Clean up Element API and start on docs (#3821)

Getting some scaffold docs in place and making some naming adjustments
to improve consistency with Rust APIs and clarity.

- Render::Element -> Render::Output, and Render::Output is now only
required to be IntoElement instead of Element so we can return
components.
- RenderOnce::Element -> RenderOnce::Output
- Element::layout -> Render::request_layout - Clarify that this doesn't
actually *perform* layout, but simply requests

Release Notes:

- N/A
This commit is contained in:
Nathan Sobo 2024-01-01 17:41:12 -07:00 committed by GitHub
commit 789db30c42
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
44 changed files with 166 additions and 148 deletions

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@ -9,9 +9,9 @@ pub struct FacePile {
}
impl RenderOnce for FacePile {
type Rendered = Div;
type Output = Div;
fn render(self, _: &mut WindowContext) -> Self::Rendered {
fn render(self, _: &mut WindowContext) -> Self::Output {
let player_count = self.faces.len();
let player_list = self.faces.into_iter().enumerate().map(|(ix, player)| {
let isnt_last = ix < player_count - 1;

View File

@ -2757,7 +2757,7 @@ enum Invisible {
impl Element for EditorElement {
type State = ();
fn layout(
fn request_layout(
&mut self,
_element_state: Option<Self::State>,
cx: &mut gpui::WindowContext,

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@ -6,21 +6,42 @@ use derive_more::{Deref, DerefMut};
pub(crate) use smallvec::SmallVec;
use std::{any::Any, fmt::Debug};
pub trait Render: 'static + Sized {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element;
pub trait Element: 'static + IntoElement {
type State: 'static;
fn request_layout(
&mut self,
state: Option<Self::State>,
cx: &mut WindowContext,
) -> (LayoutId, Self::State);
fn paint(&mut self, bounds: Bounds<Pixels>, state: &mut Self::State, cx: &mut WindowContext);
fn into_any(self) -> AnyElement {
AnyElement::new(self)
}
}
/// Implemented by any type that can be converted into an element.
pub trait IntoElement: Sized {
type Element: Element + 'static;
/// The specific type of element into which the implementing type is converted.
type Element: Element;
/// The [ElementId] of self once converted into an [Element].
/// If present, the resulting element's state will be carried across frames.
fn element_id(&self) -> Option<ElementId>;
/// Convert self into a type that implements [Element].
fn into_element(self) -> Self::Element;
/// Convert self into a dynamically-typed [AnyElement].
fn into_any_element(self) -> AnyElement {
self.into_element().into_any()
}
/// Convert into an element, then draw in the current window at the given origin.
/// The provided available space is provided to the layout engine to determine the size of the root element.
/// Once the element is drawn, its associated element staet is yielded to the given callback.
fn draw_and_update_state<T, R>(
self,
origin: Point<Pixels>,
@ -52,6 +73,7 @@ pub trait IntoElement: Sized {
}
}
/// Convert self to another type by calling the given closure. Useful in rendering code.
fn map<U>(self, f: impl FnOnce(Self) -> U) -> U
where
Self: Sized,
@ -60,6 +82,7 @@ pub trait IntoElement: Sized {
f(self)
}
/// Conditionally chain onto self with the given closure. Useful in rendering code.
fn when(self, condition: bool, then: impl FnOnce(Self) -> Self) -> Self
where
Self: Sized,
@ -67,6 +90,8 @@ pub trait IntoElement: Sized {
self.map(|this| if condition { then(this) } else { this })
}
/// Conditionally chain onto self with the given closure if the given option is Some.
/// The contents of the option are provided to the closure.
fn when_some<T>(self, option: Option<T>, then: impl FnOnce(Self, T) -> Self) -> Self
where
Self: Sized,
@ -81,35 +106,46 @@ pub trait IntoElement: Sized {
}
}
pub trait Element: 'static + IntoElement {
type State: 'static;
fn layout(
&mut self,
state: Option<Self::State>,
cx: &mut WindowContext,
) -> (LayoutId, Self::State);
fn paint(&mut self, bounds: Bounds<Pixels>, state: &mut Self::State, cx: &mut WindowContext);
fn into_any(self) -> AnyElement {
AnyElement::new(self)
}
pub trait Render: 'static + Sized {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element;
}
/// You can derive [IntoElement] on any type that implements this trait.
/// It is used to allow views to be expressed in terms of abstract data.
pub trait RenderOnce: 'static {
type Rendered: IntoElement;
type Output: IntoElement;
fn render(self, cx: &mut WindowContext) -> Self::Rendered;
fn render(self, cx: &mut WindowContext) -> Self::Output;
}
pub trait ParentElement {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]>;
fn child(mut self, child: impl IntoElement) -> Self
where
Self: Sized,
{
self.children_mut().push(child.into_element().into_any());
self
}
fn children(mut self, children: impl IntoIterator<Item = impl IntoElement>) -> Self
where
Self: Sized,
{
self.children_mut()
.extend(children.into_iter().map(|child| child.into_any_element()));
self
}
}
pub struct Component<C> {
component: Option<C>,
}
pub struct CompositeElementState<C: RenderOnce> {
rendered_element: Option<<C::Rendered as IntoElement>::Element>,
rendered_element_state: Option<<<C::Rendered as IntoElement>::Element as Element>::State>,
pub struct ComponentState<C: RenderOnce> {
rendered_element: Option<<C::Output as IntoElement>::Element>,
rendered_element_state: Option<<<C::Output as IntoElement>::Element as Element>::State>,
}
impl<C> Component<C> {
@ -121,9 +157,9 @@ impl<C> Component<C> {
}
impl<C: RenderOnce> Element for Component<C> {
type State = CompositeElementState<C>;
type State = ComponentState<C>;
fn layout(
fn request_layout(
&mut self,
state: Option<Self::State>,
cx: &mut WindowContext,
@ -131,16 +167,16 @@ impl<C: RenderOnce> Element for Component<C> {
let mut element = self.component.take().unwrap().render(cx).into_element();
if let Some(element_id) = element.element_id() {
let layout_id =
cx.with_element_state(element_id, |state, cx| element.layout(state, cx));
let state = CompositeElementState {
cx.with_element_state(element_id, |state, cx| element.request_layout(state, cx));
let state = ComponentState {
rendered_element: Some(element),
rendered_element_state: None,
};
(layout_id, state)
} else {
let (layout_id, state) =
element.layout(state.and_then(|s| s.rendered_element_state), cx);
let state = CompositeElementState {
element.request_layout(state.and_then(|s| s.rendered_element_state), cx);
let state = ComponentState {
rendered_element: Some(element),
rendered_element_state: Some(state),
};
@ -181,27 +217,6 @@ impl<C: RenderOnce> IntoElement for Component<C> {
#[derive(Deref, DerefMut, Default, Clone, Debug, Eq, PartialEq, Hash)]
pub struct GlobalElementId(SmallVec<[ElementId; 32]>);
pub trait ParentElement {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]>;
fn child(mut self, child: impl IntoElement) -> Self
where
Self: Sized,
{
self.children_mut().push(child.into_element().into_any());
self
}
fn children(mut self, children: impl IntoIterator<Item = impl IntoElement>) -> Self
where
Self: Sized,
{
self.children_mut()
.extend(children.into_iter().map(|child| child.into_any_element()));
self
}
}
trait ElementObject {
fn element_id(&self) -> Option<ElementId>;
@ -256,15 +271,18 @@ impl<E: Element> DrawableElement<E> {
self.element.as_ref()?.element_id()
}
fn layout(&mut self, cx: &mut WindowContext) -> LayoutId {
fn request_layout(&mut self, cx: &mut WindowContext) -> LayoutId {
let (layout_id, frame_state) = if let Some(id) = self.element.as_ref().unwrap().element_id()
{
let layout_id = cx.with_element_state(id, |element_state, cx| {
self.element.as_mut().unwrap().layout(element_state, cx)
self.element
.as_mut()
.unwrap()
.request_layout(element_state, cx)
});
(layout_id, None)
} else {
let (layout_id, frame_state) = self.element.as_mut().unwrap().layout(None, cx);
let (layout_id, frame_state) = self.element.as_mut().unwrap().request_layout(None, cx);
(layout_id, Some(frame_state))
};
@ -323,7 +341,7 @@ impl<E: Element> DrawableElement<E> {
cx: &mut WindowContext,
) -> Size<Pixels> {
if matches!(&self.phase, ElementDrawPhase::Start) {
self.layout(cx);
self.request_layout(cx);
}
let layout_id = match &mut self.phase {
@ -378,7 +396,7 @@ where
}
fn layout(&mut self, cx: &mut WindowContext) -> LayoutId {
DrawableElement::layout(self.as_mut().unwrap(), cx)
DrawableElement::request_layout(self.as_mut().unwrap(), cx)
}
fn paint(&mut self, cx: &mut WindowContext) {
@ -452,7 +470,7 @@ impl AnyElement {
impl Element for AnyElement {
type State = ();
fn layout(
fn request_layout(
&mut self,
_: Option<Self::State>,
cx: &mut WindowContext,
@ -500,7 +518,7 @@ impl IntoElement for () {
impl Element for () {
type State = ();
fn layout(
fn request_layout(
&mut self,
_state: Option<Self::State>,
cx: &mut WindowContext,

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@ -29,7 +29,7 @@ impl IntoElement for Canvas {
impl Element for Canvas {
type State = Style;
fn layout(
fn request_layout(
&mut self,
_: Option<Self::State>,
cx: &mut WindowContext,

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@ -768,7 +768,7 @@ impl ParentElement for Div {
impl Element for Div {
type State = DivState;
fn layout(
fn request_layout(
&mut self,
element_state: Option<Self::State>,
cx: &mut WindowContext,
@ -1818,12 +1818,12 @@ where
{
type State = E::State;
fn layout(
fn request_layout(
&mut self,
state: Option<Self::State>,
cx: &mut WindowContext,
) -> (LayoutId, Self::State) {
self.element.layout(state, cx)
self.element.request_layout(state, cx)
}
fn paint(&mut self, bounds: Bounds<Pixels>, state: &mut Self::State, cx: &mut WindowContext) {
@ -1892,12 +1892,12 @@ where
{
type State = E::State;
fn layout(
fn request_layout(
&mut self,
state: Option<Self::State>,
cx: &mut WindowContext,
) -> (LayoutId, Self::State) {
self.element.layout(state, cx)
self.element.request_layout(state, cx)
}
fn paint(&mut self, bounds: Bounds<Pixels>, state: &mut Self::State, cx: &mut WindowContext) {

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@ -71,7 +71,7 @@ impl Img {
impl Element for Img {
type State = InteractiveElementState;
fn layout(
fn request_layout(
&mut self,
element_state: Option<Self::State>,
cx: &mut WindowContext,

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@ -302,7 +302,7 @@ pub struct ListOffset {
impl Element for List {
type State = ();
fn layout(
fn request_layout(
&mut self,
_state: Option<Self::State>,
cx: &mut crate::WindowContext,

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@ -60,7 +60,7 @@ impl ParentElement for Overlay {
impl Element for Overlay {
type State = OverlayState;
fn layout(
fn request_layout(
&mut self,
_: Option<Self::State>,
cx: &mut WindowContext,

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@ -26,7 +26,7 @@ impl Svg {
impl Element for Svg {
type State = InteractiveElementState;
fn layout(
fn request_layout(
&mut self,
element_state: Option<Self::State>,
cx: &mut WindowContext,

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@ -12,7 +12,7 @@ use util::ResultExt;
impl Element for &'static str {
type State = TextState;
fn layout(
fn request_layout(
&mut self,
_: Option<Self::State>,
cx: &mut WindowContext,
@ -42,7 +42,7 @@ impl IntoElement for &'static str {
impl Element for SharedString {
type State = TextState;
fn layout(
fn request_layout(
&mut self,
_: Option<Self::State>,
cx: &mut WindowContext,
@ -118,7 +118,7 @@ impl StyledText {
impl Element for StyledText {
type State = TextState;
fn layout(
fn request_layout(
&mut self,
_: Option<Self::State>,
cx: &mut WindowContext,
@ -331,7 +331,7 @@ impl InteractiveText {
impl Element for InteractiveText {
type State = InteractiveTextState;
fn layout(
fn request_layout(
&mut self,
state: Option<Self::State>,
cx: &mut WindowContext,
@ -340,14 +340,14 @@ impl Element for InteractiveText {
mouse_down_index, ..
}) = state
{
let (layout_id, text_state) = self.text.layout(None, cx);
let (layout_id, text_state) = self.text.request_layout(None, cx);
let element_state = InteractiveTextState {
text_state,
mouse_down_index,
};
(layout_id, element_state)
} else {
let (layout_id, text_state) = self.text.layout(None, cx);
let (layout_id, text_state) = self.text.request_layout(None, cx);
let element_state = InteractiveTextState {
text_state,
mouse_down_index: Rc::default(),

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@ -116,7 +116,7 @@ pub struct UniformListState {
impl Element for UniformList {
type State = UniformListState;
fn layout(
fn request_layout(
&mut self,
state: Option<Self::State>,
cx: &mut WindowContext,

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@ -81,12 +81,12 @@ impl<V: 'static> View<V> {
impl<V: Render> Element for View<V> {
type State = Option<AnyElement>;
fn layout(
fn request_layout(
&mut self,
_state: Option<Self::State>,
cx: &mut WindowContext,
) -> (LayoutId, Self::State) {
let mut element = self.update(cx, |view, cx| view.render(cx).into_any());
let mut element = self.update(cx, |view, cx| view.render(cx).into_any_element());
let layout_id = element.layout(cx);
(layout_id, Some(element))
}
@ -229,7 +229,7 @@ impl<V: Render> From<View<V>> for AnyView {
impl Element for AnyView {
type State = Option<AnyElement>;
fn layout(
fn request_layout(
&mut self,
_state: Option<Self::State>,
cx: &mut WindowContext,
@ -313,14 +313,14 @@ impl std::fmt::Debug for AnyWeakView {
}
mod any_view {
use crate::{AnyElement, AnyView, Element, LayoutId, Render, WindowContext};
use crate::{AnyElement, AnyView, IntoElement, LayoutId, Render, WindowContext};
pub(crate) fn layout<V: 'static + Render>(
view: &AnyView,
cx: &mut WindowContext,
) -> (LayoutId, AnyElement) {
let view = view.clone().downcast::<V>().unwrap();
let mut element = view.update(cx, |view, cx| view.render(cx).into_any());
let mut element = view.update(cx, |view, cx| view.render(cx).into_any_element());
let layout_id = element.layout(cx);
(layout_id, element)
}

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@ -136,9 +136,9 @@ impl QuickActionBarButton {
}
impl RenderOnce for QuickActionBarButton {
type Rendered = IconButton;
type Output = IconButton;
fn render(self, _: &mut WindowContext) -> Self::Rendered {
fn render(self, _: &mut WindowContext) -> Self::Output {
let tooltip = self.tooltip.clone();
let action = self.action.boxed_clone();

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@ -43,9 +43,9 @@ impl HighlightedText {
}
impl RenderOnce for HighlightedText {
type Rendered = HighlightedLabel;
type Output = HighlightedLabel;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
fn render(self, _cx: &mut WindowContext) -> Self::Output {
HighlightedLabel::new(self.text, self.highlight_positions)
}
}

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@ -74,9 +74,9 @@ impl ParentElement for StoryContainer {
}
impl RenderOnce for StoryContainer {
type Rendered = Stateful<Div>;
type Output = Stateful<Div>;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
fn render(self, _cx: &mut WindowContext) -> Self::Output {
div()
.size_full()
.flex()
@ -294,9 +294,9 @@ impl StoryItem {
}
impl RenderOnce for StoryItem {
type Rendered = Div;
type Output = Div;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
fn render(self, _cx: &mut WindowContext) -> Self::Output {
div()
.my_2()
.flex()
@ -358,9 +358,9 @@ impl StorySection {
}
impl RenderOnce for StorySection {
type Rendered = Div;
type Output = Div;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
fn render(self, _cx: &mut WindowContext) -> Self::Output {
let children: SmallVec<[AnyElement; 2]> = SmallVec::from_iter(Itertools::intersperse_with(
self.children.into_iter(),
|| Story::divider().into_any_element(),

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@ -80,9 +80,9 @@ struct ZIndexExample {
}
impl RenderOnce for ZIndexExample {
type Rendered = Div;
type Output = Div;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
fn render(self, _cx: &mut WindowContext) -> Self::Output {
div()
.relative()
.size_full()

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@ -750,7 +750,7 @@ impl TerminalElement {
impl Element for TerminalElement {
type State = InteractiveElementState;
fn layout(
fn request_layout(
&mut self,
element_state: Option<Self::State>,
cx: &mut WindowContext<'_>,

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@ -16,9 +16,9 @@ pub struct Avatar {
}
impl RenderOnce for Avatar {
type Rendered = Div;
type Output = Div;
fn render(mut self, cx: &mut WindowContext) -> Self::Rendered {
fn render(mut self, cx: &mut WindowContext) -> Self::Output {
if self.image.style().corner_radii.top_left.is_none() {
self = self.shape(Shape::Circle);
}

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@ -136,9 +136,9 @@ impl ButtonCommon for Button {
}
impl RenderOnce for Button {
type Rendered = ButtonLike;
type Output = ButtonLike;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
fn render(self, _cx: &mut WindowContext) -> Self::Output {
let is_disabled = self.base.disabled;
let is_selected = self.base.selected;

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@ -63,9 +63,9 @@ impl Selectable for ButtonIcon {
}
impl RenderOnce for ButtonIcon {
type Rendered = IconElement;
type Output = IconElement;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
fn render(self, _cx: &mut WindowContext) -> Self::Output {
let icon = self
.selected_icon
.filter(|_| self.selected)

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@ -363,9 +363,9 @@ impl ParentElement for ButtonLike {
}
impl RenderOnce for ButtonLike {
type Rendered = Stateful<Div>;
type Output = Stateful<Div>;
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
fn render(self, cx: &mut WindowContext) -> Self::Output {
self.base
.h_flex()
.id(self.id.clone())

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@ -106,9 +106,9 @@ impl VisibleOnHover for IconButton {
}
impl RenderOnce for IconButton {
type Rendered = ButtonLike;
type Output = ButtonLike;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
fn render(self, _cx: &mut WindowContext) -> Self::Output {
let is_disabled = self.base.disabled;
let is_selected = self.base.selected;

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@ -99,9 +99,9 @@ impl ButtonCommon for ToggleButton {
}
impl RenderOnce for ToggleButton {
type Rendered = ButtonLike;
type Output = ButtonLike;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
fn render(self, _cx: &mut WindowContext) -> Self::Output {
let is_disabled = self.base.disabled;
let is_selected = self.base.selected;

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@ -19,9 +19,9 @@ pub struct Checkbox {
}
impl RenderOnce for Checkbox {
type Rendered = gpui::Stateful<Div>;
type Output = gpui::Stateful<Div>;
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
fn render(self, cx: &mut WindowContext) -> Self::Output {
let group_id = format!("checkbox_group_{:?}", self.id);
let icon = match self.checked {

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@ -28,9 +28,9 @@ impl Disclosure {
}
impl RenderOnce for Disclosure {
type Rendered = IconButton;
type Output = IconButton;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
fn render(self, _cx: &mut WindowContext) -> Self::Output {
IconButton::new(
self.id,
match self.is_open {

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@ -31,9 +31,9 @@ pub struct Divider {
}
impl RenderOnce for Divider {
type Rendered = Div;
type Output = Div;
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
fn render(self, cx: &mut WindowContext) -> Self::Output {
div()
.map(|this| match self.direction {
DividerDirection::Horizontal => {

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@ -196,9 +196,9 @@ pub struct IconElement {
}
impl RenderOnce for IconElement {
type Rendered = Svg;
type Output = Svg;
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
fn render(self, cx: &mut WindowContext) -> Self::Output {
svg()
.size(self.size.rems())
.flex_none()

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@ -45,9 +45,9 @@ impl Indicator {
}
impl RenderOnce for Indicator {
type Rendered = Div;
type Output = Div;
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
fn render(self, cx: &mut WindowContext) -> Self::Output {
div()
.flex_none()
.map(|this| match self.style {

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@ -11,9 +11,9 @@ pub struct KeyBinding {
}
impl RenderOnce for KeyBinding {
type Rendered = Div;
type Output = Div;
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
fn render(self, cx: &mut WindowContext) -> Self::Output {
h_stack()
.flex_none()
.gap_2()
@ -91,9 +91,9 @@ pub struct Key {
}
impl RenderOnce for Key {
type Rendered = Div;
type Output = Div;
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
fn render(self, cx: &mut WindowContext) -> Self::Output {
let single_char = self.key.len() == 1;
div()
@ -125,9 +125,9 @@ pub struct KeyIcon {
}
impl RenderOnce for KeyIcon {
type Rendered = Div;
type Output = Div;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
fn render(self, _cx: &mut WindowContext) -> Self::Output {
div()
.w(rems(14. / 16.))
.child(IconElement::new(self.icon).size(IconSize::Small))

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@ -46,9 +46,9 @@ impl LabelCommon for HighlightedLabel {
}
impl RenderOnce for HighlightedLabel {
type Rendered = LabelLike;
type Output = LabelLike;
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
fn render(self, cx: &mut WindowContext) -> Self::Output {
let highlight_color = cx.theme().colors().text_accent;
let mut highlight_indices = self.highlight_indices.iter().copied().peekable();

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@ -40,9 +40,9 @@ impl LabelCommon for Label {
}
impl RenderOnce for Label {
type Rendered = LabelLike;
type Output = LabelLike;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
fn render(self, _cx: &mut WindowContext) -> Self::Output {
self.base.child(self.label)
}
}

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@ -76,9 +76,9 @@ impl ParentElement for LabelLike {
}
impl RenderOnce for LabelLike {
type Rendered = Div;
type Output = Div;
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
fn render(self, cx: &mut WindowContext) -> Self::Output {
div()
.when(self.strikethrough, |this| {
this.relative().child(

View File

@ -46,9 +46,9 @@ impl ParentElement for List {
}
impl RenderOnce for List {
type Rendered = Div;
type Output = Div;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
fn render(self, _cx: &mut WindowContext) -> Self::Output {
v_stack().w_full().py_1().children(self.header).map(|this| {
match (self.children.is_empty(), self.toggle) {
(false, _) => this.children(self.children),

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@ -76,9 +76,9 @@ impl Selectable for ListHeader {
}
impl RenderOnce for ListHeader {
type Rendered = Stateful<Div>;
type Output = Stateful<Div>;
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
fn render(self, cx: &mut WindowContext) -> Self::Output {
h_stack()
.id(self.label.clone())
.w_full()

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@ -147,9 +147,9 @@ impl ParentElement for ListItem {
}
impl RenderOnce for ListItem {
type Rendered = Stateful<Div>;
type Output = Stateful<Div>;
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
fn render(self, cx: &mut WindowContext) -> Self::Output {
h_stack()
.id(self.id)
.w_full()

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@ -6,9 +6,9 @@ use crate::prelude::*;
pub struct ListSeparator;
impl RenderOnce for ListSeparator {
type Rendered = Div;
type Output = Div;
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
fn render(self, cx: &mut WindowContext) -> Self::Output {
div()
.h_px()
.w_full()

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@ -26,9 +26,9 @@ impl ListSubHeader {
}
impl RenderOnce for ListSubHeader {
type Rendered = Div;
type Output = Div;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
fn render(self, _cx: &mut WindowContext) -> Self::Output {
h_stack().flex_1().w_full().relative().py_1().child(
div()
.h_6()

View File

@ -41,9 +41,9 @@ pub struct Popover {
}
impl RenderOnce for Popover {
type Rendered = Div;
type Output = Div;
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
fn render(self, cx: &mut WindowContext) -> Self::Output {
div()
.flex()
.gap_1()

View File

@ -130,7 +130,7 @@ pub struct PopoverMenuState<M> {
impl<M: ManagedView> Element for PopoverMenu<M> {
type State = PopoverMenuState<M>;
fn layout(
fn request_layout(
&mut self,
element_state: Option<Self::State>,
cx: &mut WindowContext,

View File

@ -60,7 +60,7 @@ pub struct MenuHandleState<M> {
impl<M: ManagedView> Element for RightClickMenu<M> {
type State = MenuHandleState<M>;
fn layout(
fn request_layout(
&mut self,
element_state: Option<Self::State>,
cx: &mut WindowContext,

View File

@ -93,9 +93,9 @@ impl ParentElement for Tab {
}
impl RenderOnce for Tab {
type Rendered = Stateful<Div>;
type Output = Stateful<Div>;
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
fn render(self, cx: &mut WindowContext) -> Self::Output {
let (text_color, tab_bg, _tab_hover_bg, _tab_active_bg) = match self.selected {
false => (
cx.theme().colors().text_muted,

View File

@ -89,9 +89,9 @@ impl ParentElement for TabBar {
}
impl RenderOnce for TabBar {
type Rendered = Stateful<Div>;
type Output = Stateful<Div>;
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
fn render(self, cx: &mut WindowContext) -> Self::Output {
const HEIGHT_IN_REMS: f32 = 30. / 16.;
div()

View File

@ -773,7 +773,7 @@ mod element {
impl Element for PaneAxisElement {
type State = Rc<RefCell<Option<usize>>>;
fn layout(
fn request_layout(
&mut self,
state: Option<Self::State>,
cx: &mut ui::prelude::WindowContext,

View File

@ -4285,7 +4285,7 @@ struct DisconnectedOverlay;
impl Element for DisconnectedOverlay {
type State = AnyElement;
fn layout(
fn request_layout(
&mut self,
_: Option<Self::State>,
cx: &mut WindowContext,