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Checkpoint - No warnings
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parent
1ee70a0146
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@ -62,7 +62,7 @@ impl<S: Send + Sync + 'static, P: Send + 'static> Element for View<S, P> {
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fn paint(
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&mut self,
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layout: Layout,
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_: Layout,
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_: &mut Self::State,
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element: &mut Self::FrameState,
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cx: &mut ViewContext<Self::State>,
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@ -92,12 +92,7 @@ impl<S: Send + Sync + 'static, P: Send + 'static> ViewObject for View<S, P> {
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})
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}
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fn paint(
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&mut self,
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layout: Layout,
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element: &mut dyn Any,
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cx: &mut WindowContext,
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) -> Result<()> {
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fn paint(&mut self, _: Layout, element: &mut dyn Any, cx: &mut WindowContext) -> Result<()> {
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self.state.update(cx, |state, cx| {
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element
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.downcast_mut::<AnyElement<S>>()
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@ -89,12 +89,12 @@ impl<'a, 'w> WindowContext<'a, 'w> {
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}
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}
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pub(crate) fn immutable(app: &'a AppContext, window: &'w Window) -> Self {
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Self {
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app: Reference::Immutable(app),
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window: Reference::Immutable(window),
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}
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}
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// pub(crate) fn immutable(app: &'a AppContext, window: &'w Window) -> Self {
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// Self {
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// app: Reference::Immutable(app),
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// window: Reference::Immutable(window),
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// }
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// }
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pub(crate) fn draw(&mut self) -> Result<()> {
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let unit_entity = self.unit_entity.clone();
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@ -204,18 +204,6 @@ impl<'a, 'w> WindowContext<'a, 'w> {
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pub fn mouse_position(&self) -> Point<Pixels> {
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self.window.mouse_position
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}
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fn update_window<R>(
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&mut self,
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window_handle: AnyWindowHandle,
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update: impl FnOnce(&mut WindowContext) -> R,
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) -> Result<R> {
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if window_handle == self.window.handle {
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Ok(update(self))
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} else {
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self.app.update_window(window_handle.id, update)
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}
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}
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}
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impl Context for WindowContext<'_, '_> {
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@ -280,19 +268,6 @@ pub struct ViewContext<'a, 'w, T> {
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}
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impl<'a, 'w, T: Send + Sync + 'static> ViewContext<'a, 'w, T> {
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// fn update<R>(&mut self, update: impl FnOnce(&mut T, &mut Self) -> R) -> R {
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// self.window_cx.update_entity(handle, update)
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// let mut entity = self.window_cx.app.entities.remove(&self.entity_id).unwrap();
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// let result = update(entity.downcast_mut::<T>().unwrap(), self);
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// self.window_cx
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// .app
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// .entities
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// .insert(self.entity_id, Box::new(entity));
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// result
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// }
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fn mutable(app: &'a mut AppContext, window: &'w mut Window, entity_id: EntityId) -> Self {
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Self {
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window_cx: WindowContext::mutable(app, window),
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@ -301,13 +276,13 @@ impl<'a, 'w, T: Send + Sync + 'static> ViewContext<'a, 'w, T> {
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}
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}
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fn immutable(app: &'a AppContext, window: &'w Window, entity_id: EntityId) -> Self {
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Self {
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window_cx: WindowContext::immutable(app, window),
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entity_id,
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entity_type: PhantomData,
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}
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}
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// fn immutable(app: &'a AppContext, window: &'w Window, entity_id: EntityId) -> Self {
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// Self {
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// window_cx: WindowContext::immutable(app, window),
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// entity_id,
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// entity_type: PhantomData,
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// }
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// }
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pub fn erase_state<R>(&mut self, f: impl FnOnce(&mut ViewContext<()>) -> R) -> R {
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let entity_id = self.unit_entity.id;
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@ -291,7 +291,6 @@ impl Titlebar {
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// ================================================================================ //
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mod statusbar {
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use gpui3::WindowContext;
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use super::*;
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