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Clean up references in doc comments in ui
and theme
crates (#3985)
This PR cleans up a number of references in doc comments in the `ui` and `theme` crates so that `rustdoc` will link and display them correctly. Release Notes: - N/A
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@ -39,10 +39,10 @@ impl ColorScaleStep {
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];
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}
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/// A scale of colors for a given [ColorScaleSet].
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/// A scale of colors for a given [`ColorScaleSet`].
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///
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/// Each [ColorScale] contains exactly 12 colors. Refer to
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/// [ColorScaleStep] for a reference of what each step is used for.
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/// Each [`ColorScale`] contains exactly 12 colors. Refer to
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/// [`ColorScaleStep`] for a reference of what each step is used for.
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pub struct ColorScale(Vec<Hsla>);
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impl FromIterator<Hsla> for ColorScale {
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@ -235,7 +235,7 @@ impl IntoIterator for ColorScales {
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}
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}
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/// Provides groups of [ColorScale]s for light and dark themes, as well as transparent versions of each scale.
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/// Provides groups of [`ColorScale`]s for light and dark themes, as well as transparent versions of each scale.
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pub struct ColorScaleSet {
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name: SharedString,
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light: ColorScale,
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@ -78,7 +78,7 @@ impl Avatar {
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/// Sets the shape of the avatar image.
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///
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/// This method allows the shape of the avatar to be specified using the [Shape] enum.
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/// This method allows the shape of the avatar to be specified using a [`Shape`].
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/// It modifies the corner radius of the image to match the specified shape.
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///
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/// # Examples
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@ -10,12 +10,12 @@ use super::button_icon::ButtonIcon;
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/// An element that creates a button with a label and an optional icon.
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///
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/// Common buttons:
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/// - Label, Icon + Label: [Button] (this component)
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/// - Icon only: [IconButton]
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/// - Custom: [ButtonLike]
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/// - Label, Icon + Label: [`Button`] (this component)
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/// - Icon only: [`IconButton`]
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/// - Custom: [`ButtonLike`]
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///
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/// To create a more complex button than what the [Button] or [IconButton] components provide, use
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/// [ButtonLike] directly.
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/// To create a more complex button than what the [`Button`] or [`IconButton`] components provide, use
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/// [`ButtonLike`] directly.
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///
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/// # Examples
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///
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@ -42,7 +42,7 @@ use super::button_icon::ButtonIcon;
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/// });
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/// ```
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///
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/// To change the style of the button when it is selected use the [selected_style][Button::selected_style] method.
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/// To change the style of the button when it is selected use the [`selected_style`][Button::selected_style] method.
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///
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/// ```
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/// Button::new("button_id", "Click me!")
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@ -81,9 +81,9 @@ pub struct Button {
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}
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impl Button {
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/// Creates a new [Button] with a specified identifier and label.
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/// Creates a new [`Button`] with a specified identifier and label.
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///
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/// This is the primary constructor for a `Button` component. It initializes
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/// This is the primary constructor for a [`Button`] component. It initializes
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/// the button with the provided identifier and label text, setting all other
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/// properties to their default values, which can be customized using the
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/// builder pattern methods provided by this struct.
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@ -174,7 +174,7 @@ impl Selectable for Button {
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/// });
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/// ```
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///
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/// Use [selected_style](Button::selected_style) to change the style of the button when it is selected.
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/// Use [`selected_style`](Button::selected_style) to change the style of the button when it is selected.
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fn selected(mut self, selected: bool) -> Self {
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self.base = self.base.selected(selected);
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self
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@ -282,13 +282,13 @@ impl ButtonCommon for Button {
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self.base.id()
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}
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/// Sets the visual style of the button using a [ButtonStyle].
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/// Sets the visual style of the button using a [`ButtonStyle`].
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fn style(mut self, style: ButtonStyle) -> Self {
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self.base = self.base.style(style);
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self
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}
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/// Sets the button's size using a [ButtonSize].
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/// Sets the button's size using a [`ButtonSize`].
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fn size(mut self, size: ButtonSize) -> Self {
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self.base = self.base.size(size);
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self
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@ -297,7 +297,7 @@ impl ButtonCommon for Button {
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/// Sets a tooltip for the button.
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///
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/// This method allows a tooltip to be set for the button. The tooltip is a function that
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/// takes a mutable reference to a [WindowContext] and returns an [AnyView]. The tooltip
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/// takes a mutable reference to a [`WindowContext`] and returns an [`AnyView`]. The tooltip
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/// is displayed when the user hovers over the button.
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///
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/// # Examples
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@ -4,7 +4,7 @@ use smallvec::SmallVec;
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use crate::prelude::*;
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/// A trait for buttons that can be Selected. Enables setting the [ButtonStyle] of a button when it is selected.
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/// A trait for buttons that can be Selected. Enables setting the [`ButtonStyle`] of a button when it is selected.
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pub trait SelectableButton: Selectable {
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fn selected_style(self, style: ButtonStyle) -> Self;
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}
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@ -95,7 +95,7 @@ impl From<ButtonStyle> for Color {
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}
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}
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/// Sets the visual appearance of a button.
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/// The visual appearance of a button.
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#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, Default)]
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pub enum ButtonStyle {
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/// A filled button with a solid background color. Provides emphasis versus
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@ -263,7 +263,9 @@ impl ButtonStyle {
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}
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}
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/// Sets the height of a button. Can also be used to size non-button elements to align with [Button]s.
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/// The height of a button.
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///
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/// Can also be used to size non-button elements to align with [`Button`]s.
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#[derive(Default, PartialEq, Clone, Copy)]
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pub enum ButtonSize {
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Large,
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@ -7,7 +7,7 @@ enum DividerDirection {
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Vertical,
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}
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/// Sets the color of a [Divider].
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/// The color of a [`Divider`].
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#[derive(Default)]
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pub enum DividerColor {
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Border,
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@ -47,7 +47,7 @@ impl Label {
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}
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impl LabelCommon for Label {
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/// Sets the size of the label using a [LabelSize].
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/// Sets the size of the label using a [`LabelSize`].
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///
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/// # Examples
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///
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@ -59,7 +59,7 @@ impl LabelCommon for Label {
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self
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}
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/// Sets the line height style of the label using a [LineHeightStyle].
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/// Sets the line height style of the label using a [`LineHeightStyle`].
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///
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/// # Examples
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///
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@ -71,7 +71,7 @@ impl LabelCommon for Label {
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self
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}
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/// Sets the color of the label using a [Color].
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/// Sets the color of the label using a [`Color`].
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///
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/// # Examples
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///
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@ -108,7 +108,7 @@ impl<M: ManagedView> PopoverMenu<M> {
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}
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}
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/// Creates a [PopoverMenu]
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/// Creates a [`PopoverMenu`]
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pub fn popover_menu<M: ManagedView>(id: impl Into<ElementId>) -> PopoverMenu<M> {
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PopoverMenu {
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id: id.into(),
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@ -39,7 +39,7 @@ impl<M: ManagedView> RightClickMenu<M> {
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}
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}
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/// Creates a [RightClickMenu]
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/// Creates a [`RightClickMenu`]
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pub fn right_click_menu<M: ManagedView>(id: impl Into<ElementId>) -> RightClickMenu<M> {
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RightClickMenu {
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id: id.into(),
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@ -1,4 +1,4 @@
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//! The prelude of this crate. When building UI in zed you almost always want to import this.
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//! The prelude of this crate. When building UI in Zed you almost always want to import this.
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pub use gpui::prelude::*;
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pub use gpui::{
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@ -1,4 +1,6 @@
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/// A trait for elements that can be selected. Generally used to enable "toggle" or "active" behavior and styles on an element through the [Selection] status.
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/// A trait for elements that can be selected.
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///
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/// Generally used to enable "toggle" or "active" behavior and styles on an element through the [`Selection`] status.
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pub trait Selectable {
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/// Sets whether the element is selected.
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fn selected(self, selected: bool) -> Self;
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@ -14,7 +14,7 @@ fn elevated<E: Styled>(this: E, cx: &mut WindowContext, index: ElevationIndex) -
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.shadow(index.shadow())
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}
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/// Extends [gpui::Styled] with Zed specific styling methods.
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/// Extends [`gpui::Styled`] with Zed-specific styling methods.
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pub trait StyledExt: Styled + Sized {
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/// Horizontally stacks elements.
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///
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@ -30,7 +30,7 @@ pub trait StyledExt: Styled + Sized {
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self.flex().flex_col()
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}
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/// Sets the text size using a [UiTextSize].
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/// Sets the text size using a [`UiTextSize`].
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fn text_ui_size(self, size: UiTextSize) -> Self {
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self.text_size(size.rems())
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}
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@ -79,7 +79,7 @@ pub trait StyledExt: Styled + Sized {
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self.text_size(settings.buffer_font_size(cx))
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}
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/// The [`Surface`](ui::ElevationIndex::Surface) elevation level, located above the app background, is the standard level for all elements
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/// The [`Surface`](ElevationIndex::Surface) elevation level, located above the app background, is the standard level for all elements
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///
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/// Sets `bg()`, `rounded_lg()`, `border()`, `border_color()`, `shadow()`
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///
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@ -88,7 +88,7 @@ pub trait StyledExt: Styled + Sized {
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elevated(self, cx, ElevationIndex::Surface)
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}
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/// Non-Modal Elevated Surfaces appear above the [`Surface`](ui::ElevationIndex::Surface) layer and is used for things that should appear above most UI elements like an editor or panel, but not elements like popovers, context menus, modals, etc.
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/// Non-Modal Elevated Surfaces appear above the [`Surface`](ElevationIndex::Surface) layer and is used for things that should appear above most UI elements like an editor or panel, but not elements like popovers, context menus, modals, etc.
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///
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/// Sets `bg()`, `rounded_lg()`, `border()`, `border_color()`, `shadow()`
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///
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@ -101,7 +101,7 @@ pub trait StyledExt: Styled + Sized {
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///
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/// Elements rendered at this layer should have an enforced behavior: Any interaction outside of the modal will either dismiss the modal or prompt an action (Save your progress, etc) then dismiss the modal.
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///
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/// If the element does not have this behavior, it should be rendered at the [`Elevated Surface`](ui::ElevationIndex::ElevatedSurface) layer.
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/// If the element does not have this behavior, it should be rendered at the [`Elevated Surface`](ElevationIndex::ElevatedSurface) layer.
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///
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/// Sets `bg()`, `rounded_lg()`, `border()`, `border_color()`, `shadow()`
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///
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@ -85,7 +85,7 @@ impl LayerIndex {
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}
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}
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/// Sets ann appropriate z-index for the given layer based on it's intended useage.
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/// An appropriate z-index for the given layer based on its intended useage.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum ElementIndex {
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Effect,
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@ -38,7 +38,7 @@ impl UiTextSize {
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}
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}
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/// Sets the size of a [Headline] element
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/// The size of a [`Headline`] element
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#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, Default)]
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pub enum HeadlineSize {
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XSmall,
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@ -7,10 +7,10 @@ pub enum DateTimeType {
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}
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impl DateTimeType {
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/// Converts the DateTimeType to a NaiveDateTime.
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/// Converts the [`DateTimeType`] to a [`NaiveDateTime`].
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///
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/// If the DateTimeType is already a NaiveDateTime, it will be returned as is.
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/// If the DateTimeType is a DateTime<Local>, it will be converted to a NaiveDateTime.
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/// If the [`DateTimeType`] is already a [`NaiveDateTime`], it will be returned as is.
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/// If the [`DateTimeType`] is a [`DateTime<Local>`], it will be converted to a [`NaiveDateTime`].
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pub fn to_naive(&self) -> NaiveDateTime {
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match self {
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DateTimeType::Naive(naive) => *naive,
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@ -68,13 +68,13 @@ impl FormatDistance {
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}
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}
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/// Calculates the distance in seconds between two NaiveDateTime objects.
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/// Calculates the distance in seconds between two [`NaiveDateTime`] objects.
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/// It returns a signed integer denoting the difference. If `date` is earlier than `base_date`, the returned value will be negative.
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///
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/// ## Arguments
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///
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/// * `date` - A NaiveDateTime object representing the date of interest
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/// * `base_date` - A NaiveDateTime object representing the base date against which the comparison is made
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/// * `date` - A [NaiveDateTime`] object representing the date of interest
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/// * `base_date` - A [NaiveDateTime`] object representing the base date against which the comparison is made
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fn distance_in_seconds(date: NaiveDateTime, base_date: NaiveDateTime) -> i64 {
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let duration = date.signed_duration_since(base_date);
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-duration.num_seconds()
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@ -233,12 +233,12 @@ fn distance_string(
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///
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/// For example, "less than a minute ago", "about 2 hours ago", "3 months from now", etc.
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///
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/// Use [naive_format_distance_from_now] to compare a NaiveDateTime against now.
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/// Use [`format_distance_from_now`] to compare a NaiveDateTime against now.
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///
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/// # Arguments
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///
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/// * `date` - The NaiveDateTime to compare.
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/// * `base_date` - The NaiveDateTime to compare against.
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/// * `date` - The [`NaiveDateTime`] to compare.
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/// * `base_date` - The [`NaiveDateTime`] to compare against.
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/// * `include_seconds` - A boolean. If true, distances less than a minute are more detailed
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/// * `add_suffix` - A boolean. If true, result indicates if the time is in the past or future
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///
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@ -274,7 +274,7 @@ pub fn format_distance(
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///
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/// # Arguments
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///
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/// * `datetime` - The NaiveDateTime to compare with the current time.
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/// * `datetime` - The [`NaiveDateTime`] to compare with the current time.
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/// * `include_seconds` - A boolean. If true, distances less than a minute are more detailed
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/// * `add_suffix` - A boolean. If true, result indicates if the time is in the past or future
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///
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