This is used to render the dragged item in the same place
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/// on the original element that the drag was initiated
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pub cursor_offset: Point<Pixels>,
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}
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@ -1271,12 +1325,19 @@ pub struct AnyDrag {
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/// tooltip behavior on a custom element. Otherwise, use [Div::tooltip].
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#[derive(Clone)]
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pub struct AnyTooltip {
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/// The view used to display the tooltip
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pub view: AnyView,
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/// The offset from the cursor to use, relative to the parent view
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pub cursor_offset: Point<Pixels>,
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}
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/// A keystroke event, and potentially the associated action
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#[derive(Debug)]
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pub struct KeystrokeEvent {
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/// The keystroke that occurred
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pub keystroke: Keystroke,
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/// The action that was resolved for the keystroke, if any
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pub action: Option<Box<dyn Action>>,
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}
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|
@ -7,6 +7,9 @@ use anyhow::{anyhow, Context as _};
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use derive_more::{Deref, DerefMut};
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use std::{future::Future, rc::Weak};
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/// An async-friendly version of [AppContext] with a static lifetime so it can be held across `await` points in async code.
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/// You're provided with an instance when calling [AppContext::spawn], and you can also create one with [AppContext::to_async].
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/// Internally, this holds a weak reference to an `AppContext`, so its methods are fallible to protect against cases where the [AppContext] is dropped.
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#[derive(Clone)]
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pub struct AsyncAppContext {
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pub(crate) app: Weak<AppCell>,
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@ -139,6 +142,8 @@ impl AsyncAppContext {
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self.foreground_executor.spawn(f(self.clone()))
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}
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/// Determine whether global state of the specified type has been assigned.
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/// Returns an error if the `AppContext` has been dropped.
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pub fn has_global<G: 'static>(&self) -> Result<bool> {
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let app = self
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.app
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@ -148,6 +153,9 @@ impl AsyncAppContext {
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Ok(app.has_global::<G>())
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}
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/// Reads the global state of the specified type, passing it to the given callback.
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/// Panics if no global state of the specified type has been assigned.
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/// Returns an error if the `AppContext` has been dropped.
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pub fn read_global<G: 'static, R>(&self, read: impl FnOnce(&G, &AppContext) -> R) -> Result<R> {
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let app = self
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.app
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@ -157,6 +165,9 @@ impl AsyncAppContext {
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Ok(read(app.global(), &app))
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}
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/// Reads the global state of the specified type, passing it to the given callback.
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/// Similar to [read_global], but returns an error instead of panicking if no state of the specified type has been assigned.
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/// Returns an error if no state of the specified type has been assigned the `AppContext` has been dropped.
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pub fn try_read_global<G: 'static, R>(
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&self,
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read: impl FnOnce(&G, &AppContext) -> R,
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@ -166,6 +177,8 @@ impl AsyncAppContext {
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Some(read(app.try_global()?, &app))
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}
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/// A convenience method for [AppContext::update_global]
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/// for updating the global state of the specified type.
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pub fn update_global<G: 'static, R>(
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&mut self,
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update: impl FnOnce(&mut G, &mut AppContext) -> R,
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@ -179,6 +192,8 @@ impl AsyncAppContext {
|
||||
}
|
||||
}
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/// A cloneable, owned handle to the application context,
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/// composed with the window associated with the current task.
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#[derive(Clone, Deref, DerefMut)]
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pub struct AsyncWindowContext {
|
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#[deref]
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@ -188,14 +203,16 @@ pub struct AsyncWindowContext {
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||||
}
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||||
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impl AsyncWindowContext {
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pub fn window_handle(&self) -> AnyWindowHandle {
|
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self.window
|
||||
}
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|
||||
pub(crate) fn new(app: AsyncAppContext, window: AnyWindowHandle) -> Self {
|
||||
Self { app, window }
|
||||
}
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||||
|
||||
/// Get the handle of the window this context is associated with.
|
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pub fn window_handle(&self) -> AnyWindowHandle {
|
||||
self.window
|
||||
}
|
||||
|
||||
/// A convenience method for [WindowContext::update()]
|
||||
pub fn update<R>(
|
||||
&mut self,
|
||||
update: impl FnOnce(AnyView, &mut WindowContext) -> R,
|
||||
@ -203,10 +220,12 @@ impl AsyncWindowContext {
|
||||
self.app.update_window(self.window, update)
|
||||
}
|
||||
|
||||
/// A convenience method for [WindowContext::on_next_frame()]
|
||||
pub fn on_next_frame(&mut self, f: impl FnOnce(&mut WindowContext) + 'static) {
|
||||
self.window.update(self, |_, cx| cx.on_next_frame(f)).ok();
|
||||
}
|
||||
|
||||
/// A convenience method for [AppContext::global()]
|
||||
pub fn read_global<G: 'static, R>(
|
||||
&mut self,
|
||||
read: impl FnOnce(&G, &WindowContext) -> R,
|
||||
@ -214,6 +233,8 @@ impl AsyncWindowContext {
|
||||
self.window.update(self, |_, cx| read(cx.global(), cx))
|
||||
}
|
||||
|
||||
/// A convenience method for [AppContext::update_global()]
|
||||
/// for updating the global state of the specified type.
|
||||
pub fn update_global<G, R>(
|
||||
&mut self,
|
||||
update: impl FnOnce(&mut G, &mut WindowContext) -> R,
|
||||
@ -224,6 +245,8 @@ impl AsyncWindowContext {
|
||||
self.window.update(self, |_, cx| cx.update_global(update))
|
||||
}
|
||||
|
||||
/// Schedule a future to be executed on the main thread. This is used for collecting
|
||||
/// the results of background tasks and updating the UI.
|
||||
pub fn spawn<Fut, R>(&self, f: impl FnOnce(AsyncWindowContext) -> Fut) -> Task<R>
|
||||
where
|
||||
Fut: Future<Output = R> + 'static,
|
||||
|
@ -31,6 +31,7 @@ impl From<u64> for EntityId {
|
||||
}
|
||||
|
||||
impl EntityId {
|
||||
/// Converts this entity id to a [u64]
|
||||
pub fn as_u64(self) -> u64 {
|
||||
self.0.as_ffi()
|
||||
}
|
||||
@ -140,7 +141,7 @@ impl EntityMap {
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Lease<'a, T> {
|
||||
pub(crate) struct Lease<'a, T> {
|
||||
entity: Option<Box<dyn Any>>,
|
||||
pub model: &'a Model<T>,
|
||||
entity_type: PhantomData<T>,
|
||||
@ -169,8 +170,9 @@ impl<'a, T> Drop for Lease<'a, T> {
|
||||
}
|
||||
|
||||
#[derive(Deref, DerefMut)]
|
||||
pub struct Slot<T>(Model<T>);
|
||||
pub(crate) struct Slot<T>(Model<T>);
|
||||
|
||||
/// A dynamically typed reference to a model, which can be downcast into a `Model<T>`.
|
||||
pub struct AnyModel {
|
||||
pub(crate) entity_id: EntityId,
|
||||
pub(crate) entity_type: TypeId,
|
||||
@ -195,14 +197,17 @@ impl AnyModel {
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the id associated with this model.
|
||||
pub fn entity_id(&self) -> EntityId {
|
||||
self.entity_id
|
||||
}
|
||||
|
||||
/// Returns the [TypeId] associated with this model.
|
||||
pub fn entity_type(&self) -> TypeId {
|
||||
self.entity_type
|
||||
}
|
||||
|
||||
/// Converts this model handle into a weak variant, which does not prevent it from being released.
|
||||
pub fn downgrade(&self) -> AnyWeakModel {
|
||||
AnyWeakModel {
|
||||
entity_id: self.entity_id,
|
||||
@ -211,6 +216,8 @@ impl AnyModel {
|
||||
}
|
||||
}
|
||||
|
||||
/// Converts this model handle into a strongly-typed model handle of the given type.
|
||||
/// If this model handle is not of the specified type, returns itself as an error variant.
|
||||
pub fn downcast<T: 'static>(self) -> Result<Model<T>, AnyModel> {
|
||||
if TypeId::of::<T>() == self.entity_type {
|
||||
Ok(Model {
|
||||
@ -274,7 +281,7 @@ impl Drop for AnyModel {
|
||||
entity_map
|
||||
.write()
|
||||
.leak_detector
|
||||
.handle_dropped(self.entity_id, self.handle_id)
|
||||
.handle_released(self.entity_id, self.handle_id)
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -307,6 +314,8 @@ impl std::fmt::Debug for AnyModel {
|
||||
}
|
||||
}
|
||||
|
||||
/// A strong, well typed reference to a struct which is managed
|
||||
/// by GPUI
|
||||
#[derive(Deref, DerefMut)]
|
||||
pub struct Model<T> {
|
||||
#[deref]
|
||||
@ -368,10 +377,12 @@ impl<T: 'static> Model<T> {
|
||||
self.any_model
|
||||
}
|
||||
|
||||
/// Grab a reference to this entity from the context.
|
||||
pub fn read<'a>(&self, cx: &'a AppContext) -> &'a T {
|
||||
cx.entities.read(self)
|
||||
}
|
||||
|
||||
/// Read the entity referenced by this model with the given function.
|
||||
pub fn read_with<R, C: Context>(
|
||||
&self,
|
||||
cx: &C,
|
||||
@ -437,6 +448,7 @@ impl<T> PartialEq<WeakModel<T>> for Model<T> {
|
||||
}
|
||||
}
|
||||
|
||||
/// A type erased, weak reference to a model.
|
||||
#[derive(Clone)]
|
||||
pub struct AnyWeakModel {
|
||||
pub(crate) entity_id: EntityId,
|
||||
@ -445,10 +457,12 @@ pub struct AnyWeakModel {
|
||||
}
|
||||
|
||||
impl AnyWeakModel {
|
||||
/// Get the entity ID associated with this weak reference.
|
||||
pub fn entity_id(&self) -> EntityId {
|
||||
self.entity_id
|
||||
}
|
||||
|
||||
/// Check if this weak handle can be upgraded, or if the model has already been dropped
|
||||
pub fn is_upgradable(&self) -> bool {
|
||||
let ref_count = self
|
||||
.entity_ref_counts
|
||||
@ -458,6 +472,7 @@ impl AnyWeakModel {
|
||||
ref_count > 0
|
||||
}
|
||||
|
||||
/// Upgrade this weak model reference to a strong reference.
|
||||
pub fn upgrade(&self) -> Option<AnyModel> {
|
||||
let ref_counts = &self.entity_ref_counts.upgrade()?;
|
||||
let ref_counts = ref_counts.read();
|
||||
@ -485,14 +500,15 @@ impl AnyWeakModel {
|
||||
})
|
||||
}
|
||||
|
||||
/// Assert that model referenced by this weak handle has been released.
|
||||
#[cfg(any(test, feature = "test-support"))]
|
||||
pub fn assert_dropped(&self) {
|
||||
pub fn assert_released(&self) {
|
||||
self.entity_ref_counts
|
||||
.upgrade()
|
||||
.unwrap()
|
||||
.write()
|
||||
.leak_detector
|
||||
.assert_dropped(self.entity_id);
|
||||
.assert_released(self.entity_id);
|
||||
|
||||
if self
|
||||
.entity_ref_counts
|
||||
@ -527,6 +543,7 @@ impl PartialEq for AnyWeakModel {
|
||||
|
||||
impl Eq for AnyWeakModel {}
|
||||
|
||||
/// A weak reference to a model of the given type.
|
||||
#[derive(Deref, DerefMut)]
|
||||
pub struct WeakModel<T> {
|
||||
#[deref]
|
||||
@ -617,12 +634,12 @@ lazy_static::lazy_static! {
|
||||
|
||||
#[cfg(any(test, feature = "test-support"))]
|
||||
#[derive(Clone, Copy, Debug, Default, Hash, PartialEq, Eq)]
|
||||
pub struct HandleId {
|
||||
pub(crate) struct HandleId {
|
||||
id: u64, // id of the handle itself, not the pointed at object
|
||||
}
|
||||
|
||||
#[cfg(any(test, feature = "test-support"))]
|
||||
pub struct LeakDetector {
|
||||
pub(crate) struct LeakDetector {
|
||||
next_handle_id: u64,
|
||||
entity_handles: HashMap<EntityId, HashMap<HandleId, Option<backtrace::Backtrace>>>,
|
||||
}
|
||||
@ -641,12 +658,12 @@ impl LeakDetector {
|
||||
handle_id
|
||||
}
|
||||
|
||||
pub fn handle_dropped(&mut self, entity_id: EntityId, handle_id: HandleId) {
|
||||
pub fn handle_released(&mut self, entity_id: EntityId, handle_id: HandleId) {
|
||||
let handles = self.entity_handles.entry(entity_id).or_default();
|
||||
handles.remove(&handle_id);
|
||||
}
|
||||
|
||||
pub fn assert_dropped(&mut self, entity_id: EntityId) {
|
||||
pub fn assert_released(&mut self, entity_id: EntityId) {
|
||||
let handles = self.entity_handles.entry(entity_id).or_default();
|
||||
if !handles.is_empty() {
|
||||
for (_, backtrace) in handles {
|
||||
|
@ -11,6 +11,7 @@ use std::{
|
||||
future::Future,
|
||||
};
|
||||
|
||||
/// The app context, with specialized behavior for the given model.
|
||||
#[derive(Deref, DerefMut)]
|
||||
pub struct ModelContext<'a, T> {
|
||||
#[deref]
|
||||
@ -24,20 +25,24 @@ impl<'a, T: 'static> ModelContext<'a, T> {
|
||||
Self { app, model_state }
|
||||
}
|
||||
|
||||
/// The entity id of the model backing this context.
|
||||
pub fn entity_id(&self) -> EntityId {
|
||||
self.model_state.entity_id
|
||||
}
|
||||
|
||||
/// Returns a handle to the model belonging to this context.
|
||||
pub fn handle(&self) -> Model<T> {
|
||||
self.weak_model()
|
||||
.upgrade()
|
||||
.expect("The entity must be alive if we have a model context")
|
||||
}
|
||||
|
||||
/// Returns a weak handle to the model belonging to this context.
|
||||
pub fn weak_model(&self) -> WeakModel<T> {
|
||||
self.model_state.clone()
|
||||
}
|
||||
|
||||
/// Arranges for the given function to be called whenever [ModelContext::notify] or [ViewContext::notify] is called with the given model or view.
|
||||
pub fn observe<W, E>(
|
||||
&mut self,
|
||||
entity: &E,
|
||||
@ -59,6 +64,7 @@ impl<'a, T: 'static> ModelContext<'a, T> {
|
||||
})
|
||||
}
|
||||
|
||||
/// Subscribe to an event type from another model or view
|
||||
pub fn subscribe<T2, E, Evt>(
|
||||
&mut self,
|
||||
entity: &E,
|
||||
@ -81,6 +87,7 @@ impl<'a, T: 'static> ModelContext<'a, T> {
|
||||
})
|
||||
}
|
||||
|
||||
/// Register a callback to be invoked when GPUI releases this model.
|
||||
pub fn on_release(
|
||||
&mut self,
|
||||
on_release: impl FnOnce(&mut T, &mut AppContext) + 'static,
|
||||
@ -99,6 +106,7 @@ impl<'a, T: 'static> ModelContext<'a, T> {
|
||||
subscription
|
||||
}
|
||||
|
||||
/// Register a callback to be run on the release of another model or view
|
||||
pub fn observe_release<T2, E>(
|
||||
&mut self,
|
||||
entity: &E,
|
||||
@ -124,6 +132,7 @@ impl<'a, T: 'static> ModelContext<'a, T> {
|
||||
subscription
|
||||
}
|
||||
|
||||
/// Register a callback to for updates to the given global
|
||||
pub fn observe_global<G: 'static>(
|
||||
&mut self,
|
||||
mut f: impl FnMut(&mut T, &mut ModelContext<'_, T>) + 'static,
|
||||
@ -140,6 +149,8 @@ impl<'a, T: 'static> ModelContext<'a, T> {
|
||||
subscription
|
||||
}
|
||||
|
||||
/// Arrange for the given function to be invoked whenever the application is quit.
|
||||
/// The future returned from this callback will be polled for up to [gpui::SHUTDOWN_TIMEOUT] until the app fully quits.
|
||||
pub fn on_app_quit<Fut>(
|
||||
&mut self,
|
||||
mut on_quit: impl FnMut(&mut T, &mut ModelContext<T>) -> Fut + 'static,
|
||||
@ -165,6 +176,7 @@ impl<'a, T: 'static> ModelContext<'a, T> {
|
||||
subscription
|
||||
}
|
||||
|
||||
/// Tell GPUI that this model has changed and observers of it should be notified.
|
||||
pub fn notify(&mut self) {
|
||||
if self
|
||||
.app
|
||||
@ -177,6 +189,7 @@ impl<'a, T: 'static> ModelContext<'a, T> {
|
||||
}
|
||||
}
|
||||
|
||||
/// Update the given global
|
||||
pub fn update_global<G, R>(&mut self, f: impl FnOnce(&mut G, &mut Self) -> R) -> R
|
||||
where
|
||||
G: 'static,
|
||||
@ -187,6 +200,9 @@ impl<'a, T: 'static> ModelContext<'a, T> {
|
||||
result
|
||||
}
|
||||
|
||||
/// Spawn the future returned by the given function.
|
||||
/// The function is provided a weak handle to the model owned by this context and a context that can be held across await points.
|
||||
/// The returned task must be held or detached.
|
||||
pub fn spawn<Fut, R>(&self, f: impl FnOnce(WeakModel<T>, AsyncAppContext) -> Fut) -> Task<R>
|
||||
where
|
||||
T: 'static,
|
||||
@ -199,6 +215,7 @@ impl<'a, T: 'static> ModelContext<'a, T> {
|
||||
}
|
||||
|
||||
impl<'a, T> ModelContext<'a, T> {
|
||||
/// Emit an event of the specified type, which can be handled by other entities that have subscribed via `subscribe` methods on their respective contexts.
|
||||
pub fn emit<Evt>(&mut self, event: Evt)
|
||||
where
|
||||
T: EventEmitter<Evt>,
|
||||
|
@ -109,9 +109,10 @@ type AnyFuture<R> = Pin<Box<dyn 'static + Send + Future<Output = R>>>;
|
||||
|
||||
/// BackgroundExecutor lets you run things on background threads.
|
||||
/// In production this is a thread pool with no ordering guarantees.
|
||||
/// In tests this is simalated by running tasks one by one in a deterministic
|
||||
/// In tests this is simulated by running tasks one by one in a deterministic
|
||||
/// (but arbitrary) order controlled by the `SEED` environment variable.
|
||||
impl BackgroundExecutor {
|
||||
#[doc(hidden)]
|
||||
pub fn new(dispatcher: Arc<dyn PlatformDispatcher>) -> Self {
|
||||
Self { dispatcher }
|
||||
}
|
||||
|
@ -114,15 +114,20 @@ pub(crate) trait Platform: 'static {
|
||||
fn delete_credentials(&self, url: &str) -> Result<()>;
|
||||
}
|
||||
|
||||
/// A handle to a platform's display, e.g. a monitor or laptop screen.
|
||||
pub trait PlatformDisplay: Send + Sync + Debug {
|
||||
/// Get the ID for this display
|
||||
fn id(&self) -> DisplayId;
|
||||
|
||||
/// Returns a stable identifier for this display that can be persisted and used
|
||||
/// across system restarts.
|
||||
fn uuid(&self) -> Result<Uuid>;
|
||||
fn as_any(&self) -> &dyn Any;
|
||||
|
||||
/// Get the bounds for this display
|
||||
fn bounds(&self) -> Bounds<GlobalPixels>;
|
||||
}
|
||||
|
||||
/// An opaque identifier for a hardware display
|
||||
#[derive(PartialEq, Eq, Hash, Copy, Clone)]
|
||||
pub struct DisplayId(pub(crate) u32);
|
||||
|
||||
@ -134,7 +139,7 @@ impl Debug for DisplayId {
|
||||
|
||||
unsafe impl Send for DisplayId {}
|
||||
|
||||
pub trait PlatformWindow {
|
||||
pub(crate) trait PlatformWindow {
|
||||
fn bounds(&self) -> WindowBounds;
|
||||
fn content_size(&self) -> Size<Pixels>;
|
||||
fn scale_factor(&self) -> f32;
|
||||
@ -175,6 +180,9 @@ pub trait PlatformWindow {
|
||||
}
|
||||
}
|
||||
|
||||
/// This type is public so that our test macro can generate and use it, but it should not
|
||||
/// be considered part of our public API.
|
||||
#[doc(hidden)]
|
||||
pub trait PlatformDispatcher: Send + Sync {
|
||||
fn is_main_thread(&self) -> bool;
|
||||
fn dispatch(&self, runnable: Runnable, label: Option<TaskLabel>);
|
||||
@ -190,7 +198,7 @@ pub trait PlatformDispatcher: Send + Sync {
|
||||
}
|
||||
}
|
||||
|
||||
pub trait PlatformTextSystem: Send + Sync {
|
||||
pub(crate) trait PlatformTextSystem: Send + Sync {
|
||||
fn add_fonts(&self, fonts: &[Arc<Vec<u8>>]) -> Result<()>;
|
||||
fn all_font_names(&self) -> Vec<String>;
|
||||
fn font_id(&self, descriptor: &Font) -> Result<FontId>;
|
||||
@ -214,15 +222,21 @@ pub trait PlatformTextSystem: Send + Sync {
|
||||
) -> Vec<usize>;
|
||||
}
|
||||
|
||||
/// Basic metadata about the current application and operating system.
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct AppMetadata {
|
||||
/// The name of the current operating system
|
||||
pub os_name: &'static str,
|
||||
|
||||
/// The operating system's version
|
||||
pub os_version: Option<SemanticVersion>,
|
||||
|
||||
/// The current version of the application
|
||||
pub app_version: Option<SemanticVersion>,
|
||||
}
|
||||
|
||||
#[derive(PartialEq, Eq, Hash, Clone)]
|
||||
pub enum AtlasKey {
|
||||
pub(crate) enum AtlasKey {
|
||||
Glyph(RenderGlyphParams),
|
||||
Svg(RenderSvgParams),
|
||||
Image(RenderImageParams),
|
||||
@ -262,7 +276,7 @@ impl From<RenderImageParams> for AtlasKey {
|
||||
}
|
||||
}
|
||||
|
||||
pub trait PlatformAtlas: Send + Sync {
|
||||
pub(crate) trait PlatformAtlas: Send + Sync {
|
||||
fn get_or_insert_with<'a>(
|
||||
&self,
|
||||
key: &AtlasKey,
|
||||
@ -274,7 +288,7 @@ pub trait PlatformAtlas: Send + Sync {
|
||||
|
||||
#[derive(Clone, Debug, PartialEq, Eq)]
|
||||
#[repr(C)]
|
||||
pub struct AtlasTile {
|
||||
pub(crate) struct AtlasTile {
|
||||
pub(crate) texture_id: AtlasTextureId,
|
||||
pub(crate) tile_id: TileId,
|
||||
pub(crate) bounds: Bounds<DevicePixels>,
|
||||
|
@ -11,7 +11,6 @@ use core_graphics::{
|
||||
geometry::{CGPoint, CGRect, CGSize},
|
||||
};
|
||||
use objc::{msg_send, sel, sel_impl};
|
||||
use std::any::Any;
|
||||
use uuid::Uuid;
|
||||
|
||||
#[derive(Debug)]
|
||||
@ -154,10 +153,6 @@ impl PlatformDisplay for MacDisplay {
|
||||
]))
|
||||
}
|
||||
|
||||
fn as_any(&self) -> &dyn Any {
|
||||
self
|
||||
}
|
||||
|
||||
fn bounds(&self) -> Bounds<GlobalPixels> {
|
||||
unsafe {
|
||||
let native_bounds = CGDisplayBounds(self.0);
|
||||
|
@ -31,10 +31,6 @@ impl PlatformDisplay for TestDisplay {
|
||||
Ok(self.uuid)
|
||||
}
|
||||
|
||||
fn as_any(&self) -> &dyn std::any::Any {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
fn bounds(&self) -> crate::Bounds<crate::GlobalPixels> {
|
||||
self.bounds
|
||||
}
|
||||
|
@ -93,7 +93,7 @@ impl Scene {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn insert(&mut self, order: &StackingOrder, primitive: impl Into<Primitive>) {
|
||||
pub(crate) fn insert(&mut self, order: &StackingOrder, primitive: impl Into<Primitive>) {
|
||||
let primitive = primitive.into();
|
||||
let clipped_bounds = primitive
|
||||
.bounds()
|
||||
@ -440,7 +440,7 @@ pub enum PrimitiveKind {
|
||||
Surface,
|
||||
}
|
||||
|
||||
pub enum Primitive {
|
||||
pub(crate) enum Primitive {
|
||||
Shadow(Shadow),
|
||||
Quad(Quad),
|
||||
Path(Path<ScaledPixels>),
|
||||
@ -589,7 +589,7 @@ impl From<Shadow> for Primitive {
|
||||
|
||||
#[derive(Clone, Debug, Eq, PartialEq)]
|
||||
#[repr(C)]
|
||||
pub struct MonochromeSprite {
|
||||
pub(crate) struct MonochromeSprite {
|
||||
pub view_id: ViewId,
|
||||
pub layer_id: LayerId,
|
||||
pub order: DrawOrder,
|
||||
@ -622,7 +622,7 @@ impl From<MonochromeSprite> for Primitive {
|
||||
|
||||
#[derive(Clone, Debug, Eq, PartialEq)]
|
||||
#[repr(C)]
|
||||
pub struct PolychromeSprite {
|
||||
pub(crate) struct PolychromeSprite {
|
||||
pub view_id: ViewId,
|
||||
pub layer_id: LayerId,
|
||||
pub order: DrawOrder,
|
||||
|
@ -47,7 +47,7 @@ pub struct TextSystem {
|
||||
}
|
||||
|
||||
impl TextSystem {
|
||||
pub fn new(platform_text_system: Arc<dyn PlatformTextSystem>) -> Self {
|
||||
pub(crate) fn new(platform_text_system: Arc<dyn PlatformTextSystem>) -> Self {
|
||||
TextSystem {
|
||||
line_layout_cache: Arc::new(LineLayoutCache::new(platform_text_system.clone())),
|
||||
platform_text_system,
|
||||
|
@ -13,7 +13,7 @@ pub struct LineWrapper {
|
||||
impl LineWrapper {
|
||||
pub const MAX_INDENT: u32 = 256;
|
||||
|
||||
pub fn new(
|
||||
pub(crate) fn new(
|
||||
font_id: FontId,
|
||||
font_size: Pixels,
|
||||
text_system: Arc<dyn PlatformTextSystem>,
|
||||
|
@ -1,3 +1,5 @@
|
||||
#![deny(missing_docs)]
|
||||
|
||||
use crate::{
|
||||
seal::Sealed, AnyElement, AnyModel, AnyWeakModel, AppContext, AvailableSpace, BorrowWindow,
|
||||
Bounds, ContentMask, Element, ElementId, Entity, EntityId, Flatten, FocusHandle, FocusableView,
|
||||
@ -11,12 +13,16 @@ use std::{
|
||||
hash::{Hash, Hasher},
|
||||
};
|
||||
|
||||
/// A view is a piece of state that can be presented on screen by implementing the [Render] trait.
|
||||
/// Views implement [Element] and can composed with other views, and every window is created with a root view.
|
||||
pub struct View<V> {
|
||||
/// A view is just a [Model] whose type implements `Render`, and the model is accessible via this field.
|
||||
pub model: Model<V>,
|
||||
}
|
||||
|
||||
impl<V> Sealed for View<V> {}
|
||||
|
||||
#[doc(hidden)]
|
||||
pub struct AnyViewState {
|
||||
root_style: Style,
|
||||
cache_key: Option<ViewCacheKey>,
|
||||
@ -58,6 +64,7 @@ impl<V: 'static> View<V> {
|
||||
Entity::downgrade(self)
|
||||
}
|
||||
|
||||
/// Update the view's state with the given function, which is passed a mutable reference and a context.
|
||||
pub fn update<C, R>(
|
||||
&self,
|
||||
cx: &mut C,
|
||||
@ -69,10 +76,12 @@ impl<V: 'static> View<V> {
|
||||
cx.update_view(self, f)
|
||||
}
|
||||
|
||||
/// Obtain a read-only reference to this view's state.
|
||||
pub fn read<'a>(&self, cx: &'a AppContext) -> &'a V {
|
||||
self.model.read(cx)
|
||||
}
|
||||
|
||||
/// Gets a [FocusHandle] for this view when its state implements [FocusableView].
|
||||
pub fn focus_handle(&self, cx: &AppContext) -> FocusHandle
|
||||
where
|
||||
V: FocusableView,
|
||||
@ -131,19 +140,24 @@ impl<V> PartialEq for View<V> {
|
||||
|
||||
impl<V> Eq for View<V> {}
|
||||
|
||||
/// A weak variant of [View] which does not prevent the view from being released.
|
||||
pub struct WeakView<V> {
|
||||
pub(crate) model: WeakModel<V>,
|
||||
}
|
||||
|
||||
impl<V: 'static> WeakView<V> {
|
||||
/// Gets the entity id associated with this handle.
|
||||
pub fn entity_id(&self) -> EntityId {
|
||||
self.model.entity_id
|
||||
}
|
||||
|
||||
/// Obtain a strong handle for the view if it hasn't been released.
|
||||
pub fn upgrade(&self) -> Option<View<V>> {
|
||||
Entity::upgrade_from(self)
|
||||
}
|
||||
|
||||
/// Update this view's state if it hasn't been released.
|
||||
/// Returns an error if this view has been released.
|
||||
pub fn update<C, R>(
|
||||
&self,
|
||||
cx: &mut C,
|
||||
@ -157,9 +171,10 @@ impl<V: 'static> WeakView<V> {
|
||||
Ok(view.update(cx, f)).flatten()
|
||||
}
|
||||
|
||||
/// Assert that the view referenced by this handle has been released.
|
||||
#[cfg(any(test, feature = "test-support"))]
|
||||
pub fn assert_dropped(&self) {
|
||||
self.model.assert_dropped()
|
||||
pub fn assert_released(&self) {
|
||||
self.model.assert_released()
|
||||
}
|
||||
}
|
||||
|
||||
@ -185,6 +200,7 @@ impl<V> PartialEq for WeakView<V> {
|
||||
|
||||
impl<V> Eq for WeakView<V> {}
|
||||
|
||||
/// A dynically-typed handle to a view, which can be downcast to a [View] for a specific type.
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct AnyView {
|
||||
model: AnyModel,
|
||||
@ -193,11 +209,15 @@ pub struct AnyView {
|
||||
}
|
||||
|
||||
impl AnyView {
|
||||
/// Indicate that this view should be cached when using it as an element.
|
||||
/// When using this method, the view's previous layout and paint will be recycled from the previous frame if [ViewContext::notify] has not been called since it was rendered.
|
||||
/// The one exception is when [WindowContext::refresh] is called, in which case caching is ignored.
|
||||
pub fn cached(mut self) -> Self {
|
||||
self.cache = true;
|
||||
self
|
||||
}
|
||||
|
||||
/// Convert this to a weak handle.
|
||||
pub fn downgrade(&self) -> AnyWeakView {
|
||||
AnyWeakView {
|
||||
model: self.model.downgrade(),
|
||||
@ -205,6 +225,8 @@ impl AnyView {
|
||||
}
|
||||
}
|
||||
|
||||
/// Convert this to a [View] of a specific type.
|
||||
/// If this handle does not contain a view of the specified type, returns itself in an `Err` variant.
|
||||
pub fn downcast<T: 'static>(self) -> Result<View<T>, Self> {
|
||||
match self.model.downcast() {
|
||||
Ok(model) => Ok(View { model }),
|
||||
@ -216,10 +238,12 @@ impl AnyView {
|
||||
}
|
||||
}
|
||||
|
||||
/// Gets the [TypeId] of the underlying view.
|
||||
pub fn entity_type(&self) -> TypeId {
|
||||
self.model.entity_type
|
||||
}
|
||||
|
||||
/// Gets the entity id of this handle.
|
||||
pub fn entity_id(&self) -> EntityId {
|
||||
self.model.entity_id()
|
||||
}
|
||||
@ -337,12 +361,14 @@ impl IntoElement for AnyView {
|
||||
}
|
||||
}
|
||||
|
||||
/// A weak, dynamically-typed view handle that does not prevent the view from being released.
|
||||
pub struct AnyWeakView {
|
||||
model: AnyWeakModel,
|
||||
layout: fn(&AnyView, &mut WindowContext) -> (LayoutId, AnyElement),
|
||||
}
|
||||
|
||||
impl AnyWeakView {
|
||||
/// Convert to a strongly-typed handle if the referenced view has not yet been released.
|
||||
pub fn upgrade(&self) -> Option<AnyView> {
|
||||
let model = self.model.upgrade()?;
|
||||
Some(AnyView {
|
||||
|
@ -1809,9 +1809,9 @@ mod tests {
|
||||
assert!(workspace.active_item(cx).is_none());
|
||||
})
|
||||
.unwrap();
|
||||
editor_1.assert_dropped();
|
||||
editor_2.assert_dropped();
|
||||
buffer.assert_dropped();
|
||||
editor_1.assert_released();
|
||||
editor_2.assert_released();
|
||||
buffer.assert_released();
|
||||
}
|
||||
|
||||
#[gpui::test]
|
||||
|
Loading…
Reference in New Issue
Block a user